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authorErwin van Zanten <e.van.zanten.evz@gmail.com>2013-06-15 22:25:13 -0300
committerNiels Horn <niels.horn@slackbuilds.org>2013-06-15 22:25:13 -0300
commit4bd95d0afb6010ed296ade256d287044b9e63524 (patch)
tree3c4f9942d0f49c346de0a30aa5d571ff84f8d3a3 /games/playonlinux/README
parent12fe8d608da357f843f395af93069d122be71876 (diff)
downloadslackbuilds-4bd95d0afb6010ed296ade256d287044b9e63524.tar.gz
games/playonlinux: Updated for version 4.2.1.
Signed-off-by: Niels Horn <niels.horn@slackbuilds.org>
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-PlayOnLinux is a graphical front-end for Wine which automatically creates a
-prefix for the application you're trying to install. It manages its own wine
-versions internally, meaning you only have to have some version of Wine already
-already installed as a base and PlayOnLinux will automatically download and use
-whatever Wine version is necessary (which can also be specified by the user in the
-case of manual, unscripted installations). POL supports the use of installation
-scripts which are used to automatically install an application and configure Wine to
-work with that application. Dozens of official scripts for various games and
-software already exist, and the POL website has tutorials to instruct users on
-writing their own.
+PlayOnLinux is a graphical front-end for Wine which automatically creates
+a prefix for the application you're trying to install. It manages
+its own wine versions internally, meaning you only have to have some
+version of Wine already already installed as a base and PlayOnLinux
+will automatically download and use whatever Wine version is necessary
+(which can also be specified by the user in the case of manual, unscripted
+installations). POL supports the use of installation scripts which are
+used to automatically install an application and configure Wine to work
+with that application. Dozens of official scripts for various games and
+software already exist, and the POL website has tutorials to instruct
+users on writing their own.
-For maximum performance and compatibility, PlayOnLinux should be run on a 32-bit
-system, or on a 64-bit system enabled for multilib, and 32-bit graphic libraries should be available.
+For maximum performance and compatibility, PlayOnLinux should be run on
+a 32-bit system, or on a 64-bit system enabled for multilib, and 32-bit
+graphic libraries should be available.