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author | B. Watson <yalhcru@gmail.com> | 2020-04-16 05:21:37 -0400 |
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committer | Willy Sudiarto Raharjo <willysr@slackbuilds.org> | 2020-04-19 10:52:27 +0700 |
commit | 9c8098a00dcf680b5b12a1341da2d20daffb624b (patch) | |
tree | 105336cdaf4d9ea0b90e4fc7c41a84b2a223e735 /games/prboom-plus/README | |
parent | 9345b5372ca10ef97d41a864159c58580411f9b6 (diff) | |
download | slackbuilds-9c8098a00dcf680b5b12a1341da2d20daffb624b.tar.gz |
games/prboom-plus: Updated for version 2.5.1.7um, new maintainer.
Signed-off-by: B. Watson <yalhcru@gmail.com>
Signed-off-by: Willy Sudiarto Raharjo <willysr@slackbuilds.org>
Diffstat (limited to 'games/prboom-plus/README')
-rw-r--r-- | games/prboom-plus/README | 7 |
1 files changed, 5 insertions, 2 deletions
diff --git a/games/prboom-plus/README b/games/prboom-plus/README index 43eafc4b0e..d1bda4db65 100644 --- a/games/prboom-plus/README +++ b/games/prboom-plus/README @@ -1,3 +1,5 @@ +prboom-plus (Doom source port) + PrBoom+ is a Doom source port developed from the original PrBoom project. Features uncapped framerate, widescreen aspect ratios, soundfont support, @@ -5,8 +7,9 @@ variable gamespeed, re-record, walkcam, chasecam, full full mouselook, fov and other features along with full compatibility with the original Doom/Doom2 engines. -FluidSynth, needed for soundfont support, is an optional dependency. +FluidSynth, needed for soundfont support, is an optional dependency. The documentation refers to a directory into which an IWAD file (doom.wad, doom2.wad, tnt.wad, plutonia.wad, or the shareware doom1.wad) may be placed. -The IWAD directory is /usr/share/games/doom. +The IWAD directory is /usr/share/games/doom. If you don't have any IWADs, +install doom_shareware_data to play shareware Doom. |