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author | Erik Hanson <erik@slackbuilds.org> | 2012-08-27 13:01:00 -0500 |
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committer | Erik Hanson <erik@slackbuilds.org> | 2012-08-27 13:01:00 -0500 |
commit | 89b520890dba56632bd8637c76efd1a47d9efc37 (patch) | |
tree | f3b0ec079de71885023017aecfe9dfb0de6d5751 /games | |
parent | d17631ca9d2295b594f161bd496e18135ec5bdf3 (diff) | |
download | slackbuilds-89b520890dba56632bd8637c76efd1a47d9efc37.tar.gz |
games/assaultcube: Fixed dep info
Signed-off-by: Erik Hanson <erik@slackbuilds.org>
Diffstat (limited to 'games')
-rw-r--r-- | games/assaultcube/README | 2 |
1 files changed, 0 insertions, 2 deletions
diff --git a/games/assaultcube/README b/games/assaultcube/README index e8b020f95d..87e3096c91 100644 --- a/games/assaultcube/README +++ b/games/assaultcube/README @@ -3,8 +3,6 @@ based on the game Cube. Set in a realistic looking environment, as far as thatīs possible with this engine, while gameplay stays fast and arcade. -AssaultCube requires OpenAL. - Note: If upgrading from version 1.0 or earlier then the new directory "~/.assaultcube_v1.1" will be created and previous settings will not be applied to new version. |