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authorB. Watson <yalhcru@gmail.com>2016-11-14 13:33:41 -0500
committerWilly Sudiarto Raharjo <willysr@slackbuilds.org>2016-11-15 21:41:38 +0700
commit8a0f2870ba7739fbd394b18ad7121378541958e4 (patch)
tree2410aaeaaed729aca2fd4d5668cc91df827d8026 /games/pcsx2/README
parentc77416a8b34e202a1a7acd93d5579413d061cc1c (diff)
downloadslackbuilds-8a0f2870ba7739fbd394b18ad7121378541958e4.tar.gz
games/pcsx2: Fix README.
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diff --git a/games/pcsx2/README b/games/pcsx2/README
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@@ -1,10 +1,12 @@
-PCSX2 is an open source Playstation 2 emulator. Its purpose is to mimic
-the PS2 hardware, using a combination of MIPS CPU Interpreters, Recompilers
-and a Virtual Machine which manages hardware states and PS2 system memory.
+PCSX2 is an open source Playstation 2 emulator. Its purpose is to
+mimic the PS2 hardware, using a combination of MIPS CPU Interpreters,
+Recompilers and a Virtual Machine which manages hardware states and PS2
+system memory.
-NOTE: This is buildable only on x86 32bit platform and will require a PS2 bios dump
-to play games. For x86_64 64bit platforms multilib support will be needed including
-compat32 versions of SDL2, wxGTK3, portaudio, soundtouch, libnotify and xz.
+NOTE: This is buildable only on x86 32bit platform and will require a
+PS2 bios dump to play games. For x86_64 64bit platforms multilib support
+will be needed including compat32 versions of SDL2, wxGTK3, portaudio,
+soundtouch, libnotify and xz.
To build a legacy GSdx plugin compatible with GL3.3 use: