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authorB. Watson <yalhcru@gmail.com>2016-11-13 22:20:00 -0500
committerWilly Sudiarto Raharjo <willysr@slackbuilds.org>2016-11-14 16:47:23 +0700
commit255f93b460e12157bc3401e174fc4a8ec829d126 (patch)
tree20af1df4d6a8f224e1596b5287ac636c83306ba3 /games
parentda72b57f5b9f7a7a3ee4dbbdaf44b8531b210a42 (diff)
downloadslackbuilds-255f93b460e12157bc3401e174fc4a8ec829d126.tar.gz
games/conquest: Fix slack-desc.
Diffstat (limited to 'games')
-rw-r--r--games/conquest/slack-desc6
1 files changed, 3 insertions, 3 deletions
diff --git a/games/conquest/slack-desc b/games/conquest/slack-desc
index 9817690710..a329228f77 100644
--- a/games/conquest/slack-desc
+++ b/games/conquest/slack-desc
@@ -8,9 +8,9 @@
|-----handy-ruler------------------------------------------------------|
conquest: conquest (RTS game)
conquest:
-conquest: Conquest is a Unix/C port of a real-time, multi-player space warfare
-conquest: game that was originally written in RATFOR for the VAX/VMS platform
-conquest: by Jef Poskanzer and Craig Leres. It supports both curses and OpenGL
+conquest: Conquest is a Unix/C port of a real-time, multi-player space warfare
+conquest: game that was originally written in RATFOR for the VAX/VMS platform
+conquest: by Jef Poskanzer and Craig Leres. It supports both curses and OpenGL
conquest: interfaces. Sound is supported as well.
conquest:
conquest: Homepage: http://www.radscan.com/conquest.html