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author | Mikko Värri <vmj@linuxbox.fi> | 2012-01-08 10:17:53 -0200 |
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committer | Erik Hanson <erik@slackbuilds.org> | 2012-01-13 14:43:33 -0600 |
commit | ea5b31309efc6e37d8a250167f593a8ac64c04bb (patch) | |
tree | 961f24e298df3aec152290c36562e50af3f7ca48 /haskell/haskell-gloss/README | |
parent | 8ae9cbf511c8091f65ea20e980be1a501aeca701 (diff) | |
download | slackbuilds-ea5b31309efc6e37d8a250167f593a8ac64c04bb.tar.gz |
haskell/haskell-gloss: Added (graphics, animations and simulations)
Signed-off-by: Niels Horn <niels.horn@slackbuilds.org>
Diffstat (limited to 'haskell/haskell-gloss/README')
-rw-r--r-- | haskell/haskell-gloss/README | 8 |
1 files changed, 8 insertions, 0 deletions
diff --git a/haskell/haskell-gloss/README b/haskell/haskell-gloss/README new file mode 100644 index 0000000000..50980a218c --- /dev/null +++ b/haskell/haskell-gloss/README @@ -0,0 +1,8 @@ +Gloss hides the pain of drawing simple vector graphics behind a nice +data type and a few display functions. Gloss uses OpenGL under the +hood, but you won't need to worry about any of that. Get something +cool on the screen in under 10 minutes. + +This requires ghc, haskell-ObjectName, haskell-OpenGLRaw, +haskell-StateVar, haskell-Tensor, haskell-binary, haskell-GLURaw, +haskell-bmp, haskell-OpenGL and haskell-GLUT. |