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author | Matthew Fillpot <mfillpot@gmail.com> | 2010-05-13 00:27:30 +0200 |
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committer | Erik Hanson <erik@slackbuilds.org> | 2010-05-13 00:27:30 +0200 |
commit | f3c2a47f59528ec72553d0b0e77323feca606b52 (patch) | |
tree | eeef29a0ae8e4b1f792b4b57f7997f5183de3136 /games/warzone2100/README | |
parent | e627ec8492b6a5c3fd13f1a16f1db8a50deed6a7 (diff) | |
download | slackbuilds-f3c2a47f59528ec72553d0b0e77323feca606b52.tar.gz |
games/warzone2100: Updated for version 2.3_beta4
Diffstat (limited to 'games/warzone2100/README')
-rw-r--r-- | games/warzone2100/README | 9 |
1 files changed, 7 insertions, 2 deletions
diff --git a/games/warzone2100/README b/games/warzone2100/README index 7c695e62c5..9edd6bc9ee 100644 --- a/games/warzone2100/README +++ b/games/warzone2100/README @@ -4,6 +4,11 @@ by Eidos Interactive in 1999. Warzone 2100 offers campaign, tutorial, multi-player and single-player skirmish game modes, unit designer, unit experience system, and everything -you would expect from a modern RTS game. +you would expect from a modern RTS game. + +The 2.3 Beta4 release is network incompatible with previous versions. (You cannot play multiplayer games with previous versions of Warzone.) +Skirmish savegames from past games do NOT work on this release. + +This requires physfs, quesoglc, and OpenAL. + -Warzone 2100 requires physfs and OpenAL (both available at SlackBuilds.org). |