summaryrefslogtreecommitdiff
path: root/graphics/opencollada
diff options
context:
space:
mode:
authorB. Watson <yalhcru@gmail.com>2016-11-14 15:42:30 -0500
committerWilly Sudiarto Raharjo <willysr@slackbuilds.org>2016-11-15 21:41:38 +0700
commit11ef2982c7480847e55d08ffcaec599f8694b60d (patch)
treecbccc1e272f2e9e2f5548dfb87a069ab35a64fcc /graphics/opencollada
parenta30726b40cce33121e2443881ac5e5e81db69a2d (diff)
downloadslackbuilds-11ef2982c7480847e55d08ffcaec599f8694b60d.tar.gz
graphics/opencollada: Fix README.
Diffstat (limited to 'graphics/opencollada')
-rw-r--r--graphics/opencollada/README30
1 files changed, 15 insertions, 15 deletions
diff --git a/graphics/opencollada/README b/graphics/opencollada/README
index db1c88e9ce..19417ec548 100644
--- a/graphics/opencollada/README
+++ b/graphics/opencollada/README
@@ -1,19 +1,19 @@
-COLLADA(TM) defines an XML-based schema to make it easy to transport 3D assets
-between applications - enabling diverse 3D authoring and content processing
-tools to be combined into a production pipeline. The intermediate language
-provides comprehensive encoding of visual scenes including: geometry, shaders
-and effects, physics, animation, kinematics, and even multiple version
-representations of the same asset.COLLADA FX enables leading 3D authoring tools
-to work effectively together to create shader and effects applications and
-assets to be authored and packaged using OpenGL® Shading Language, Cg, CgFX,
-and DirectX® FX.
+COLLADA(TM) defines an XML-based schema to make it easy to transport
+3D assets between applications - enabling diverse 3D authoring and
+content processing tools to be combined into a production pipeline. The
+intermediate language provides comprehensive encoding of visual scenes
+including: geometry, shaders and effects, physics, animation, kinematics,
+and even multiple version representations of the same asset.COLLADA
+FX enables leading 3D authoring tools to work effectively together to
+create shader and effects applications and assets to be authored and
+packaged using OpenGL(r) Language, Cg, CgFX, and DirectX(r).
OpenCOLLADA provides COLLADAMax and COLLADAMaya, a new implementation of a
3ds Max or Maya plug-ins to export scene or parts of it to a COLLADA file,
-released under an MIT-license. In contrast to other existing COLLADA exporters,
-these new plug-ins do not store the COLLADA document in an intermediate data
-model but writes it directly to file. This leads to a dramatic reduction of
-memory consumption and to much better performance.
+released under an MIT-license. In contrast to other existing COLLADA
+exporters, these new plug-ins do not store the COLLADA document in an
+intermediate data model but writes it directly to file. This leads to
+a dramatic reduction of memory consumption and to much better performance.
-This version of OpenCOLLADA uses source code version suitable for building the
-latest versions of Blender (2.74 & 2.75a).
+This version of OpenCOLLADA uses source code version suitable for building
+the latest versions of Blender (2.74 & 2.75a).