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author | David Spencer <baildon.research@googlemail.com> | 2010-07-03 01:36:14 -0500 |
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committer | Erik Hanson <erik@slackbuilds.org> | 2010-07-03 02:31:44 -0500 |
commit | 3287512581564f482b246fe0be427b7f91f5450b (patch) | |
tree | bae47e7da1344e31ebb90972303ddf338ee5ad1f /graphics/luminance-hdr/README | |
parent | e655bae816035e9f25aa8b9d19311914b5e8594a (diff) | |
download | slackbuilds-3287512581564f482b246fe0be427b7f91f5450b.tar.gz |
graphics/luminance-hdr: Added (replaces qtpfsgui)
Signed-off-by: Robby Workman <rworkman@slackbuilds.org>
Diffstat (limited to 'graphics/luminance-hdr/README')
-rw-r--r-- | graphics/luminance-hdr/README | 13 |
1 files changed, 13 insertions, 0 deletions
diff --git a/graphics/luminance-hdr/README b/graphics/luminance-hdr/README new file mode 100644 index 0000000000..f801c50717 --- /dev/null +++ b/graphics/luminance-hdr/README @@ -0,0 +1,13 @@ +Luminance HDR is an HDR imaging tool. It creates an HDR file from a +set of images (JPEG, TIFF 8 and 16 bit, RAW) of the same scene taken +at different exposure settings. You can save and load HDR images, +rotate and resize them, tonemap your images, and copy your EXIF data. + +Luminance HDR was formerly named qtpfsgui. + +If your target CPU supports SSE2 extensions, you can pass the variable +SSE2=yes to the script: SSE2=yes sh luminance-hdr.SlackBuild +If in doubt, just let the SlackBuild figure it out for you -- the +default is SSE2=yes on x86_64 only, and SSE2=no on all other ARCHes. + +This requires dcraw and gsl. |