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author | B. Watson <yalhcru@gmail.com> | 2012-04-08 11:00:02 -0400 |
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committer | dsomero <xgizzmo@slackbuilds.org> | 2012-04-08 11:00:02 -0400 |
commit | 024d2b8b09d968458caa189cef3473da829bb8c5 (patch) | |
tree | fddc208d7457260f504524892cd8cac74d4f0965 /games/zennode/zennode.6 | |
parent | 32a785c53e73d50022eb1d5840b871c51f753648 (diff) | |
download | slackbuilds-024d2b8b09d968458caa189cef3473da829bb8c5.tar.gz |
games/zennode: Added (node builder for Doom maps)
Signed-off-by: dsomero <xgizzmo@slackbuilds.org>
Diffstat (limited to 'games/zennode/zennode.6')
-rw-r--r-- | games/zennode/zennode.6 | 87 |
1 files changed, 87 insertions, 0 deletions
diff --git a/games/zennode/zennode.6 b/games/zennode/zennode.6 new file mode 100644 index 0000000000..696d1cfbd6 --- /dev/null +++ b/games/zennode/zennode.6 @@ -0,0 +1,87 @@ +.TH zennode "6" "March 2012" "SlackBuilds.org" "Games" +.SH NAME +zennode \- build nodes for Doom and related games +.SH SYNOPSIS +.B zennode +.I [ \-options ] +input.wad +.I [ level[+level] ] +.I [ -o|x output.wad ] +.SH DESCRIPTION +.B zennode +builds NODES, BLOCKMAP, REJECT resources for ID Software's Doom +and related games. This includes both "vanilla" resources and OpenGL\-specific resources used +by GL\-based source ports such as gzdoom. +.SH OPTIONS +For any option \fI\-x\fR, use \fI\-x\-\fR to disable and \fI\-x+\fR to enable. +.TP +.B \-b +(re)build BLOCKMAP. +.TP +.B \-bc +(re)build BLOCKMAP, compressed. Enabled by default. +.TP +.B \-n[a=1,2,3|q|u|i] +(re)build NODES, enabled by default. Sub\-options: +.br +\fBa=\fR\fIn\fR +\- Select partition algorithm. +.I n +is one of: 1 (Minimize splits), 2 (Minimize BSP depth), or 3 (Minimize time). +Default is \fBa=1\fR. +.br +.B q +\- Quiet. Don't display progress bar. Enabled by default, use \fB\-q\-\fR to see progress bar. +.br +.B u +\- Ensure all sub\-sectors contain only one sector. +.br +.B i +\- Ignore non\-visible linedefs. +.TP +.B \-r[zfgm] +(re)build REJECT resource. Enabled by default. Sub\-options: +.br +.B z +\- Insert empty REJECT resource. +.br +.B f +\- Rebuild even if REJECT effects are detected. +.br +.B g +\- Use graphs to reduce LOS calculations (enabled by default). +.br +.B m +.I filename +\- Process RMB option file (.rej). +.TP +.B \-t +Test mode. Don't write output file. +.SH SUPPORTED GAMES +Doom, Doom II, Ultimate Doom, Heretic, Hexen, Strife +.SH "SEE ALSO" +The main documentation at +.nh +.B @DOCDIR@ +.hy +.br +The +.B ZenNode +homepage at +.nh +.B http://mrousseau.org/programs/ZenNode/ +.hy +.br +.B idbsp(6) +.br +.B wreject(6) +.br +.B warm(6) +.br +.B glbsp(6) +.br +.SH AUTHOR +ZenNode is copyright (c) 1994-2004 Marc Rousseau +.P +This man page was written by B. Watson for the SlackBuilds.org project, but +it can be used by anyone. |