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authorB. Watson <yalhcru@gmail.com>2015-05-10 22:28:39 -0400
committerWilly Sudiarto Raharjo <willysr@slackbuilds.org>2015-05-17 23:45:48 +0700
commite172861c4043d986d0a128c69c2c4f1692834140 (patch)
treeb0a868fa8ef59c04da642aef30770d363fb2493a /games/oblige/oblige.rst
parent7d8d1ac062eb54409c419607db82fa6092a6e717 (diff)
downloadslackbuilds-e172861c4043d986d0a128c69c2c4f1692834140.tar.gz
games/oblige: Updated for version 6.20.
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+.. RST source for oblige(6) man page. Convert with:
+.. rst2man.py oblige.rst > oblige.6
+.. rst2man.py comes from the SBo development/docutils package.
+
+.. |version| replace:: 6.20
+.. |date| date::
+
+======
+oblige
+======
+
+-------------------------------------------
+random level generator for Doom and Doom II
+-------------------------------------------
+
+:Manual section: 6
+:Manual group: SlackBuilds.org
+:Date: |date|
+:Version: |version|
+
+SYNOPSIS
+========
+
+oblige [*-options*]
+
+DESCRIPTION
+===========
+
+**oblige** creates a patch WAD file for use with Doom or Doom II,
+containing one or more randomly-generated levels. The generated WAD
+files are ready to play (no separate node-building pass is needed).
+
+Normally, **oblige** is controlled by its GUI, but it can be used
+noninteractively (see the **-b** option below).
+
+OPTIONS
+=======
+
+--home <dir>
+ Home directory, where B<oblige> looks for its config file, and creates
+ temporary files. Default is *~/.oblige*.
+
+--install <dir>
+ Installation directory, where **oblige** looks for lua scripts and other
+ data. Default is */usr/share/oblige*.
+
+--config <file>
+
+ Config file to use. Default is *~/.oblige/CONFIG.txt*. Not used in
+ **--batch** mode.
+
+--batch, **-b** *<output>*
+ Batch mode (no GUI). Uses built-in default config (never reads the
+ normal config file used by the GUI), but the **--load** option can be
+ used to override the defaults. *output* will be a PWAD file and will
+ be overwritten without prompting if it exists.
+
+--load, **-l** *<file>*
+ Load settings from a file. This is in the same format as
+ *~/.oblige/CONFIG.txt*, and any settings in the loaded file will override
+ the ones there. In **--batch** mode, "**--load ~/.oblige/CONFIG.txt**"
+ will generate levels according to the settings configured by the GUI.
+
+--keep, -k
+ Keep random seed from loaded settings. Normally the seed stored in the
+ config file is ignored, and a new seed is generated.
+
+--debug, -d
+ Enable verbose debugging messages in log.
+
+--terminal, -t
+ Print log messages to stdout (rather than *~/.oblige/LIGS.txt*). Disabled
+ by default, unless in **--batch** mode.
+
+--help, -h
+ Show built-in help message.
+
+.. other sections we might want, uncomment as needed.
+
+.. FILES
+.. =====
+
+.. ENVIRONMENT
+.. ===========
+
+.. EXIT STATUS
+.. ===========
+
+.. BUGS
+.. ====
+
+.. EXAMPLES
+.. ========
+
+COPYRIGHT
+=========
+
+See the file /usr/doc/oblige-|version|/GPL.txt for license information.
+
+AUTHORS
+=======
+
+**oblige** is (c) 2006-2015 by Andrew Apted.
+
+This man page written for the SlackBuilds.org project
+by B. Watson, and is licensed under the WTFPL.
+
+SEE ALSO
+========
+
+`oblige-legacy4(6)`, an older version of **oblige** with a simpler
+level-generation algorithm and support for other games including Heretic,
+Hexen, and Quake.
+
+The **oblige** home page: http://oblige.sourceforge.net