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author | B. Watson <yalhcru@gmail.com> | 2014-09-05 06:59:14 +0700 |
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committer | Willy Sudiarto Raharjo <willysr@slackbuilds.org> | 2014-09-06 00:02:52 +0700 |
commit | 699c963fde9fd3f1ef871678631e7fe1af196be9 (patch) | |
tree | 9caa4b51812c1edd740562723bdf495e816363cc /games/noteye/hydraslayer.pod | |
parent | 8557e772da342593f0858610a907a8d99d196b33 (diff) | |
download | slackbuilds-699c963fde9fd3f1ef871678631e7fe1af196be9.tar.gz |
games/noteye: Added (roguelike frontend).
Signed-off-by: Willy Sudiarto Raharjo <willysr@slackbuilds.org>
Diffstat (limited to 'games/noteye/hydraslayer.pod')
-rw-r--r-- | games/noteye/hydraslayer.pod | 116 |
1 files changed, 116 insertions, 0 deletions
diff --git a/games/noteye/hydraslayer.pod b/games/noteye/hydraslayer.pod new file mode 100644 index 0000000000..1958ab538e --- /dev/null +++ b/games/noteye/hydraslayer.pod @@ -0,0 +1,116 @@ +# pod source for hydraslayer man page. convert with: +# pod2man --stderr -s6 -cSlackBuilds.org -r15.6 hydraslayer.pod > hydraslayer.6 + +=head1 NAME + +hydraslayer - roguelike game with combat system based on math puzzles + +=head1 SYNOPSIS + +B<hydraslayer> I<[-options]> I<[-N -noteye_options]> + +=head1 DESCRIPTION + +Hydra Slayer is a Roguelike game focused on one thing: slaying Hydras. It +is inspired by Greek mythology, Dungeon Crawl, MathRL seven day roguelike, +and some mathematical puzzles about brave heroes slaying many headed +beasts. Hydra Slayer features an original combat system, based on +mathematical puzzles. Since Hydra Slayer is a flagship roguelike for +NotEye, the two are distributed together. + +This man page doesn't attempt to document gameplay. To learn the game, +select the tutorial from the game's menu system. + +=head1 OPTIONS + +Most options can also be set interactively in the game's menus. + +=over 4 + +=item B<-s> I<seed> + +start a new game with random seed set to I<seed> + +=item B<-f> I<savefile> + +use I<savefile> as filename for saving/loading + +=item B<-b> I<savefile> + +use I<savefile> as filename for backup cheat + +=item B<-t> I<logfile> + +use I<logfile> to save log files + +=item B<-g> I<scorefile> + +use I<scorefile> as a scoretable + +=item B<-c> I<name> + +use I<name> as the character name + +=item B<-u> I<username> + +use I<username> as the username + +=item B<-v> + +just view the Hall of Fame without playing the game + +=item B<-l> I<n> + +output I<n> last message in log files + +=item B<-d> I<level> + +start in debug mode, from level I<level> + +=item B<-m> I<dirs> + +use I<dirs> directional movement. Default is 4 (allows moving up/down/left/right), +6 is hex tile mode. Other allowed values are 3, 8, and 16. + +=item B<-N> + +Any further arguments after B<-N> are passed to B<noteye>(6). One use of +this option is to play B<hydraslayer> in a terminal, with B<hydraslayer -N --ascii>. + +=back + +=head1 FILES + +=over 4 + +=item ~/.config/hydraslayerconfig.noe + +Config file. Can be edited, but normally the in-game GUI is used. + +=item ~/.config/hydraslayer/hydralog.txt + +Game log. Basically a copy of standard output and error during gameplay. + +=item ~/.config/hydraslayer/hydra.sav + +Default location for savegame files (change with B<-b> option). + +=item /var/games/hydrascores.sav + +Default location for score file (change with B<-g> option). + +=back + +=head1 SEE ALSO + +B<noteye>(6) + +The game's homepage: http://www.roguetemple.com/z/hydra.php + +=head1 AUTHORS + +hydraslayer and noteye are written by Zeno Rogue <zeno at attnam dot com>. + +This man page written by B. Watson for the SlackBuilds.org project, and may be used +by anyone. + |