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authorB. Watson <yalhcru@gmail.com>2017-08-23 11:46:21 -0400
committerB. Watson <yalhcru@gmail.com>2017-08-23 11:46:21 -0400
commitb8c0a1d0e7d5ca48cb7e717abd2afd94f3396e73 (patch)
treed8948ae78e259070b51dbba2c9a436b2775663b9 /games/xroar
parent136273696045aee23e859c4963ed388c35f17c2b (diff)
downloadslackbuilds-b8c0a1d0e7d5ca48cb7e717abd2afd94f3396e73.tar.gz
games/xroar: Updated for version 0.34.8.
Signed-off-by: B. Watson <yalhcru@gmail.com>
Diffstat (limited to 'games/xroar')
-rw-r--r--games/xroar/README14
-rw-r--r--games/xroar/slack-desc10
-rw-r--r--games/xroar/xroar.SlackBuild32
-rw-r--r--games/xroar/xroar.info6
4 files changed, 44 insertions, 18 deletions
diff --git a/games/xroar/README b/games/xroar/README
index 583db8b08a..c01c0256e3 100644
--- a/games/xroar/README
+++ b/games/xroar/README
@@ -7,16 +7,18 @@ Tandy Colour Computer (CoCo) models 1 & 2.
Optional dependenies:
gtkglext - if you want a full GTK+ user interface, install gtkglext
- before building xroar.
+ before building xroar. If gtkglext is installed, you can build
+ without it by setting GTKGLEXT=no in the environment.
jack-audio-connection-kit - if you want to use JACK for audio output,
- install jack-audio-connection-kit and set JACK=yes in the
- environment before building xroar. If JACK audio has x-runs,
- try 'setcap cap_ipc_lock,cap_sys_nice=ep /usr/bin/xroar'.
+ install jack-audio-connection-kit and set JACK=yes in the
+ environment before building xroar. If JACK audio has x-runs,
+ try 'setcap cap_ipc_lock,cap_sys_nice=ep /usr/bin/xroar'.
SDL2 - if you prefer SDL2 to SDL1, install SDL2 before building xroar.
- I haven't noticed any difference between xroar built with SDL1 or
- SDL2, but the option is there in case you need it.
+ I haven't noticed any difference between xroar built with SDL1 or SDL2,
+ but the option is there in case you need it. If SDL2 is installed,
+ you can build without it by setting SDL2=no in the environment.
To usefully emulate the Dragon or CoCo, you will need the images of
the system ROMs for the target system. The ROM images must be copied to
diff --git a/games/xroar/slack-desc b/games/xroar/slack-desc
index dfb43e6ec0..921de8d0f2 100644
--- a/games/xroar/slack-desc
+++ b/games/xroar/slack-desc
@@ -12,8 +12,8 @@ xroar: XRoar is a Dragon emulator for Linux, Unix, Mac OS X, GP32, Nintendo
xroar: DS and Windows. Due to hardware similarities, XRoar also emulates
xroar: the Tandy Colour Computer (CoCo) models 1 & 2.
xroar:
-xroar:
-xroar:
-xroar:
-xroar:
-xroar:
+xroar: This package is built with:
+xroar: GtkGLExt: @GTKGLEXT@
+xroar: JACK support: @JACK@
+xroar: SDL version: @SDLVER@
+xroar: Included ROMs: @ROMS@
diff --git a/games/xroar/xroar.SlackBuild b/games/xroar/xroar.SlackBuild
index 207ccddeb9..a3144c3183 100644
--- a/games/xroar/xroar.SlackBuild
+++ b/games/xroar/xroar.SlackBuild
@@ -6,6 +6,11 @@
# Licensed under the WTFPL. See http://www.wtfpl.net/txt/copying/ for details.
+# 20170822 bkw:
+# - update for 0.34.8
+# - add SDL2=no and GTKGLEXT=no options, mostly for my own testing
+# - record build options in slack-desc
+
# 20170122 bkw:
# - update for 0.34.7
@@ -43,7 +48,7 @@
# - mention gtkglext in README as an optional dep
PRGNAM=xroar
-VERSION=${VERSION:-0.34.7}
+VERSION=${VERSION:-0.34.8}
BUILD=${BUILD:-1}
TAG=${TAG:-_SBo}
@@ -98,13 +103,17 @@ patch -p1 < $CWD/alsa_first.diff
JACKOPT="--without-jack"
[ "${JACK:-no}" = "yes" ] && JACKOPT="--with-jack"
+[ "${SDL2:-yes}" = "no" ] && SDL2OPT="--without-sdl2"
+
+[ "${GTKGLEXT:-yes}" = "no" ] && GTKGLOPT="--without-gtkgl"
+
# fix underlinking via LDFLAGS instead of a .diff
LDFLAGS="-lm" \
CFLAGS="$SLKCFLAGS" \
CXXFLAGS="$SLKCFLAGS" \
./configure \
- $JACKOPT \
+ $JACKOPT $SDL2OPT $GTKGLOPT \
--bindir=/usr/games \
--prefix=/usr \
--libdir=/usr/lib${LIBDIRSUFFIX} \
@@ -118,6 +127,15 @@ make
make install DESTDIR=$PKG
strip $PKG/usr/games/$PRGNAM
+# set these for use in the slack-desc
+SDLVER=1.2
+JACK=no
+GTKGLEXT=no
+ldd $PKG/usr/games/$PRGNAM > ldd.tmp
+grep -q libSDL2 ldd.tmp && SDLVER=2
+grep -q libjack ldd.tmp && JACK=yes
+grep -q libgtkglext ldd.tmp && GTKGLEXT=yes
+
# man page needs to be in section 6, since this is in games/
mkdir -p $PKG/usr/man/man6
sed '1s,\<1\>,6,' \
@@ -137,19 +155,21 @@ mkdir -p $PKG/usr/share/xroar/roms
# dragon.rom comes from http://www.6809.org.uk/dragon/dragon.rom
cat $CWD/dragon.rom > $PKG/usr/share/$PRGNAM/roms/mini-dragon.rom
+ROMS="mini-dragon"
# Optional ROM images (from MESS site)
for zip in coco coco2 cocoe dragon32 dragon64; do
if [ -e $CWD/$zip.zip ]; then
rm -f *.rom
unzip $CWD/$zip.zip
install -oroot -groot -m0644 *.rom $PKG/usr/share/$PRGNAM/roms
+ ROMS="$ROMS $zip"
fi
done
# If the user doesn't include a d32.rom from a zip file, make the mini-rom
# the default (at least the emu will start, that way)
if [ ! -e $PKG/usr/share/$PRGNAM/roms/d32.rom ]; then
- ln -s mini-dragon.rom $PKG/usr/share/$PRGNAM/roms/d32.rom
+ ln -s mini-dragon.rom $PKG/usr/share/$PRGNAM/roms/d32.rom
fi
# Icon taken from Fedora package here:
@@ -174,7 +194,11 @@ cp doc/$PRGNAM.html doc/*png $PKG/usr/doc/$PRGNAM-$VERSION
cat $CWD/$PRGNAM.SlackBuild > $PKG/usr/doc/$PRGNAM-$VERSION/$PRGNAM.SlackBuild
mkdir -p $PKG/install
-cat $CWD/slack-desc > $PKG/install/slack-desc
+sed -e "s,@JACK@,$JACK," \
+ -e "s,@SDLVER@,$SDLVER," \
+ -e "s,@GTKGLEXT@,$GTKGLEXT," \
+ -e "s,@ROMS@,$ROMS," \
+ $CWD/slack-desc > $PKG/install/slack-desc
cat $CWD/doinst.sh > $PKG/install/doinst.sh
cd $PKG
diff --git a/games/xroar/xroar.info b/games/xroar/xroar.info
index 1fb7be7856..a6103b4a6a 100644
--- a/games/xroar/xroar.info
+++ b/games/xroar/xroar.info
@@ -1,8 +1,8 @@
PRGNAM="xroar"
-VERSION="0.34.7"
+VERSION="0.34.8"
HOMEPAGE="http://www.6809.org.uk/dragon/xroar.shtml"
-DOWNLOAD="http://www.6809.org.uk/xroar/dl/0.34/xroar-0.34.7.tar.gz"
-MD5SUM="47d6b13880e14bfc737b89f150d6deb0"
+DOWNLOAD="http://www.6809.org.uk/xroar/dl/0.34/xroar-0.34.8.tar.gz"
+MD5SUM="0bc89467646ffbcf1dd4fd2939889ea0"
DOWNLOAD_x86_64=""
MD5SUM_x86_64=""
REQUIRES=""