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author | David Spencer <baildon.research@googlemail.com> | 2013-05-12 22:08:21 -0300 |
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committer | Niels Horn <niels.horn@slackbuilds.org> | 2013-05-12 22:08:21 -0300 |
commit | f6dcb81c56730f00d103640aedb8117d59240dbc (patch) | |
tree | 5da8d073ac2c1597d8e1fdeca39b5586f37f1ac1 /libraries/OpenCSG/README | |
parent | d81026585f4b0bce141c563928f404e986f19a45 (diff) | |
download | slackbuilds-f6dcb81c56730f00d103640aedb8117d59240dbc.tar.gz |
libraries/OpenCSG: Added (CSG rendering library)
Signed-off-by: Niels Horn <niels.horn@slackbuilds.org>
Diffstat (limited to 'libraries/OpenCSG/README')
-rw-r--r-- | libraries/OpenCSG/README | 7 |
1 files changed, 7 insertions, 0 deletions
diff --git a/libraries/OpenCSG/README b/libraries/OpenCSG/README new file mode 100644 index 0000000000..e3e6e4d20d --- /dev/null +++ b/libraries/OpenCSG/README @@ -0,0 +1,7 @@ +OpenCSG is a library that does image-based Constructive Solid Geometry +rendering using OpenGL. + +To run OpenCSG well, you should have graphics hardware with a good fill +rate. NVidia GeForce and ATI Radeon qualify. The OpenCSG::OcclusionQuery +option requires occlusion queries, which are available since Radeon 9x00 +(x>=5) and GeForce3 (but not GeForce4MX). |