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author | David Spencer <baildon.research@googlemail.com> | 2011-05-27 17:37:04 -0300 |
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committer | Robby Workman <rworkman@slackbuilds.org> | 2011-06-13 01:30:56 -0400 |
commit | 993eb64938e9eba776afa29b9216aedc75d44e57 (patch) | |
tree | ec990f7f709d3e313d2632a3c421277f285ecf7e /graphics/luminance-hdr/README | |
parent | 3ba182b46fc4ed27b02369e154ba0a15e51eac01 (diff) | |
download | slackbuilds-993eb64938e9eba776afa29b9216aedc75d44e57.tar.gz |
graphics/luminance-hdr: Updated for version 2.0.2.
Signed-off-by: Niels Horn <niels.horn@slackbuilds.org>
Diffstat (limited to 'graphics/luminance-hdr/README')
-rw-r--r-- | graphics/luminance-hdr/README | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/graphics/luminance-hdr/README b/graphics/luminance-hdr/README index f801c50717..cd5ac26958 100644 --- a/graphics/luminance-hdr/README +++ b/graphics/luminance-hdr/README @@ -10,4 +10,4 @@ SSE2=yes to the script: SSE2=yes sh luminance-hdr.SlackBuild If in doubt, just let the SlackBuild figure it out for you -- the default is SSE2=yes on x86_64 only, and SSE2=no on all other ARCHes. -This requires dcraw and gsl. +This requires LibRaw and gsl. |