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authorAlexander Bruy <alexander.bruy@gmail.com>2012-12-09 21:30:32 +0100
committerdsomero <xgizzmo@slackbuilds.org>2012-12-11 16:23:04 -0500
commit4df299d1db626fa96330189a5bd55805b91d8c27 (patch)
tree147014b6e4943cf5312937a5e8857cde2852cc83 /graphics/osgEarth/README
parentab23152f318684408f6dee2057d7fd9be60ac113 (diff)
downloadslackbuilds-4df299d1db626fa96330189a5bd55805b91d8c27.tar.gz
graphics/osgEarth: Added (Terrain rendering toolkit).
Signed-off-by: Matteo Bernardini <ponce@slackbuilds.org>
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+osgEarth is a C++ terrain rendering toolkit. Just create a simple XML file,
+point it at your imagery, elevation, and vector data, load it into your favorite
+OpenSceneGraph application, and go!
+
+osgEarth supports all kinds of data and comes with lots of examples to help you
+get up and running quickly and easily.