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author | Alexander Bruy <alexander.bruy@gmail.com> | 2012-12-09 21:30:32 +0100 |
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committer | dsomero <xgizzmo@slackbuilds.org> | 2012-12-11 16:23:04 -0500 |
commit | 4df299d1db626fa96330189a5bd55805b91d8c27 (patch) | |
tree | 147014b6e4943cf5312937a5e8857cde2852cc83 /graphics/osgEarth/slack-desc | |
parent | ab23152f318684408f6dee2057d7fd9be60ac113 (diff) | |
download | slackbuilds-4df299d1db626fa96330189a5bd55805b91d8c27.tar.gz |
graphics/osgEarth: Added (Terrain rendering toolkit).
Signed-off-by: Matteo Bernardini <ponce@slackbuilds.org>
Diffstat (limited to 'graphics/osgEarth/slack-desc')
-rw-r--r-- | graphics/osgEarth/slack-desc | 19 |
1 files changed, 19 insertions, 0 deletions
diff --git a/graphics/osgEarth/slack-desc b/graphics/osgEarth/slack-desc new file mode 100644 index 0000000000..c03015b704 --- /dev/null +++ b/graphics/osgEarth/slack-desc @@ -0,0 +1,19 @@ +# HOW TO EDIT THIS FILE: +# The "handy ruler" below makes it easier to edit a package description. +# Line up the first '|' above the ':' following the base package name, and +# the '|' on the right side marks the last column you can put a character in. +# You must make exactly 11 lines for the formatting to be correct. It's also +# customary to leave one space after the ':' except on otherwise blank lines. + + |-----handy-ruler------------------------------------------------------| +osgEarth: osgEarth (Terrain rendering toolkit) +osgEarth: +osgEarth: osgEarth is a C++ terrain rendering toolkit. Just create a simple XML +osgEarth: file, point it at your imagery, elevation, and vector data, load it +osgEarth: into your favorite OpenSceneGraph application, and go! +osgEarth: osgEarth supports all kinds of data and comes with lots of examples +osgEarth: to help you get up and running quickly and easily. +osgEarth: +osgEarth: Project homepage: http://osgearth.org/ +osgEarth: +osgEarth: |