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authorB. Watson <yalhcru@gmail.com>2020-04-16 05:21:37 -0400
committerWilly Sudiarto Raharjo <willysr@slackbuilds.org>2020-04-19 10:52:27 +0700
commit9c8098a00dcf680b5b12a1341da2d20daffb624b (patch)
tree105336cdaf4d9ea0b90e4fc7c41a84b2a223e735 /games/prboom-plus/README
parent9345b5372ca10ef97d41a864159c58580411f9b6 (diff)
downloadslackbuilds-9c8098a00dcf680b5b12a1341da2d20daffb624b.tar.gz
games/prboom-plus: Updated for version 2.5.1.7um, new maintainer.
Signed-off-by: B. Watson <yalhcru@gmail.com> Signed-off-by: Willy Sudiarto Raharjo <willysr@slackbuilds.org>
Diffstat (limited to 'games/prboom-plus/README')
-rw-r--r--games/prboom-plus/README7
1 files changed, 5 insertions, 2 deletions
diff --git a/games/prboom-plus/README b/games/prboom-plus/README
index 43eafc4b0e..d1bda4db65 100644
--- a/games/prboom-plus/README
+++ b/games/prboom-plus/README
@@ -1,3 +1,5 @@
+prboom-plus (Doom source port)
+
PrBoom+ is a Doom source port developed from the original PrBoom project.
Features uncapped framerate, widescreen aspect ratios, soundfont support,
@@ -5,8 +7,9 @@ variable gamespeed, re-record, walkcam, chasecam, full full mouselook, fov and
other features along with full compatibility with the original Doom/Doom2
engines.
-FluidSynth, needed for soundfont support, is an optional dependency.
+FluidSynth, needed for soundfont support, is an optional dependency.
The documentation refers to a directory into which an IWAD file (doom.wad,
doom2.wad, tnt.wad, plutonia.wad, or the shareware doom1.wad) may be placed.
-The IWAD directory is /usr/share/games/doom.
+The IWAD directory is /usr/share/games/doom. If you don't have any IWADs,
+install doom_shareware_data to play shareware Doom.