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author | dsomero <xgizzmo@gmail.com> | 2010-05-21 07:58:14 -0400 |
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committer | David Somero <xgizzmo@slackbuilds.org> | 2010-05-24 16:05:57 -0500 |
commit | 9c865508c4f75c882041e91bdbb3eda2936aca76 (patch) | |
tree | f9484bcc8de6f2c1c5bb35ea5a396410ec036f0c /games/oblige/README | |
parent | 1a8615ea76a36b0316334ffe38d6b145155742bd (diff) | |
download | slackbuilds-9c865508c4f75c882041e91bdbb3eda2936aca76.tar.gz |
games/oblige: Removed (Build failure)
invalid conversion from 'const char*' to 'char*'
Diffstat (limited to 'games/oblige/README')
-rw-r--r-- | games/oblige/README | 11 |
1 files changed, 0 insertions, 11 deletions
diff --git a/games/oblige/README b/games/oblige/README deleted file mode 100644 index 20cea8f874..0000000000 --- a/games/oblige/README +++ /dev/null @@ -1,11 +0,0 @@ -OBLIGE is a random level generator for various classic games, such as -DOOM and DOOM II (more coming soon). The goal is to produce high quality -levels which are fun to play. - -This requires lua, fltk, and glbsp. - -A Doom engine is required if you actually want to play the levels you -generate (currently, prboom and zdoom are available at SBo). - -Also required: the doom.wad or doom2.wad from the registered (not -shareware) version of either Doom or Doom II. |