diff options
author | Alexander Bruy <alexander.bruy@gmail.com> | 2012-12-09 21:30:32 +0100 |
---|---|---|
committer | dsomero <xgizzmo@slackbuilds.org> | 2012-12-11 16:23:04 -0500 |
commit | 4df299d1db626fa96330189a5bd55805b91d8c27 (patch) | |
tree | 147014b6e4943cf5312937a5e8857cde2852cc83 /graphics/osgEarth/README | |
parent | ab23152f318684408f6dee2057d7fd9be60ac113 (diff) | |
download | slackbuilds-4df299d1db626fa96330189a5bd55805b91d8c27.tar.gz |
graphics/osgEarth: Added (Terrain rendering toolkit).
Signed-off-by: Matteo Bernardini <ponce@slackbuilds.org>
Diffstat (limited to 'graphics/osgEarth/README')
-rw-r--r-- | graphics/osgEarth/README | 6 |
1 files changed, 6 insertions, 0 deletions
diff --git a/graphics/osgEarth/README b/graphics/osgEarth/README new file mode 100644 index 0000000000..cd087079f6 --- /dev/null +++ b/graphics/osgEarth/README @@ -0,0 +1,6 @@ +osgEarth is a C++ terrain rendering toolkit. Just create a simple XML file, +point it at your imagery, elevation, and vector data, load it into your favorite +OpenSceneGraph application, and go! + +osgEarth supports all kinds of data and comes with lots of examples to help you +get up and running quickly and easily. |