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author | Christoph Willing <chris.willing@linux.com> | 2018-05-30 15:31:37 +1000 |
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committer | Willy Sudiarto Raharjo <willysr@slackbuilds.org> | 2018-06-02 07:32:28 +0700 |
commit | 6b23339e21f05316b9c24b78c12df9b40232de79 (patch) | |
tree | c5de4de9d3a767f48e014351a00bcf786e991edd /libraries/OpenSceneGraph/README | |
parent | 7d48e6d17dff699e4e80742de5295c2dae2c30c3 (diff) | |
download | slackbuilds-6b23339e21f05316b9c24b78c12df9b40232de79.tar.gz |
libraries/OpenSceneGraph: Hide OpenCASCADE support (until 3.5.6)
Signed-off-by: Christoph Willing <chris.willing@linux.com>
Diffstat (limited to 'libraries/OpenSceneGraph/README')
-rw-r--r-- | libraries/OpenSceneGraph/README | 9 |
1 files changed, 6 insertions, 3 deletions
diff --git a/libraries/OpenSceneGraph/README b/libraries/OpenSceneGraph/README index 7abae38889..ec08826b7b 100644 --- a/libraries/OpenSceneGraph/README +++ b/libraries/OpenSceneGraph/README @@ -7,6 +7,9 @@ from implementing and optimizing low level graphics calls, and provides many additional utilities for rapid development of graphics applications. -Plugins for a number of additional features will be automatically generated -using the following optional packages if they are detected at build time: -dcmtk, ffmpeg, gdal, gtkglext, libgta, nvidia-texture-tools, OpenCASCADE, SDL2 +Plugins will be automatically generated using the following optional +packages if they are detected at build time: + dcmtk, ffmpeg, gdal, gtkglext, libgta, libLAS, nvidia-texture-tools, + fltk, SDL2, wxGTK3 +These plugins offer significant additional functionality and are recommended +for building a fully featured OpenSceneGraph. |