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authorYalla-One <yallaone@gmail.com>2010-05-11 19:44:42 +0200
committerRobby Workman <rworkman@slackbuilds.org>2010-05-11 19:44:42 +0200
commit31f288a0233058ebfa21f6799a269a1d8f6974e1 (patch)
treea140f94a4aa35898eacf7e6b37c8257c3e25f53c /games/scummvm/slack-desc
parent1bff4ad319e7d4747011f35a7eef07542728daeb (diff)
downloadslackbuilds-31f288a0233058ebfa21f6799a269a1d8f6974e1.tar.gz
games/scummvm: Updated for version 0.11.0
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+# HOW TO EDIT THIS FILE:
+# The "handy ruler" below makes it easier to edit a package description. Line
+# up the first '|' above the ':' following the base package name, and the '|'
+# on the right side marks the last column you can put a character in. You must
+# make exactly 11 lines for the formatting to be correct. It's also
+# customary to leave one space after the ':'.
+
+ |-----handy-ruler------------------------------------------------------|
scummvm: ScummVM (SCUMM game engine interpreter)
scummvm:
scummvm: ScummVM is a collection of interpreters, capable of emulating
scummvm: several adventure game engines. ScummVM mainly supports engines
scummvm: created using SCUMM (Script Creation Utility for Maniac Mansion),
scummvm: used in various LucasArts games such as Monkey Island, Day of the
-scummvm: Tentacle, and others. ScummVM also contains interpreters for several
-scummvm: non-SCUMM games, currently these are Beneath a Steel Sky, Broken
-scummvm: Sword I & II and Simon the Sorcerer 1 & 2.
+scummvm: Tentacle, and others. ScummVM also contains interpreters for
+scummvm: several non-SCUMM games, currently these are Beneath a Steel Sky,
+scummvm: Broken Sword I & II, and Simon the Sorcerer 1 & 2.
scummvm:
scummvm: