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author | Andrew Waters <ccfreak2k@gmail.com> | 2010-05-11 20:00:35 +0200 |
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committer | Robby Workman <rworkman@slackbuilds.org> | 2010-05-11 20:00:35 +0200 |
commit | f0e9cd2e15a205f17f5f3917934144e4c3fea7d5 (patch) | |
tree | d97ac9c1c78144c7ff23bf6ee9d8e761e50d783d /games/warzone2100/README | |
parent | 8f315ce5242a2da9eb89dd774efe5c9c092ed92c (diff) | |
download | slackbuilds-f0e9cd2e15a205f17f5f3917934144e4c3fea7d5.tar.gz |
games/warzone2100: Added to 12.0 repository
Diffstat (limited to 'games/warzone2100/README')
-rw-r--r-- | games/warzone2100/README | 9 |
1 files changed, 9 insertions, 0 deletions
diff --git a/games/warzone2100/README b/games/warzone2100/README new file mode 100644 index 0000000000..7c695e62c5 --- /dev/null +++ b/games/warzone2100/README @@ -0,0 +1,9 @@ +This is an improved version of Warzone 2100, a 3D science fiction +real time strategy game developed by Pumpkin Studios and published +by Eidos Interactive in 1999. + +Warzone 2100 offers campaign, tutorial, multi-player and single-player +skirmish game modes, unit designer, unit experience system, and everything +you would expect from a modern RTS game. + +Warzone 2100 requires physfs and OpenAL (both available at SlackBuilds.org). |