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authorAleksandar Samardzic <asamardzic@gmail.com>2010-05-12 17:40:15 +0200
committerDavid Somero <xgizzmo@slackbuilds.org>2010-05-12 17:40:15 +0200
commit60533a083b427736561c218ba44b003a0e542d00 (patch)
treed37cd6c00cdda92c2ac0e5febe1a5abf3469ba96 /libraries/OpenSceneGraph/README
parent530df0a1257b4bd800d65bf403e72e48f4d2bef2 (diff)
downloadslackbuilds-60533a083b427736561c218ba44b003a0e542d00.tar.gz
libraries/OpenSceneGraph: Updated for version 2.8.0
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-The OpenSceneGraph is an OpenSource cross platform graphics toolkit for
-the development of high performance graphics applications such as flight
-simulators, games, virtual reality and scientific visualization. Based
-around the concept of a SceneGraph, it provides an object oriented
-framework on top of OpenGL freeing the developer from implementing and
-optimizing low level graphics calls, and provides many additional
-utilities for rapid development of graphics applications.
+The OpenSceneGraph is an open source cross platform graphics toolkit
+for the development of high performance graphics applications such as
+flight simulators, games, virtual reality and scientific
+visualization. Based around the concept of a scene graph, it provides
+an object oriented framework on top of OpenGL freeing the developer
+from implementing and optimizing low level graphics calls, and
+provides many additional utilities for rapid development of graphics
+applications.