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author | Philip van der Hoeven <philip@vd-hoeven.nl> | 2017-08-05 14:45:44 +0100 |
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committer | Willy Sudiarto Raharjo <willysr@slackbuilds.org> | 2017-08-12 06:57:22 +0700 |
commit | eb84ae49c8b1ba1a5fdddb7d561739f1e1e5b323 (patch) | |
tree | e2605dbe69350767d876d70384e009a1db6a57fb /games/openmsx-catapult/README | |
parent | 4f1e8f12bb580f0026f3c292b069d52f49cf94cd (diff) | |
download | slackbuilds-eb84ae49c8b1ba1a5fdddb7d561739f1e1e5b323.tar.gz |
games/openmsx-catapult: Updated for version 0.14.0.
Signed-off-by: David Spencer <idlemoor@slackbuilds.org>
Diffstat (limited to 'games/openmsx-catapult/README')
-rw-r--r-- | games/openmsx-catapult/README | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/games/openmsx-catapult/README b/games/openmsx-catapult/README index ecd670e997..824eb1fd1f 100644 --- a/games/openmsx-catapult/README +++ b/games/openmsx-catapult/README @@ -4,7 +4,7 @@ The code is stored in Subversion, an open source version management system. Catapult is released at every openMSX release. It can be released in between openMSX releases as well, if there is a lot of development that we want to share with the users without waiting for -the next openMSX release. +the next openMSX release. For more information how to configure openMSX and view the users manual visit its homepage. |