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authorB. Watson <yalhcru@gmail.com>2016-11-13 22:19:38 -0500
committerWilly Sudiarto Raharjo <willysr@slackbuilds.org>2016-11-14 16:47:23 +0700
commitb8a0b660e5b76e1ef9c37b22d7b2e4a0f32660a2 (patch)
tree9bd511630abbabed43a67cd12ca412ea7db56400 /games/rlvm
parentd6084da08c1eca5a77129ade1905d35dd38f0bd0 (diff)
downloadslackbuilds-b8a0b660e5b76e1ef9c37b22d7b2e4a0f32660a2.tar.gz
games/rlvm: Fix slack-desc.
Diffstat (limited to 'games/rlvm')
-rw-r--r--games/rlvm/slack-desc12
1 files changed, 6 insertions, 6 deletions
diff --git a/games/rlvm/slack-desc b/games/rlvm/slack-desc
index ed92568201..dce6054a3e 100644
--- a/games/rlvm/slack-desc
+++ b/games/rlvm/slack-desc
@@ -8,12 +8,12 @@
|-----handy-ruler------------------------------------------------------|
rlvm: rlvm (RealLive scripting engine for Linux)
rlvm:
-rlvm: rlvm is an open source implementation of the RealLive scripting
-rlvm: engine for Linux and OSX. RealLive is a game engine used in Japan
-rlvm: to write visual novels. Currently, rlvm works with: Kanon Standard
-rlvm: Edition, Air Standard Edition, CLANNAD, CLANNAD Full Voice Edition,
-rlvm: the original version of Little Busters! and Planetarian, along with
-rlvm: a few non-KEY games. rlvm can optionally use English patches to some
+rlvm: rlvm is an open source implementation of the RealLive scripting
+rlvm: engine for Linux and OSX. RealLive is a game engine used in Japan
+rlvm: to write visual novels. Currently, rlvm works with: Kanon Standard
+rlvm: Edition, Air Standard Edition, CLANNAD, CLANNAD Full Voice Edition,
+rlvm: the original version of Little Busters! and Planetarian, along with
+rlvm: a few non-KEY games. rlvm can optionally use English patches to some
rlvm: games.
rlvm:
rlvm: