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authorMichiel van Wessem <michiel@slackbuilds.org>2010-05-11 22:23:21 +0200
committerDavid Somero <xgizzmo@slackbuilds.org>2010-05-11 22:23:21 +0200
commitfe5877350e4f27878ba7d4fc46c3175b07955117 (patch)
tree2f85eb7b5897c5d28e233a6790c12b97ccf4def7 /libraries/SDL_gfx/README
parentd55edb9a6226c59cbb5c00614295f3a787e7bb2e (diff)
downloadslackbuilds-fe5877350e4f27878ba7d4fc46c3175b07955117.tar.gz
libraries/SDL_gfx: Updated for version 2.0.17
Diffstat (limited to 'libraries/SDL_gfx/README')
-rw-r--r--libraries/SDL_gfx/README3
1 files changed, 0 insertions, 3 deletions
diff --git a/libraries/SDL_gfx/README b/libraries/SDL_gfx/README
index 53b20cb102..fb6089a3d0 100644
--- a/libraries/SDL_gfx/README
+++ b/libraries/SDL_gfx/README
@@ -5,6 +5,3 @@ SDL_gfx library evolved out of the SDL_gfxPrimitives code which
provided basic drawing routines such as lines, circles or polygons
and SDL_rotozoom which implemented a interpolating rotozoomer for
SDL surfaces.
-
-homepage: http://www.ferzkopp.net/Software/SDL_gfx-2.0/
-