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authordsomero <xgizzmo@gmail.com>2010-05-19 20:09:10 -0400
committerDavid Somero <xgizzmo@slackbuilds.org>2010-05-21 00:58:54 -0500
commit24e16c78360cbb8a62f23129b95e3993865dace1 (patch)
treefe17e01d4d3402d4619ab4cc49646599b0b4307d /games
parent875aff5d7d40b28031a44e9640f0e1627505f8aa (diff)
downloadslackbuilds-24e16c78360cbb8a62f23129b95e3993865dace1.tar.gz
games/Scorched3D: Removed (build failure)
This appears related to libpng14
Diffstat (limited to 'games')
-rw-r--r--games/Scorched3D/README6
-rw-r--r--games/Scorched3D/Scorched3D.SlackBuild96
-rw-r--r--games/Scorched3D/Scorched3D.info10
-rw-r--r--games/Scorched3D/doinst.sh3
-rw-r--r--games/Scorched3D/scorched3d-42.1-fixups.patch32
-rw-r--r--games/Scorched3D/scorched3d.desktop10
-rw-r--r--games/Scorched3D/scorched3d.pngbin2410 -> 0 bytes
-rw-r--r--games/Scorched3D/slack-desc19
8 files changed, 0 insertions, 176 deletions
diff --git a/games/Scorched3D/README b/games/Scorched3D/README
deleted file mode 100644
index c7c05e1b81..0000000000
--- a/games/Scorched3D/README
+++ /dev/null
@@ -1,6 +0,0 @@
-Scorched3D is a cross-platform 3D remake of the popular 2D artillery game
-Scorched Earth. Scorched3D can be played against the computer, other players,
-and remotely across the Internet or LAN.
-
-This requires either wxGTK or wxPython, plus OpenAL, fftw, and freealut.
-All of these are available at SlackBuilds.org.
diff --git a/games/Scorched3D/Scorched3D.SlackBuild b/games/Scorched3D/Scorched3D.SlackBuild
deleted file mode 100644
index aef96132e0..0000000000
--- a/games/Scorched3D/Scorched3D.SlackBuild
+++ /dev/null
@@ -1,96 +0,0 @@
-#!/bin/sh
-
-# Slackware build script for Scorched3D
-
-# Copyright 2008-2009 Heinz Wiesinger <pprkut@liwjatan.at>
-# All rights reserved.
-#
-# Redistribution and use of this script, with or without modification, is
-# permitted provided that the following conditions are met:
-#
-# 1. Redistributions of this script must retain the above copyright
-# notice, this list of conditions and the following disclaimer.
-#
-# THIS SOFTWARE IS PROVIDED BY THE AUTHOR ''AS IS'' AND ANY EXPRESS OR IMPLIED
-# WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF
-# MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO
-# EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
-# SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
-# PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS;
-# OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY,
-# WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR
-# OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
-# ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
-
-PRGNAM=Scorched3D
-VERSION=42.1
-ARCH=${ARCH:-i486}
-BUILD=${BUILD:-2}
-TAG=${TAG:-_SBo}
-
-CWD=$(pwd)
-TMP=${TMP:-/tmp/SBo}
-PKG=$TMP/package-$PRGNAM
-OUTPUT=${OUTPUT:-/tmp}
-
-if [ "$ARCH" = "i486" ]; then
- SLKCFLAGS="-O2 -march=i486 -mtune=i686"
- LIBDIRSUFFIX=""
-elif [ "$ARCH" = "i686" ]; then
- SLKCFLAGS="-O2 -march=i686 -mtune=i686"
- LIBDIRSUFFIX=""
-elif [ "$ARCH" = "x86_64" ]; then
- SLKCFLAGS="-O2 -fPIC"
- LIBDIRSUFFIX="64"
-fi
-
-set -e
-
-rm -rf $PKG
-mkdir -p $TMP $PKG $OUTPUT
-cd $TMP
-rm -rf scorched
-rm -rf scorched-dep-osx
-tar xvf $CWD/$PRGNAM-$VERSION-src.tar.gz
-cd scorched
-chown -R root:root .
-chmod -R u+w,go+r-w,a-s .
-
-patch -p1 -i $CWD/scorched3d-42.1-fixups.patch
-
-chmod +x ./autogen.sh
-./autogen.sh
-
-CFLAGS="$SLKCFLAGS" \
-CXXFLAGS="$SLKCFLAGS" \
-./configure \
- --prefix=/usr \
- --libdir=/usr/lib${LIBDIRSUFFIX} \
- --sysconfdir=/etc \
- --localstatedir=/var \
- --datadir=/usr/share/scorched3d \
- --build=$ARCH-slackware-linux \
- --host=$ARCH-slackware-linux
-
-make
-make install DESTDIR=$PKG
-
-mkdir -p $PKG/usr/share/{applications,pixmaps}
-cp -f $CWD/scorched3d.desktop $PKG/usr/share/applications
-cp -f $CWD/scorched3d.png $PKG/usr/share/pixmaps
-
-find $PKG | xargs file | grep -e "executable" -e "shared object" | grep ELF \
- | cut -f 1 -d : | xargs strip --strip-unneeded 2> /dev/null || true
-
-mkdir -p $PKG/usr/doc/$PRGNAM-$VERSION
-cp -a CHANGELOG README $PKG/usr/doc/$PRGNAM-$VERSION
-mv $PKG/usr/share/scorched3d/documentation/* $PKG/usr/doc/$PRGNAM-$VERSION/
-rm -rf $PKG/usr/share/scorched3d/documentation
-cat $CWD/$PRGNAM.SlackBuild > $PKG/usr/doc/$PRGNAM-$VERSION/$PRGNAM.SlackBuild
-
-mkdir -p $PKG/install
-cat $CWD/slack-desc > $PKG/install/slack-desc
-cat $CWD/doinst.sh > $PKG/install/doinst.sh
-
-cd $PKG
-/sbin/makepkg -l y -c n $OUTPUT/$PRGNAM-$VERSION-$ARCH-$BUILD$TAG.${PKGTYPE:-tgz}
diff --git a/games/Scorched3D/Scorched3D.info b/games/Scorched3D/Scorched3D.info
deleted file mode 100644
index 81be6fe791..0000000000
--- a/games/Scorched3D/Scorched3D.info
+++ /dev/null
@@ -1,10 +0,0 @@
-PRGNAM="Scorched3D"
-VERSION="42.1"
-HOMEPAGE="http://www.scorched3d.co.uk"
-DOWNLOAD="http://downloads.sourceforge.net/scorched3d/Scorched3D-42.1-src.tar.gz"
-MD5SUM="e24867615568ef541a291a4813fcbdae"
-DOWNLOAD_x86_64=""
-MD5SUM_x86_64=""
-MAINTAINER="ppr:kut"
-EMAIL="pprkut@liwjatan.at"
-APPROVED="chess,rworkman"
diff --git a/games/Scorched3D/doinst.sh b/games/Scorched3D/doinst.sh
deleted file mode 100644
index 033f010d40..0000000000
--- a/games/Scorched3D/doinst.sh
+++ /dev/null
@@ -1,3 +0,0 @@
-if [ -x /usr/bin/update-desktop-database ]; then
- /usr/bin/update-desktop-database ./usr/share/applications >/dev/null 2>&1
-fi
diff --git a/games/Scorched3D/scorched3d-42.1-fixups.patch b/games/Scorched3D/scorched3d-42.1-fixups.patch
deleted file mode 100644
index 791fbe7f33..0000000000
--- a/games/Scorched3D/scorched3d-42.1-fixups.patch
+++ /dev/null
@@ -1,32 +0,0 @@
-diff -ru scorched.orig/configure-al.m4 scorched/configure-al.m4
---- scorched.orig/configure-al.m4 2008-03-03 16:17:18.000000000 -0500
-+++ scorched/configure-al.m4 2009-02-15 20:43:35.000000000 -0500
-@@ -7,25 +7,9 @@
- [ --disable-openaltest Do not try to compile and run a test OpenAL program],
- , enable_openaltest=yes)
- AC_MSG_CHECKING(for OpenAL support)
--AC_PATH_PROG(OPENAL_CONFIG, openal-config, no)
--if test x$OPENAL_CONFIG = xno; then
-- echo "*** The openal-config script installed by OpenAL could not be found"
-- echo "*** Make sure openal-config is in your path, or set the OPENAL_CONFIG"
-- echo "*** environment variable to the full path to openal-config."
--
-- AC_MSG_ERROR([*** Can't find the openal library. Try: http://www.openal.org/])
--else
--
-- if test x"$use_static_openal" = x"yes"; then
-- AL_LIBS="/usr/local/lib/libopenal.a"
-- else
-- AL_LIBS="`$OPENAL_CONFIG --libs`"
-- fi
--
-- AL_CFLAGS="`$OPENAL_CONFIG --cflags`"
--
-- AC_MSG_RESULT(yes)
--fi
-+AL_LIBS="-lopenal"
-+AL_CFLAGS="-I/usr/include/AL"
-+AC_MSG_RESULT(yes)
-
- AC_MSG_CHECKING(for Freealut support)
- AC_PATH_PROG(FREEALUT_CONFIG, freealut-config, no)
diff --git a/games/Scorched3D/scorched3d.desktop b/games/Scorched3D/scorched3d.desktop
deleted file mode 100644
index 1d5d82c036..0000000000
--- a/games/Scorched3D/scorched3d.desktop
+++ /dev/null
@@ -1,10 +0,0 @@
-[Desktop Entry]
-X-MultipleArgs=false
-Terminal=false
-Exec=scorched3d
-Icon=scorched3d
-Type=Application
-Categories=Game;
-StartupNotify=false
-Name=Scorched 3D
-GenericName=Artillery Game
diff --git a/games/Scorched3D/scorched3d.png b/games/Scorched3D/scorched3d.png
deleted file mode 100644
index 485685b70e..0000000000
--- a/games/Scorched3D/scorched3d.png
+++ /dev/null
Binary files differ
diff --git a/games/Scorched3D/slack-desc b/games/Scorched3D/slack-desc
deleted file mode 100644
index e7c492fa29..0000000000
--- a/games/Scorched3D/slack-desc
+++ /dev/null
@@ -1,19 +0,0 @@
-# HOW TO EDIT THIS FILE:
-# The "handy ruler" below makes it easier to edit a package description. Line
-# up the first '|' above the ':' following the base package name, and the '|'
-# on the right side marks the last column you can put a character in. You must
-# make exactly 11 lines for the formatting to be correct. It's also
-# customary to leave one space after the ':'.
-
- |-----handy-ruler------------------------------------------------------|
-Scorched3D: Scorched3D (3D artillery game)
-Scorched3D:
-Scorched3D: Scorched3D is a cross-platform 3D remake of the popular 2D
-Scorched3D: artillery game Scorched Earth. Scorched3D can be played
-Scorched3D: against the computer, other players, and remotely across the
-Scorched3D: Internet or LAN.
-Scorched3D:
-Scorched3D: Homepage: http://www.scorched3d.co.uk
-Scorched3D:
-Scorched3D:
-Scorched3D: