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author | B. Watson <yalhcru@gmail.com> | 2010-05-13 00:27:39 +0200 |
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committer | Robby Workman <rworkman@slackbuilds.org> | 2010-05-13 00:27:39 +0200 |
commit | 14ccf40e411a7a17ff6d0150f498855a5ca6e7ce (patch) | |
tree | de34c5097372e611b584cab7d050c586a3cecf88 /games/z26/README | |
parent | b2823db3e180295376c907c60401adb6d5c74089 (diff) | |
download | slackbuilds-14ccf40e411a7a17ff6d0150f498855a5ca6e7ce.tar.gz |
games/z26: Updated for version 2.13
Diffstat (limited to 'games/z26/README')
-rw-r--r-- | games/z26/README | 8 |
1 files changed, 7 insertions, 1 deletions
diff --git a/games/z26/README b/games/z26/README index 2675aeb1e1..0065ea1939 100644 --- a/games/z26/README +++ b/games/z26/README @@ -3,4 +3,10 @@ z26 (an Atari 2600 emulator) Z26 is one of the best emulators for the Atari 2600. The author reports that the graphics part of the emulator is nearing perfection to a point that there's little more -to fix.
\ No newline at end of file +to fix. + +Note to 64-bit users: z26 is mostly written in 32-bit x86 assembly, +so it can't be built for x86_64. However, if you build a z26 package +on a 32-bit system, and install it on a 64-bit system that also has +alienBOB's or Fred Emmott's 32-bit compatibility packages (specifically, +a 32-bit sdl package is required), it should run just fine. |