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authorHunter Sezen <ovariegata@yahoo.com>2016-08-03 20:52:07 +0700
committerWilly Sudiarto Raharjo <willysr@slackbuilds.org>2016-08-03 20:52:18 +0700
commit407f5592bcbedc16f351de9130bda5fd3d4bb8b7 (patch)
treecd02f8fe52c97ec7d44bc032330221b54ed0b822 /games
parent77459e8b75110aa689d1f47936b0ec07c61bcc13 (diff)
downloadslackbuilds-407f5592bcbedc16f351de9130bda5fd3d4bb8b7.tar.gz
games/pcsx2: Added (Playstation 2 Emulator).
Signed-off-by: Willy Sudiarto Raharjo <willysr@slackbuilds.org>
Diffstat (limited to 'games')
-rw-r--r--games/pcsx2/README11
-rw-r--r--games/pcsx2/doinst.sh9
-rw-r--r--games/pcsx2/pcsx2.SlackBuild125
-rw-r--r--games/pcsx2/pcsx2.info10
-rw-r--r--games/pcsx2/slack-desc19
5 files changed, 174 insertions, 0 deletions
diff --git a/games/pcsx2/README b/games/pcsx2/README
new file mode 100644
index 0000000000..b14877cee0
--- /dev/null
+++ b/games/pcsx2/README
@@ -0,0 +1,11 @@
+PCSX2 is an open source Playstation 2 emulator. Its purpose is to mimic
+the PS2 hardware, using a combination of MIPS CPU Interpreters, Recompilers
+and a Virtual Machine which manages hardware states and PS2 system memory.
+
+NOTE: This is buildable only on x86 32bit platform and will require a PS2 bios dump
+to play games. For x86_64 64bit platforms multilib support will be needed including
+compat32 versions of SDL2, wxGTK3, portaudio, soundtouch, libnotify and xz.
+
+To build a legacy GSdx plugin compatible with GL3.3 use:
+
+ GL3="yes" ./pcsx2.SlackBuild
diff --git a/games/pcsx2/doinst.sh b/games/pcsx2/doinst.sh
new file mode 100644
index 0000000000..e5c312a460
--- /dev/null
+++ b/games/pcsx2/doinst.sh
@@ -0,0 +1,9 @@
+if [ -x /usr/bin/update-desktop-database ]; then
+ /usr/bin/update-desktop-database -q usr/share/applications >/dev/null 2>&1
+fi
+
+if [ -x /usr/bin/gdk-pixbuf-query-loaders ]; then
+ if [ -d /usr/lib/gdk-pixbuf-2.0/2.10.0 ]; then
+ /usr/bin/gdk-pixbuf-query-loaders > /usr/lib/gdk-pixbuf-2.0/2.10.0/loaders.cache
+ fi
+fi
diff --git a/games/pcsx2/pcsx2.SlackBuild b/games/pcsx2/pcsx2.SlackBuild
new file mode 100644
index 0000000000..173a713453
--- /dev/null
+++ b/games/pcsx2/pcsx2.SlackBuild
@@ -0,0 +1,125 @@
+#!/bin/sh
+
+# Slackware build script for pcsx2
+
+# Copyright 2016 Hunter Sezen California, USA
+# All rights reserved.
+#
+# Redistribution and use of this script, with or without modification, is
+# permitted provided that the following conditions are met:
+#
+# 1. Redistributions of this script must retain the above copyright
+# notice, this list of conditions and the following disclaimer.
+#
+# THIS SOFTWARE IS PROVIDED BY THE AUTHOR "AS IS" AND ANY EXPRESS OR IMPLIED
+# WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF
+# MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO
+# EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
+# SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
+# PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS;
+# OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY,
+# WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR
+# OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
+# ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+
+PRGNAM=pcsx2
+VERSION=${VERSION:-2016.07.31_e329b6f}
+BUILD=${BUILD:-1}
+TAG=${TAG:-_SBo}
+
+if [ -z "$ARCH" ]; then
+ case "$( uname -m )" in
+ i?86) ARCH=i586 ;;
+ arm*) ARCH=arm ;;
+ *) ARCH=$( uname -m ) ;;
+ esac
+fi
+
+CWD=$(pwd)
+TMP=${TMP:-/tmp/SBo}
+PKG=$TMP/package-$PRGNAM
+OUTPUT=${OUTPUT:-/tmp}
+
+# pcsx2 does not support x86_64 yet and does
+# not plan to for the foreseeable future.
+if [ "$ARCH" = "i586" ]; then
+ SLKCFLAGS="-O2 -march=i586 -mtune=i686"
+ MULTILIB=""
+ BINDIR=""
+elif [ "$ARCH" = "i686" ]; then
+ SLKCFLAGS="-O2 -march=i686 -mtune=core2"
+ MULTILIB=""
+ BINDIR=""
+elif [ "$ARCH" = "x86_64" ]; then
+ SLKCFLAGS="-O2"
+ MULTILIB="-DCMAKE_TOOLCHAIN_FILE=cmake/linux-compiler-i386-multilib.cmake"
+ BINDIR="/32"
+else
+ SLKCFLAGS="-O2"
+ MULTILIB=""
+ BINDIR=""
+fi
+
+set -e
+
+rm -rf $PKG
+mkdir -p $TMP $PKG $OUTPUT
+cd $TMP
+rm -rf $PRGNAM-$VERSION
+tar xvf $CWD/$PRGNAM-$VERSION.tar.xz
+cd $PRGNAM-$VERSION
+chown -R root:root .
+find -L . \
+ \( -perm 777 -o -perm 775 -o -perm 750 -o -perm 711 -o -perm 555 \
+ -o -perm 511 \) -exec chmod 755 {} \; -o \
+ \( -perm 666 -o -perm 664 -o -perm 640 -o -perm 600 -o -perm 444 \
+ -o -perm 440 -o -perm 400 \) -exec chmod 644 {} \;
+
+# Build a GSdx legacy plugin compatible with GL3.3
+GL3=${GL3:-no}
+if [ "$GL3:-yes" = "yes" ]; then GSDX="-DGSDX_LEGACY=ON"; else GSDX=""; fi
+
+mkdir -p build
+cd build
+ cmake \
+ -DCMAKE_C_FLAGS="$SLKCFLAGS" \
+ -DCMAKE_CXX_FLAGS="$SLKCFLAGS" \
+ -DCMAKE_INSTALL_PREFIX=/usr \
+ -DDOC_DIR=/usr/doc/$PRGNAM-$VERSION \
+ -DMAN_DIR=/usr/man \
+ -DwxWidgets_CONFIG_EXECUTABLE=/usr/bin${BINDIR}/wx-config \
+ -DwxWidgets_wxrc_EXECUTABLE=/usr/bin${BINDIR}/wxrc-3.0 \
+ -DGLSL_API=ON \
+ -DPACKAGE_MODE=ON \
+ -DREBUILD_SHADER=ON \
+ -DXDG_STD=ON \
+ $GSDX $MULTILIB \
+ -DCMAKE_BUILD_TYPE=Release ..
+ make
+ make install DESTDIR=$PKG
+cd ..
+
+find $PKG -print0 | xargs -0 file | grep -e "executable" -e "shared object" | grep ELF \
+ | cut -f 1 -d : | xargs strip --strip-unneeded 2> /dev/null || true
+
+find $PKG/usr/man -type f -exec gzip -9 {} \;
+for i in $( find $PKG/usr/man -type l ) ; do ln -s $( readlink $i ).gz $i.gz ; rm $i ; done
+
+DOCS="pcsx2/Docs/* bin/docs/*.html bin/docs/*.txt CONTRIBUTING.md COPYING* README.md"
+mkdir -p $PKG/usr/doc/$PRGNAM-$VERSION
+cp -a $DOCS $PKG/usr/doc/$PRGNAM-$VERSION
+cat $CWD/$PRGNAM.SlackBuild > $PKG/usr/doc/$PRGNAM-$VERSION/$PRGNAM.SlackBuild
+
+mkdir -p $PKG/install
+cat $CWD/slack-desc > $PKG/install/slack-desc
+cat $CWD/doinst.sh > $PKG/install/doinst.sh
+
+# Fix doinst.sh for x86_64
+if [ "$ARCH" = "x86_64" ]; then
+ if ! grep -q 32 $PKG/install/doinst.sh; then
+ sed -i 's|-loaders >|-loaders-32 >|' $PKG/install/doinst.sh
+ fi
+fi
+
+cd $PKG
+/sbin/makepkg -l y -c n $OUTPUT/$PRGNAM-${VERSION}-$ARCH-$BUILD$TAG.${PKGTYPE:-tgz}
diff --git a/games/pcsx2/pcsx2.info b/games/pcsx2/pcsx2.info
new file mode 100644
index 0000000000..9a59175d71
--- /dev/null
+++ b/games/pcsx2/pcsx2.info
@@ -0,0 +1,10 @@
+PRGNAM="pcsx2"
+VERSION="2016.07.31_e329b6f"
+HOMEPAGE="http://pcsx2.net"
+DOWNLOAD="http://ks392457.kimsufi.com/orbea/stuff/slackbuilds/src/pcsx2-2016.07.31_e329b6f.tar.xz"
+MD5SUM="1618600ce9a155ebc3f762aae8ca325d"
+DOWNLOAD_x86_64="UNSUPPORTED"
+MD5SUM_x86_64=""
+REQUIRES="SDL2 wxGTK3 portaudio soundtouch"
+MAINTAINER="Hunter Sezen"
+EMAIL="ovariegata@yahoo.com"
diff --git a/games/pcsx2/slack-desc b/games/pcsx2/slack-desc
new file mode 100644
index 0000000000..7511c9bbd2
--- /dev/null
+++ b/games/pcsx2/slack-desc
@@ -0,0 +1,19 @@
+# HOW TO EDIT THIS FILE:
+# The "handy ruler" below makes it easier to edit a package description.
+# Line up the first '|' above the ':' following the base package name, and
+# the '|' on the right side marks the last column you can put a character in.
+# You must make exactly 11 lines for the formatting to be correct. It's also
+# customary to leave one space after the ':' except on otherwise blank lines.
+
+ |-----handy-ruler------------------------------------------------------|
+pcsx2: pcsx2 (Playstation 2 emulator)
+pcsx2:
+pcsx2: PCSX2 is a PlayStation 2 emulator for Windows and Linux, started by
+pcsx2: the same team that brought you PCSX (a Sony PlayStation 1 emulator).
+pcsx2:
+pcsx2: homepage: http://pcsx2.net
+pcsx2:
+pcsx2:
+pcsx2:
+pcsx2:
+pcsx2: