diff options
author | B. Watson <yalhcru@gmail.com> | 2014-09-05 06:59:14 +0700 |
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committer | Willy Sudiarto Raharjo <willysr@slackbuilds.org> | 2014-09-06 00:02:52 +0700 |
commit | 699c963fde9fd3f1ef871678631e7fe1af196be9 (patch) | |
tree | 9caa4b51812c1edd740562723bdf495e816363cc /games/noteye/noteye.6 | |
parent | 8557e772da342593f0858610a907a8d99d196b33 (diff) | |
download | slackbuilds-699c963fde9fd3f1ef871678631e7fe1af196be9.tar.gz |
games/noteye: Added (roguelike frontend).
Signed-off-by: Willy Sudiarto Raharjo <willysr@slackbuilds.org>
Diffstat (limited to 'games/noteye/noteye.6')
-rw-r--r-- | games/noteye/noteye.6 | 206 |
1 files changed, 206 insertions, 0 deletions
diff --git a/games/noteye/noteye.6 b/games/noteye/noteye.6 new file mode 100644 index 0000000000..12c53ee0f7 --- /dev/null +++ b/games/noteye/noteye.6 @@ -0,0 +1,206 @@ +.\" Automatically generated by Pod::Man 2.27 (Pod::Simple 3.28) +.\" +.\" Standard preamble: +.\" ======================================================================== +.de Sp \" Vertical space (when we can't use .PP) +.if t .sp .5v +.if n .sp +.. +.de Vb \" Begin verbatim text +.ft CW +.nf +.ne \\$1 +.. +.de Ve \" End verbatim text +.ft R +.fi +.. +.\" Set up some character translations and predefined strings. \*(-- will +.\" give an unbreakable dash, \*(PI will give pi, \*(L" will give a left +.\" double quote, and \*(R" will give a right double quote. \*(C+ will +.\" give a nicer C++. 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No user-serviceable parts. +. \" fudge factors for nroff and troff +.if n \{\ +. ds #H 0 +. ds #V .8m +. ds #F .3m +. ds #[ \f1 +. ds #] \fP +.\} +.if t \{\ +. ds #H ((1u-(\\\\n(.fu%2u))*.13m) +. ds #V .6m +. ds #F 0 +. ds #[ \& +. ds #] \& +.\} +. \" simple accents for nroff and troff +.if n \{\ +. ds ' \& +. ds ` \& +. ds ^ \& +. ds , \& +. ds ~ ~ +. ds / +.\} +.if t \{\ +. ds ' \\k:\h'-(\\n(.wu*8/10-\*(#H)'\'\h"|\\n:u" +. ds ` \\k:\h'-(\\n(.wu*8/10-\*(#H)'\`\h'|\\n:u' +. ds ^ \\k:\h'-(\\n(.wu*10/11-\*(#H)'^\h'|\\n:u' +. ds , \\k:\h'-(\\n(.wu*8/10)',\h'|\\n:u' +. ds ~ \\k:\h'-(\\n(.wu-\*(#H-.1m)'~\h'|\\n:u' +. ds / \\k:\h'-(\\n(.wu*8/10-\*(#H)'\z\(sl\h'|\\n:u' +.\} +. \" troff and (daisy-wheel) nroff accents +.ds : \\k:\h'-(\\n(.wu*8/10-\*(#H+.1m+\*(#F)'\v'-\*(#V'\z.\h'.2m+\*(#F'.\h'|\\n:u'\v'\*(#V' +.ds 8 \h'\*(#H'\(*b\h'-\*(#H' +.ds o \\k:\h'-(\\n(.wu+\w'\(de'u-\*(#H)/2u'\v'-.3n'\*(#[\z\(de\v'.3n'\h'|\\n:u'\*(#] +.ds d- \h'\*(#H'\(pd\h'-\w'~'u'\v'-.25m'\f2\(hy\fP\v'.25m'\h'-\*(#H' +.ds D- D\\k:\h'-\w'D'u'\v'-.11m'\z\(hy\v'.11m'\h'|\\n:u' +.ds th \*(#[\v'.3m'\s+1I\s-1\v'-.3m'\h'-(\w'I'u*2/3)'\s-1o\s+1\*(#] +.ds Th \*(#[\s+2I\s-2\h'-\w'I'u*3/5'\v'-.3m'o\v'.3m'\*(#] +.ds ae a\h'-(\w'a'u*4/10)'e +.ds Ae A\h'-(\w'A'u*4/10)'E +. \" corrections for vroff +.if v .ds ~ \\k:\h'-(\\n(.wu*9/10-\*(#H)'\s-2\u~\d\s+2\h'|\\n:u' +.if v .ds ^ \\k:\h'-(\\n(.wu*10/11-\*(#H)'\v'-.4m'^\v'.4m'\h'|\\n:u' +. \" for low resolution devices (crt and lpr) +.if \n(.H>23 .if \n(.V>19 \ +\{\ +. ds : e +. ds 8 ss +. ds o a +. ds d- d\h'-1'\(ga +. ds D- D\h'-1'\(hy +. ds th \o'bp' +. ds Th \o'LP' +. ds ae ae +. ds Ae AE +.\} +.rm #[ #] #H #V #F C +.\" ======================================================================== +.\" +.IX Title "NOTEYE 6" +.TH NOTEYE 6 "2014-09-03" "7.6" "SlackBuilds.org" +.\" For nroff, turn off justification. Always turn off hyphenation; it makes +.\" way too many mistakes in technical documents. +.if n .ad l +.nh +.SH "NAME" +noteye \- graphical front\-end for rogue\-like games +.SH "SYNOPSIS" +.IX Header "SYNOPSIS" +\&\fBnoteye\fR \fI[\-options]\fR +.SH "DESCRIPTION" +.IX Header "DESCRIPTION" +Necklace of the Eye (NotEye in short) is a roguelike frontend. It can +modify the output of console and libtcod roguelikes, and it also works +as a library which allows to easily port old \s-1ASCII\s0 roguelikes like \s-1ADOM\s0 +into 21st century. NotEye is a complicated piece of software, and it is +constantly in development, and not documented very well. +.PP +This man page is incomplete and possibly inaccurate, but is perhaps +better than having no documentation at all. +.SH "OPTIONS" +.IX Header "OPTIONS" +.IP "\fB\-N\fR" 4 +.IX Item "-N" +Arguments are ignored (or passed to the game being run) until \fB\-N\fR +is seen. The options below only have effect if \fB\-N\fR is given first. +.IP "\fB\-N0\fR" 4 +.IX Item "-N0" +Cancel the effect of a previously-given \fB\-N\fR option: options after this +are either ignored or passed to the game being run. +.IP "\fB\-\-ascii\fR" 4 +.IX Item "--ascii" +Run in a terminal with a curses-like interface, rather than an X11 \s-1GUI\s0 window. +.IP "\fB\-C\fR \fIconfig-file\fR" 4 +.IX Item "-C config-file" +Use \fIconfig-file\fR as the config. +.IP "\fB\-C1\fR \fIconfig-file-format\fR" 4 +.IX Item "-C1 config-file-format" +Use \fIconfig-file-format\fR as the config, replacing any occurrence of \s-1GAMENAME\s0 +with the name of the game being run (set via the \fB\-X\fR option). +.IP "\fB\-tcod\fR" 4 +.IX Item "-tcod" +Automatically connect to \s-1TCOD\s0 server. The server hostname/IP and port +number must be defined in the config (probably by entering them in the +noteye networking menu). +.IP "\fB\-server\fR" 4 +.IX Item "-server" +Automatically connect to noteye server. As with \fB\-tcod\fR, the server must +already be defined. +.IP "\fB\-L\fR \fIlogfile\fR" 4 +.IX Item "-L logfile" +Write game log to \fIlogfile\fR. +.IP "\fB\-X\fR \fIgame\fR" 4 +.IX Item "-X game" +Launch this game, instead of displaying the main noteye menu. +.SH "FILES" +.IX Header "FILES" +\&\fB~/.config/noteye/config.noe\fR is the main config file. Editable, but +normally updated using noteye's built-in menus instead of a text editor. +.SH "SEE ALSO" +.IX Header "SEE ALSO" +\&\fBhydraslayer\fR(6), +\&\fBrogue\fR(6) +.PP +The noteye homepage: http://www.roguetemple.com/z/noteye.php +.SH "AUTHORS" +.IX Header "AUTHORS" +hydraslayer and noteye are written by Zeno Rogue <zeno at attnam dot com>. +.PP +This man page written by B. Watson for the SlackBuilds.org project, and may be used +by anyone. |