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author | ponce <matteo.bernardini@gmail.com> | 2012-08-26 18:42:10 +0200 |
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committer | ponce <matteo.bernardini@gmail.com> | 2012-08-26 18:42:10 +0200 |
commit | 51c87e75d4d78c381d40764914b4b01961eed0db (patch) | |
tree | 3ac2d5107109a692cd1a8c3441bd92f29d38f64d /libraries/SimGear/README | |
parent | 022f8d6c7a5bdaa512e77419bbeaef4b4c38a50e (diff) | |
download | slackbuilds-51c87e75d4d78c381d40764914b4b01961eed0db.tar.gz |
libraries/SimGear: Fixed dep information
Diffstat (limited to 'libraries/SimGear/README')
-rw-r--r-- | libraries/SimGear/README | 3 |
1 files changed, 0 insertions, 3 deletions
diff --git a/libraries/SimGear/README b/libraries/SimGear/README index e61c533e93..f5664619a7 100644 --- a/libraries/SimGear/README +++ b/libraries/SimGear/README @@ -1,6 +1,3 @@ SimGear is a set of open-source libraries designed to be used as building blocks for quickly assembling 3d simulations, games, and visualization applications. - -It requires OpenAL, freealut, plib and OpenSceneGraph also available on -SlackBuilds.org. |