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author | B. Watson <yalhcru@gmail.com> | 2016-11-14 13:33:41 -0500 |
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committer | Willy Sudiarto Raharjo <willysr@slackbuilds.org> | 2016-11-15 21:41:38 +0700 |
commit | 8a0f2870ba7739fbd394b18ad7121378541958e4 (patch) | |
tree | 2410aaeaaed729aca2fd4d5668cc91df827d8026 /games/pcsx2/README | |
parent | c77416a8b34e202a1a7acd93d5579413d061cc1c (diff) | |
download | slackbuilds-8a0f2870ba7739fbd394b18ad7121378541958e4.tar.gz |
games/pcsx2: Fix README.
Diffstat (limited to 'games/pcsx2/README')
-rw-r--r-- | games/pcsx2/README | 14 |
1 files changed, 8 insertions, 6 deletions
diff --git a/games/pcsx2/README b/games/pcsx2/README index b14877cee0..c2358fc8bf 100644 --- a/games/pcsx2/README +++ b/games/pcsx2/README @@ -1,10 +1,12 @@ -PCSX2 is an open source Playstation 2 emulator. Its purpose is to mimic -the PS2 hardware, using a combination of MIPS CPU Interpreters, Recompilers -and a Virtual Machine which manages hardware states and PS2 system memory. +PCSX2 is an open source Playstation 2 emulator. Its purpose is to +mimic the PS2 hardware, using a combination of MIPS CPU Interpreters, +Recompilers and a Virtual Machine which manages hardware states and PS2 +system memory. -NOTE: This is buildable only on x86 32bit platform and will require a PS2 bios dump -to play games. For x86_64 64bit platforms multilib support will be needed including -compat32 versions of SDL2, wxGTK3, portaudio, soundtouch, libnotify and xz. +NOTE: This is buildable only on x86 32bit platform and will require a +PS2 bios dump to play games. For x86_64 64bit platforms multilib support +will be needed including compat32 versions of SDL2, wxGTK3, portaudio, +soundtouch, libnotify and xz. To build a legacy GSdx plugin compatible with GL3.3 use: |