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author | Hunter Sezen <ovariegata@yahoo.com> | 2017-08-09 00:06:07 +0100 |
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committer | Willy Sudiarto Raharjo <willysr@slackbuilds.org> | 2017-08-12 06:57:37 +0700 |
commit | 4f730f1306d6aaa0eaa684831e41ffa472bd441c (patch) | |
tree | a0383c02f772e0fed408829e947ecf58ebe9c886 /games/parallel-n64/README | |
parent | f86795315d8931447a8c9f7c82eb22b67340f376 (diff) | |
download | slackbuilds-4f730f1306d6aaa0eaa684831e41ffa472bd441c.tar.gz |
games/parallel-n64: Added (libretro port of Mupen64 Plus).
Signed-off-by: David Spencer <idlemoor@slackbuilds.org>
Diffstat (limited to 'games/parallel-n64/README')
-rw-r--r-- | games/parallel-n64/README | 15 |
1 files changed, 15 insertions, 0 deletions
diff --git a/games/parallel-n64/README b/games/parallel-n64/README new file mode 100644 index 0000000000..5e866ebecf --- /dev/null +++ b/games/parallel-n64/README @@ -0,0 +1,15 @@ +Parallel-n64 is a cross-platform plugin-based N64 emulator which is capable of +accurately playing many games. + +This package was previously called mupen64plus-libretro. + +Parallel-n64 optionally supports using OpenGL ES 2 instead of OpenGL which +will require support in the libretro frontend, video card and driver. This +can be done by building Mupen64Plus with: + GLES=1 ./parallel-n64.SlackBuild + +Vulkan can be used instead of OpenGL which will require support in the libretro +frontend, video card and driver. + +To build the debugging symbols use: + DEBUG=1 ./parallel-n64.SlackBuild |