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author | Manuel Mantilla <mannynix@megared.net.mx> | 2010-05-12 17:39:29 +0200 |
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committer | David Somero <xgizzmo@slackbuilds.org> | 2010-05-12 17:39:29 +0200 |
commit | b83ce72c6d64732bda70202c0f472a3f600e264c (patch) | |
tree | d8fe125b3df3a9c17f9304f5d530eb94ca1c59c1 /games/prboom/README | |
parent | 567c1f271018debc6be7bca603dfe89ffd8ce456 (diff) | |
download | slackbuilds-b83ce72c6d64732bda70202c0f472a3f600e264c.tar.gz |
games/prboom: Updated for version 2.5.0
Diffstat (limited to 'games/prboom/README')
-rw-r--r-- | games/prboom/README | 34 |
1 files changed, 15 insertions, 19 deletions
diff --git a/games/prboom/README b/games/prboom/README index 8fa2ba17e8..039cc23b44 100644 --- a/games/prboom/README +++ b/games/prboom/README @@ -1,24 +1,20 @@ -PrBoom is a modern doom game engine or "doom-port" to play idSoftware's Doom, -Doom II, Doom expansion packs and custom "iwads" or mods (It doesn't include -the game itself).It aims to be the most stable Doom port with the highest -compatibility to the major Doom versions. +PrBoom is a modern doom game engine or "doom-port" to play idSoftware's Doom, +Doom II, Doom expansion packs and custom "iwads" or mods (It doesn't include +the game itself). It aims to be the most stable Doom port with the highest +compatibility to the major Doom versions. -If you don't own any of the Doom games, get the shareware doom1.wad from -http://www.libsdl.org/projects/doom/data/doom1.wad.zip or google for it. -Remember to rename it to lowercase: mv DOOM1.WAD doom1.wad Then copy -doom1.wad to /usr/share/games/doom/ +If you don't own any of the Doom games, get the shareware doom1.wad from +http://www.libsdl.org/projects/doom/data/doom1.wad.zip, unzip it, and +rename it to lowercase: mv DOOM1.WAD doom1.wad +Then copy doom1.wad to /usr/share/games/doom/ -If you have one or all of the main Doom data files from idSoftware - -either doom.wad, doom2.wad, tnt.wad or plutonia.wad from one of the -commercial Doom games copy them there too. +If you have one or all of the main Doom data files from idSoftware - +either doom.wad, doom2.wad, tnt.wad, or plutonia.wad from one of the +commercial Doom games, copy them there too. -Requirements: sdl (SDL_mixer, SDL_net, all included in the sdl-1.2.* -package in slackware/l series) +Highly recommended to play the Doom background music: +TiMidity++ with freepats (both available at SlackBuilds.org) -Highly recommended: Get the timidity.tar.gz from the SDL_mixer page -http://www.libsdl.org/projects/SDL_mixer/timidity/timidity.tar.gz (14M) -and extract in /usr/lib/ for the great game music. - -Suggested: Take a look at the docs, man pages or visit BahdKo at -http://www.doom2.net to learn how to watch demos, info, files, etc. +Suggested: Take a look at the docs, man pages, or visit BahdKo at +http://www.doom2.net to learn how to watch demos, info, files, etc. A great help for newcomers. (You may need a proxy to visit this url) |