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authorMichiel van Wessem <michiel@slackbuilds.org>2010-05-13 00:27:31 +0200
committerErik Hanson <erik@slackbuilds.org>2010-05-13 00:27:31 +0200
commitcc2fe50173b4f76d868c408089f983b89460558b (patch)
tree5469dd3dc5d111d9f0d70ac1bb39306fb84c0404 /games/wesnoth/README
parentf3c2a47f59528ec72553d0b0e77323feca606b52 (diff)
downloadslackbuilds-cc2fe50173b4f76d868c408089f983b89460558b.tar.gz
games/wesnoth: Updated for version 1.7.11
Diffstat (limited to 'games/wesnoth/README')
-rw-r--r--games/wesnoth/README23
1 files changed, 14 insertions, 9 deletions
diff --git a/games/wesnoth/README b/games/wesnoth/README
index 318317a882..396e6e07e8 100644
--- a/games/wesnoth/README
+++ b/games/wesnoth/README
@@ -5,13 +5,18 @@ fighters from races such as elves, dwarves, orcs, trolls, and more.
It is a turn-based strategy game on a hexgrid with several challenging
single-player campaigns and different kind of multi-player matches.
-If you want to compile the wesnothd server, you might want to add
-the following switches to the wesnoth.Slackbuild script:
- --enable-server
- --enable-campaign-server
- --with-server-uid=user
- --with-server-gid=group
-and replace 'user' and 'group' with the UID and GID under which you want
-the server to run.
+If you want to compile the wesnothd server and campaign server you can
+run the script as follows:
-Wesnoth now requires boost, which is also available at SlackBuilds.org.
+SERVER=yes ./wesnoth.SlackBuild
+
+please note that the server UID and GID are not required at compile time but
+will be required at runtime under the UID/GID specified in the buildscript.
+You can create the user and group for the wesnoth server as follows:
+
+# groupadd -g 229 wesnoth
+# useradd -u 229 -d /dev/null -s /bin/false -g wesnoth wesnoth
+
+Wesnoth requires LUA to compile. A buildscript for lua is available
+at SlackBuilds.org
+