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author | B. Watson <yalhcru@gmail.com> | 2017-12-23 12:39:20 +0000 |
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committer | Robby Workman <rworkman@slackbuilds.org> | 2017-12-27 18:11:22 -0600 |
commit | 9fa8fc7c8283777c5f834f45ad9d776d405c6e58 (patch) | |
tree | 8ccacafad6cb69593d2161c80e2e646c8477d5fd /games/qzdoom/README | |
parent | 1f72dd6a99e18e1e15fefc2505a267dbedf43fca (diff) | |
download | slackbuilds-9fa8fc7c8283777c5f834f45ad9d776d405c6e58.tar.gz |
games/qzdoom: Added (engine for Doom and related games).
Signed-off-by: David Spencer <idlemoor@slackbuilds.org>
Diffstat (limited to 'games/qzdoom/README')
-rw-r--r-- | games/qzdoom/README | 7 |
1 files changed, 7 insertions, 0 deletions
diff --git a/games/qzdoom/README b/games/qzdoom/README new file mode 100644 index 0000000000..23eed5a9c2 --- /dev/null +++ b/games/qzdoom/README @@ -0,0 +1,7 @@ +qzdoom (software-rendered engine for Doom and related games) + +QZDoom is a continuation of dpJudas's truecolor software rendering, +for ZDoom, merged with and forked from GZDoom. It supports Doom, +Doom II, Heretic, Hexen, Strife, and a most other IWAD games. + +See README_SBo.txt for optional runtime dependencies. |