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authorB. Watson <yalhcru@gmail.com>2022-03-12 14:58:52 -0500
committerB. Watson <yalhcru@gmail.com>2022-03-12 14:58:52 -0500
commitf7f52ed503b035050afffadcb7c48fe148a787ec (patch)
tree03500914fc13ef717a8e9961d6f756f69c011a08 /games/scummvm
parent124810f62f5ff4892438226c96a385589c1621a8 (diff)
downloadslackbuilds-f7f52ed503b035050afffadcb7c48fe148a787ec.tar.gz
games/scummvm: Wrap README at 72 columns.
Signed-off-by: B. Watson <yalhcru@gmail.com>
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ScummVM is a collection of interpreters, capable of emulating several
-adventure game engines. ScummVM mainly supports engines created using
-SCUMM (Script Creation Utility for Maniac Mansion), used in various
-LucasArts games such as Monkey Island, Day of the Tentacle, and others.
-ScummVM also contains interpreters for several non-SCUMM games - currently
-Beneath a Steel Sky, Broken Sword I & II, and Simon the Sorcerer 1 & 2.
+adventure game engines. ScummVM mainly supports engines created
+using SCUMM (Script Creation Utility for Maniac Mansion), used in
+various LucasArts games such as Monkey Island, Day of the Tentacle,
+and others. ScummVM also contains interpreters for several non-SCUMM
+games - currently Beneath a Steel Sky, Broken Sword I & II, and Simon
+the Sorcerer 1 & 2.
ScummVM optionally uses libmpeg2.