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author | Zach Lewis <koni@archlinux.us> | 2013-06-20 08:47:31 -0300 |
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committer | Niels Horn <niels.horn@slackbuilds.org> | 2013-06-20 08:47:31 -0300 |
commit | 4d3519892f2ac5bbc6822922517943da1e5435ce (patch) | |
tree | a91819ab34de95e3e473dd34d22542846282f6c7 /games/tintin/README | |
parent | a3b91db3514e14eee42daf6044bb2ee5b31daaec (diff) | |
download | slackbuilds-4d3519892f2ac5bbc6822922517943da1e5435ce.tar.gz |
games/tintin: Added (console MUD client)
Signed-off-by: Niels Horn <niels.horn@slackbuilds.org>
Diffstat (limited to 'games/tintin/README')
-rw-r--r-- | games/tintin/README | 14 |
1 files changed, 14 insertions, 0 deletions
diff --git a/games/tintin/README b/games/tintin/README new file mode 100644 index 0000000000..d91f1ab991 --- /dev/null +++ b/games/tintin/README @@ -0,0 +1,14 @@ +TinTin++ is a terminal-based MUD/MOO/MUSH client designed to be light +and extensible. It includes a custom scripting language which supports +event triggers, timers, aliases, and speedwalking among other features. It +also supports the inclusion of external scripting languages such as perl, +python, or ruby via system calls. + +TinTin++ supports MCCP (Mud Client Compression Protocol), MMCP (Mud Master +Chat Protocol), xterm 256 colors, most TELNET options used by MUDs, as +well as those required to login via telnet on Linux / Mac OS X servers, +and an auto mapper with a VT100 map display. Being a console client +TinTin++ works with most screen readers, and its non graphical command +interface makes the client particularly screen reader / blind friendly. + +Note: Executable is installed as /usr/bin/tt++ by default. |