summaryrefslogtreecommitdiff
path: root/games/nethack
diff options
context:
space:
mode:
authorHeinz Wiesinger <pprkut@slackbuilds.org>2010-05-13 00:07:40 +0200
committerHeinz Wiesinger <pprkut@slackbuilds.org>2010-05-13 00:07:40 +0200
commitb4c6f1b95491544b5acfdf2d1da31fd887458c33 (patch)
tree6dae459f8d6bb415250d4456f8fd27cbfac579af /games/nethack
parentba1ec6d968b3039c16264319f3be667694ad4c74 (diff)
downloadslackbuilds-b4c6f1b95491544b5acfdf2d1da31fd887458c33.tar.gz
games/nethack: Removed from 13.0 repository
Diffstat (limited to 'games/nethack')
-rw-r--r--games/nethack/README15
-rw-r--r--games/nethack/doinst.sh4
-rw-r--r--games/nethack/files/Makefile-doc.slack97
-rw-r--r--games/nethack/files/Makefile.src.slack816
-rw-r--r--games/nethack/files/Makefile.top.slack266
-rw-r--r--games/nethack/files/Makefile.utl.slack403
-rw-r--r--games/nethack/files/README18
-rw-r--r--games/nethack/files/config.h.slack358
-rw-r--r--games/nethack/files/nethack-qt3
-rw-r--r--games/nethack/files/nethack-qt.desktop10
-rw-r--r--games/nethack/files/nethack-x113
-rw-r--r--games/nethack/files/nethack-x11.desktop10
-rw-r--r--games/nethack/files/nethack.desktop10
-rw-r--r--games/nethack/files/unixconf.h.slack351
-rw-r--r--games/nethack/nethack.SlackBuild88
-rw-r--r--games/nethack/nethack.info8
-rw-r--r--games/nethack/patches/Makefile_doc.patch28
-rw-r--r--games/nethack/patches/Makefile_src.patch83
-rw-r--r--games/nethack/patches/Makefile_top.patch140
-rw-r--r--games/nethack/patches/Makefile_utl.patch51
-rw-r--r--games/nethack/patches/config_h.patch74
-rw-r--r--games/nethack/patches/unixconf_h.patch43
-rw-r--r--games/nethack/slack-desc19
23 files changed, 0 insertions, 2898 deletions
diff --git a/games/nethack/README b/games/nethack/README
deleted file mode 100644
index 01d17e566d..0000000000
--- a/games/nethack/README
+++ /dev/null
@@ -1,15 +0,0 @@
-NetHack is a rogue-like game.
-
-This build of NetHack provides the standard console interface as well as the
-X11 and Qt interfaces.
-
-The X11 and Qt interfaces as well as the graphical tileset can be enabled via
-~/.nethackrc and/or ~/.Xdefaults. Menu entries are also provided for desktop
-enironments that support XDG-style menus.
-
-In order to save games, have scores listed in the top scores, and write to the
-nethack logfile, your user must be in the 'games' group.
-
-Additional documentation is provided at /usr/doc/nethack-3.4.3 and via the
-nethack manpage.
-
diff --git a/games/nethack/doinst.sh b/games/nethack/doinst.sh
deleted file mode 100644
index 65fd352418..0000000000
--- a/games/nethack/doinst.sh
+++ /dev/null
@@ -1,4 +0,0 @@
-if [ -x /usr/bin/update-desktop-database ]; then
- /usr/bin/update-desktop-database usr/share/applications >/dev/null 2>&1
-fi
-
diff --git a/games/nethack/files/Makefile-doc.slack b/games/nethack/files/Makefile-doc.slack
deleted file mode 100644
index 03b6aabd56..0000000000
--- a/games/nethack/files/Makefile-doc.slack
+++ /dev/null
@@ -1,97 +0,0 @@
-# NetHack Makefile.
-# SCCS Id: @(#)Makefile.doc 3.4 1996/03/23
-
-# for Atari
-# SHELL=E:/GEMINI2/MUPFEL.TTP
-
-GUIDEBOOK = Guidebook # regular ASCII file
-#GUIDEBOOK = Guidebook.ps # PostScript file
-#GUIDEBOOK = Guidebook.dvi # TeX device-independent file
-
-# Some versions of col need -x to keep them from converting spaces to tabs;
-# some versions of col don't do the conversion by default and don't
-# recognize the option. Sigh.
-COLCMD = col -bx
-#COLCMD = col -b
-
-# The command to use to generate a PostScript file
-# PSCMD = ditroff | psdit
-PSCMD = groff
-
-# Use the "cat" GUIDECMD if nroff and/or tbl and/or col are not installed
-# Not appropriate for creating Guidebook.txt.
-# GUIDECMD = cat Guidebook.txt
-# The following works better with groff-1.18, eg on Linux
-# GUIDECMD = tbl tmac.n Guidebook.mn | nroff -c -Tascii | $(COLCMD)
-GUIDECMD = tbl tmac.n Guidebook.mn | nroff | $(COLCMD)
-
-# the basic guidebook
-Guidebook: Guidebook.mn
- $(GUIDECMD) > Guidebook
-
-# Fancier output for those with ditroff, psdit and a PostScript printer.
-Guidebook.ps: Guidebook.mn
- tbl tmac.n Guidebook.mn | $(PSCMD) > Guidebook.ps
-
-# Guidebook.tex is the same as Guidebook.mn but formatted with LaTeX.
-# - The invocation command for LaTeX may vary in different installations.
-# - To print Guidebook.dvi you need to use a suitable dvi-driver.
-Guidebook.dvi: Guidebook.tex
- latex Guidebook.tex
-
-
-GAME = nethack
-MANDIR = /usr/man/man6
-MANEXT = 6
-
-# manual installation for most BSD-style systems
-MANDIRCREATE = mkdir -p $(DESTDIR)/$(MANDIR)
-GAMEMANCREATE = cp nethack.6
-LEVMANCREATE = cp lev_comp.6
-DGNMANCREATE = cp dgn_comp.6
-RCVRMANCREATE = cp recover.6
-DLBMANCREATE = cp dlb.6
-# manual installation for most SYSV-style systems
-# GAMEMANCREATE = nroff -man nethack.6 >
-# LEVMANCREATE = nroff -man lev_comp.6 >
-# DGNMANCREATE = nroff -man dgn_comp.6 >
-# RCVRMANCREATE = nroff -man recover.6 >
-# DLBMANCREATE = nroff -man dlb.6 >
-
-manpages:
- -$(MANDIRCREATE)
- -$(GAMEMANCREATE) $(DESTDIR)/$(MANDIR)/$(GAME).$(MANEXT)
- -$(LEVMANCREATE) $(DESTDIR)/$(MANDIR)/lev_comp.$(MANEXT)
- -$(DGNMANCREATE) $(DESTDIR)/$(MANDIR)/dgn_comp.$(MANEXT)
- -$(RCVRMANCREATE) $(DESTDIR)/$(MANDIR)/recover.$(MANEXT)
- -$(DLBMANCREATE) $(DESTDIR)/$(MANDIR)/dlb.$(MANEXT)
-
-# manual creation for distribution
-DISTRIB = Guidebook.txt nethack.txt lev_comp.txt dgn_comp.txt recover.txt dlb.txt
-
-distrib: $(DISTRIB)
- @echo "Plain text documentation is up to date."
-
-Guidebook.txt : Guidebook.mn tmac.n
- $(GUIDECMD) > Guidebook.txt
-nethack.txt : nethack.6
- nroff -man nethack.6 | $(COLCMD) > nethack.txt
-lev_comp.txt : lev_comp.6
- nroff -man lev_comp.6 | $(COLCMD) > lev_comp.txt
-dgn_comp.txt : dgn_comp.6
- nroff -man dgn_comp.6 | $(COLCMD) > dgn_comp.txt
-recover.txt : recover.6
- nroff -man recover.6 | $(COLCMD) > recover.txt
-dlb.txt : dlb.6
- nroff -man dlb.6 | $(COLCMD) > dlb.txt
-
-
-clean:
- -rm -f Guidebook.aux Guidebook.log
-
-spotless: clean
- -rm -f Guidebook Guidebook.ps Guidebook.dvi
-
-maintainer-clean: spotless
- -rm -f $(DISTRIB)
-# -rm -f Makefile
diff --git a/games/nethack/files/Makefile.src.slack b/games/nethack/files/Makefile.src.slack
deleted file mode 100644
index 01a46575ee..0000000000
--- a/games/nethack/files/Makefile.src.slack
+++ /dev/null
@@ -1,816 +0,0 @@
-# NetHack Makefile.
-# SCCS Id: @(#)Makefile.src 3.4 2002/03/02
-
-# newer makes predefine $(MAKE) to 'make' and do smarter processing of
-# recursive make calls if $(MAKE) is used
-# these makes allow $(MAKE) to be overridden by the environment if someone
-# wants to (or has to) use something other than the standard make, so we do
-# not want to unconditionally set $(MAKE) here
-#
-# unfortunately, some older makes do not predefine $(MAKE); if you have one of
-# these, uncomment the following line
-# (you will know that you have one if you get complaints about being unable
-# to find 'makedefs')
-# MAKE = make
-
-# This makefile replaces the previous Makefile.unix, Makefile.xenix,
-# Makefile.3B2, Makefile.att, and Makefile.tos.
-# Set SYSTEM to one of:
-# 'Sysunix' -- generic UNIX
-# 'Sys3B2' -- AT&T 3B2, 3B5, etc.
-# 'Sysatt' -- AT&T UNIXPC, 7300, 3B1
-# 'SysV-AT' -- Microport 286 UNIX (put -DDUMB in CFLAGS)
-# 'Systos' -- Atari
-# 'SysBe' -- BeOS
-SYSTEM = Sysunix
-
-#
-# Make sure that your bourne shell is specified here, as you have to spawn
-# some of the commands (eg. depend) in bourne shell for them to work.
-#
-# For Systos users compiling on the ST, you'll either need a bourne shell
-# clone or you'll need to do make depend, etc. by hand. In either case,
-# the line below probably needs changing
-SHELL=/bin/sh
-# for Atari
-# SHELL=E:/GEMINI2/MUPFEL.TTP
-
-# Normally, the C compiler driver is used for linking:
-LINK=$(CC)
-
-# Pick the SYSSRC and SYSOBJ lines corresponding to your desired operating
-# system.
-#
-# for UNIX systems
-SYSSRC = ../sys/share/ioctl.c ../sys/share/unixtty.c ../sys/unix/unixmain.c \
- ../sys/unix/unixunix.c ../sys/unix/unixres.c
-SYSOBJ = ioctl.o unixmain.o unixtty.o unixunix.o unixres.o
-#
-# for Systos
-# SYSSRC = ../sys/atari/tos.c ../sys/share/pcmain.c ../sys/share/pcsys.c \
-# ../sys/share/pctty.c ../sys/share/pcunix.c
-# SYSOBJ = tos.o pcmain.o pcsys.o pctty.o pcunix.o
-#
-# for BeOS
-#SYSSRC = ../sys/be/bemain.c ../sys/share/unixtty.c ../sys/share/ioctl.c
-#SYSOBJ = bemain.o unixtty.o ioctl.o
-
-
-# if you are using gcc as your compiler:
-# uncomment the CC definition below if it's not in your environment
-# if you get setcgtty() warnings during execution, you are feeding gcc
-# a non-ANSI <sys/ioctl.h> -- either run fixincludes on it or use
-# -traditional in CFLAGS
-CC = gcc
-#
-# For Bull DPX/2 systems at B.O.S. 2.0 or higher use the following:
-#
-# CC = gcc -ansi -D_BULL_SOURCE -D_XOPEN_SOURCE -D_POSIX_SOURCE
-#
-# If you are using GCC 2.2.2 or higher on a DPX/2, just use:
-#
-# CC = gcc -ansi
-#
-# For HP/UX 10.20 with GCC:
-# CC = gcc -D_POSIX_SOURCE
-#
-# For cross-compiling, eg. with gcc on Linux (see also CXX further down):
-# CC = arm-linux-gcc
-#
-#
-# if you're debugging and want gcc to check as much as possible, use:
-# CC = gcc -W -Wimplicit -Wreturn-type -Wunused -Wformat -Wswitch -Wshadow -Wcast-qual -Wwrite-strings -DGCC_WARN
-
-# flags may have to be changed as required
-# flags for 286 Xenix:
-# CFLAGS = -Ml2t16 -O -LARGE -I../include
-# LFLAGS = -Ml -F 4000 -SEG 512
-
-# flags for 286 Microport SysV-AT
-# CFLAGS = -DDUMB -Ml -I../include
-# LFLAGS = -Ml
-
-# flags for Atari gcc (3.2.1)
-# CFLAGS = -O -I../include
-# LFLAGS = -s
-# flags for Atari gcc (3.3)
-# CFLAGS = -mshort -O2 -fomit-frame-pointer -I../include
-# LFLAGS = -mshort -s
-
-# flags for AIX 3.1 cc on IBM RS/6000 to define
-# a suitable subset of standard libraries
-# (note that there is more info regarding the "-qchars=signed"
-# switch in file Install.unx note 8)
-# CFLAGS = -D_NO_PROTO -D_XOPEN_SOURCE -O -I../include -qchars=signed
-#
-# Some of our subroutines are complex enough that this is required for full
-# optimization under AIX 3.2 (I don't know about 3.1).
-#
-# CFLAGS = -D_NO_PROTO -D_XOPEN_SOURCE -D_ALL_SOURCE -O -I../include -qchars=signed -qmaxmem=5000
-
-# flags for A/UX 2.01 using native cc or c89
-# gcc predefines AUX so that's not needed there
-# Remember to use -lcurses for WINLIB below !
-# CFLAGS = -ZS -D_POSIX_SOURCE -O -I../include -DAUX
-
-# flags for IRIX 4.0.x using native cc
-# The include files are __STDC__, but have bugs involving const
-# CFLAGS = -O -I../include -D__STDC__ -Dconst= -woff 100,293
-# LFLAGS = -s
-
-# flags for BSD/OS 2.0
-# CFLAGS = -O -I../include -I/usr/X11/include
-# LFLAGS = -L/usr/X11/lib
-
-# flags for Linux
-# compile normally
-# CFLAGS = -O2 -fomit-frame-pointer -I../include
-LFLAGS = -L/usr/lib
-# OR compile backwards compatible a.out format
-# CFLAGS = -O2 -b i486-linuxaout -fomit-frame-pointer -I../include
-# LFLAGS = -b i486-linuxaout -L/usr/X11R6/lib
-
-# flags for BeOS
-# on a Mac/BeBox:
-#CC = mwcc
-#CFLAGS = -r -I../include
-#LINK = mwld
-#LFLAGS = -map nethack.xMAP
-# on Intel:
-#CFLAGS = -O -I../include
-#LINK = gcc
-#LFLAGS = -Xlinker -soname=_APP_
-
-# Only used for the Gnome interface.
-# When including the Gnome interface, you need to include gnome specific
-# directories. The ones given below is the usual spot for linux systems.
-# The paths are for glibconfig.h and gnomesupport.h respectively.
-#
-GNOMEINC=-I/usr/lib/glib/include -I/usr/lib/gnome-libs/include -I../win/gnome
-
-# flags for debugging:
-# CFLAGS = -g -I../include
-
-CFLAGS = -O -I../include
-LFLAGS =
-
-# The Qt and Be window systems are written in C++, while the rest of
-# NetHack is standard C. If using Qt, uncomment the LINK line here to get
-# the C++ libraries linked in.
-CXXFLAGS = $(CFLAGS) -I. -I$(QTDIR)/include
-CXX=g++
-#LINK=g++
-# For cross-compiling, eg. with gcc on Linux (see also CC further up):
-#CXX=arm-linux-g++
-#LINK=arm-linux-gcc
-
-# Set the WINSRC, WINOBJ, and WINLIB lines to correspond to your desired
-# combination of windowing systems. Also set windowing systems in config.h.
-# Note that if you are including multiple tiled window systems, you don't
-# want two copies of tile.o, so comment out all but the first.
-#
-# files for a straight tty port using no native windowing system
-WINTTYSRC = ../win/tty/getline.c ../win/tty/termcap.c ../win/tty/topl.c \
- ../win/tty/wintty.c
-WINTTYOBJ = getline.o termcap.o topl.o wintty.o
-#
-# files for an X11 port
-# (tile.c is a generated source file)
-WINX11SRC = ../win/X11/Window.c ../win/X11/dialogs.c ../win/X11/winX.c \
- ../win/X11/winmap.c ../win/X11/winmenu.c ../win/X11/winmesg.c \
- ../win/X11/winmisc.c ../win/X11/winstat.c ../win/X11/wintext.c \
- ../win/X11/winval.c tile.c
-WINX11OBJ = Window.o dialogs.o winX.o winmap.o winmenu.o winmesg.o \
- winmisc.o winstat.o wintext.o winval.o tile.o
-#
-# Files for a Qt port
-#
-WINQTSRC = ../win/Qt/qt_win.cpp ../win/Qt/qt_clust.cpp ../win/Qt/qttableview.cpp
-# WINQTOBJ = qt_win.o qt_clust.o qttableview.o tile.o
-WINQTOBJ = qt_win.o qt_clust.o qttableview.o
-#
-# Files for a Gnome port
-#
-WINGNOMESRC = ../win/gnome/gnaskstr.c ../win/gnome/gnbind.c \
- ../win/gnome/gnglyph.c ../win/gnome/gnmain.c ../win/gnome/gnmap.c \
- ../win/gnome/gnmenu.c ../win/gnome/gnmesg.c ../win/gnome/gnopts.c \
- ../win/gnome/gnplayer.c ../win/gnome/gnsignal.c \
- ../win/gnome/gnstatus.c ../win/gnome/gntext.c ../win/gnome/gnyesno.c \
- ../win/gnome/gnworn.c
-WINGNOMEOBJ = gnaskstr.o gnbind.o gnglyph.o gnmain.o gnmap.o gnmenu.o \
- gnmesg.o gnopts.o gnplayer.o gnsignal.o gnstatus.o gntext.o \
- gnyesno.o gnworn.o tile.o
-#
-# Files for a Gem port
-WINGEMSRC = ../win/gem/wingem.c ../win/gem/wingem1.c ../win/gem/load_img.c \
- ../win/gem/gr_rect.c tile.c
-WINGEMOBJ = wingem.o wingem1.o load_img.o gr_rect.o tile.o
-#
-# Files for a BeOS InterfaceKit port -- not ready for prime time
-WINBESRC =
-WINBEOBJ =
-#WINBESRC = ../win/BeOS/winbe.cpp ../win/BeOS/NHWindow.cpp \
-# ../win/BeOS/NHMenuWindow.cpp ../win/BeOS/NHMapWindow.cpp tile.c
-#WINBEOBJ = winbe.o NHWindow.o NHMenuWindow.o NHMapWindow.o tile.o
-
-#
-#
-WINSRC = $(WINTTYSRC) $(WINX11SRC) $(WINQTSRC) $(WINKDESRC)
-WINOBJ = $(WINTTYOBJ) $(WINX11OBJ) $(WINQTOBJ) $(WINKDEOBJ)
-
-# on some systems the termcap library is in -ltermcap or -lcurses
-# on 386 Xenix, the -ltermlib tputs() seems not to work; use -lcurses instead
-# Sysatt uses shared library in lieu of this option
-# Systos needs -lcurses16 if you use -mshort
-# AIX 3.1 on RS/6000 likes -lcurses if TERMINFO defined in unixconf.h
-# and -ltermcap otherwise
-# Linux uses -lncurses (newer) or -ltermcap (older)
-# Be uses -ltermcap
-#
-# libraries for tty ports
-# WINTTYLIB = -ltermcap
-# WINTTYLIB = -lcurses
-# WINTTYLIB = -lcurses16
-WINTTYLIB = -lncurses
-# WINTTYLIB = -ltermlib
-#
-# libraries for X11
-# If USE_XPM is defined in config.h, you will also need -lXpm here.
-# WINX11LIB = -lXaw -lXmu -lXext -lXt -lX11
-# WINX11LIB = -lXaw -lXmu -lXt -lX11
-# WINX11LIB = -lXaw -lXmu -lXext -lXt -lXpm -lX11 -lm
-# WINX11LIB = -lXaw -lXmu -lXpm -lXext -lXt -lX11 -lSM -lICE -lm # BSD/OS 2.0
-WINX11LIB = -lXaw -lXmu -lXext -lXt -lXpm -lX11
-#
-# libraries for Qt
-WINQTLIB = -L$(QTDIR)/lib -lqt-mt
-#
-# libraries for KDE (with Qt)
-WINKDELIB = -lkdecore -lkdeui -lXext
-#
-# libraries for Gnome
-WINGNOMELIB = -lgnomeui -lgnome -lart_lgpl -lgtk -lgdk -lpopt
-#
-# libraries for Gem port
-WINGEMLIB = -le_gem -lgem
-#
-# libraries for BeOS
-WINBELIB = -lbe
-
-WINLIB = $(WINTTYLIB) $(WINX11LIB) $(WINQTLIB) $(WINKDELIB)
-
-# any other strange libraries your system needs (for Sysunix only -- the more
-# specialized targets should already be right)
-#
-# on HP-UX 8.x, the malloc(3x) routines in libmalloc.a seem to align things
-# better than the malloc(3) ones in libc.a
-# LIBS = -lmalloc
-#
-# DPX/2's also use the malloc(3x) routines. In addition, if you are building
-# for X11, you must include libinet.a.
-# LIBS = -lmalloc -linet
-#
-# Linux NetHack uses some bsd style ioctl functions, thus it is necessary to
-# use the bsd libs. (Only if still compiling as BSD in unixconf.h; recent
-# versions compile fine using SYSV without this.)
-# LIBS = -lbsd
-#
-# for CYGWIN32 aka cygwin 1.1.1
-# LIBS = -lcygwin
-#
-# Solaris 2.x seems to work with the following
-# LIBS = -lsocket -lnsl
-#
-# IRIX 4.0.x needs -lsun if NIS (YP) is being used for passwd file lookup
-# LIBS = -lsun
-#
-LIBS =
-
-# make NetHack
-GAME = nethack
-# GAME = nethack.prg
-
-# if you defined RANDOM in unixconf.h/tosconf.h since your system did not come
-# with a reasonable random number generator
-# RANDOBJ = random.o
-RANDOBJ =
-
-
-# used by `make depend' to reconstruct this Makefile; you shouldn't need this
-AWK = gawk
-
-# ----------------------------------------
-#
-# Nothing below this line should have to be changed.
-#
-# Other things that have to be reconfigured are in config.h,
-# {unixconf.h, pcconf.h, tosconf.h}, and possibly system.h
-
-MAKEDEFS = ../util/makedefs
-
-# timestamp files to reduce `make' overhead and shorten .o dependency lists
-CONFIG_H = ../src/config.h-t
-HACK_H = ../src/hack.h-t
-
-# all .c that are part of the main NetHack program and are not operating- or
-# windowing-system specific
-HACKCSRC = allmain.c alloc.c apply.c artifact.c attrib.c ball.c bones.c \
- botl.c cmd.c dbridge.c decl.c detect.c dig.c display.c dlb.c do.c \
- do_name.c do_wear.c dog.c dogmove.c dokick.c dothrow.c drawing.c \
- dungeon.c eat.c end.c engrave.c exper.c explode.c extralev.c \
- files.c fountain.c hack.c hacklib.c invent.c light.c lock.c \
- mail.c makemon.c mapglyph.c mcastu.c mhitm.c mhitu.c minion.c \
- mklev.c mkmap.c \
- mkmaze.c mkobj.c mkroom.c mon.c mondata.c monmove.c monst.c \
- mplayer.c mthrowu.c muse.c music.c o_init.c objects.c objnam.c \
- options.c pager.c pickup.c pline.c polyself.c potion.c pray.c \
- priest.c quest.c questpgr.c read.c rect.c region.c restore.c rip.c \
- rnd.c role.c rumors.c save.c shk.c shknam.c sit.c sounds.c sp_lev.c \
- spell.c steal.c steed.c teleport.c timeout.c topten.c track.c trap.c \
- u_init.c uhitm.c vault.c version.c vision.c weapon.c were.c wield.c \
- windows.c wizard.c worm.c worn.c write.c zap.c
-
-# all operating-system-dependent .c (for dependencies and such)
-SYSCSRC = ../sys/atari/tos.c ../sys/share/pcmain.c ../sys/share/pcsys.c \
- ../sys/share/pctty.c ../sys/share/pcunix.c ../sys/share/random.c \
- ../sys/share/ioctl.c ../sys/share/unixtty.c ../sys/unix/unixmain.c \
- ../sys/unix/unixunix.c ../sys/unix/unixres.c ../sys/be/bemain.c
-
-# generated source files (tile.c is handled separately via WINxxxSRC)
-GENCSRC = monstr.c vis_tab.c #tile.c
-
-# all windowing-system-dependent .c (for dependencies and such)
-WINCSRC = $(WINTTYSRC) $(WINX11SRC) $(WINGNOMESRC) $(WINGEMSRC)
-# all windowing-system-dependent .cpp (for dependencies and such)
-WINCXXSRC = $(WINQTSRC) $(WINBESRC)
-
-# .c files for this version (for date.h)
-VERSOURCES = $(HACKCSRC) $(SYSSRC) $(WINSRC) $(GENCSRC)
-
-# .c files for all versions using this Makefile (for lint and tags)
-CSOURCES = $(HACKCSRC) $(SYSSRC) $(WINCSRC) $(GENCSRC)
-
-
-# all .h files except date.h, onames.h, pm.h, and vis_tab.h which would
-# cause dependency loops if run through "make depend"
-# and dgn_comp.h, dgn_file.h, lev_comp.h, special level & dungeon files.
-#
-HACKINCL = align.h amiconf.h artifact.h artilist.h attrib.h beconf.h color.h \
- config.h config1.h coord.h decl.h def_os2.h display.h dlb.h dungeon.h \
- edog.h emin.h engrave.h epri.h eshk.h extern.h flag.h func_tab.h \
- global.h hack.h lev.h macconf.h mfndpos.h micro.h mkroom.h \
- monattk.h mondata.h monflag.h monst.h monsym.h obj.h objclass.h \
- os2conf.h patchlevel.h pcconf.h permonst.h prop.h rect.h region.h rm.h \
- sp_lev.h spell.h system.h tcap.h timeout.h tosconf.h tradstdc.h \
- trampoli.h trap.h unixconf.h vault.h vision.h vmsconf.h wintty.h \
- winX.h winprocs.h wintype.h you.h youprop.h
-
-HSOURCES = $(HACKINCL) date.h onames.h pm.h vis_tab.h\
- lev_comp.h dgn_comp.h dgn_file.h
-
-# the following .o's _must_ be made before any others (for makedefs)
-FIRSTOBJ = monst.o objects.o
-
-HOBJ = $(FIRSTOBJ) allmain.o alloc.o apply.o artifact.o attrib.o ball.o \
- bones.o botl.o cmd.o dbridge.o decl.o detect.o dig.o display.o dlb.o \
- do.o do_name.o do_wear.o dog.o dogmove.o dokick.o dothrow.o \
- drawing.o dungeon.o eat.o end.o engrave.o exper.o explode.o \
- extralev.o files.o fountain.o hack.o hacklib.o invent.o light.o \
- lock.o mail.o makemon.o mapglyph.o mcastu.o mhitm.o mhitu.o \
- minion.o mklev.o mkmap.o \
- mkmaze.o mkobj.o mkroom.o mon.o mondata.o monmove.o monstr.o \
- mplayer.o mthrowu.o muse.o music.o o_init.o objnam.o options.o \
- pager.o pickup.o pline.o polyself.o potion.o pray.o priest.o \
- quest.o questpgr.o read.o rect.o region.o restore.o rip.o rnd.o \
- role.o rumors.o save.o shk.o shknam.o sit.o sounds.o sp_lev.o spell.o \
- steal.o steed.o teleport.o timeout.o topten.o track.o trap.o u_init.o \
- uhitm.o vault.o vision.o vis_tab.o weapon.o were.o wield.o windows.o \
- wizard.o worm.o worn.o write.o zap.o \
- $(RANDOBJ) $(SYSOBJ) $(WINOBJ) version.o
-# the .o files from the HACKCSRC, SYSSRC, and WINSRC lists
-
-$(GAME): $(SYSTEM)
- @echo "$(GAME) is up to date."
-
-Sysunix: $(HOBJ) Makefile
- @echo "Loading ..."
- $(LINK) $(LFLAGS) -o $(GAME) $(HOBJ) $(WINLIB) $(LIBS)
- @touch Sysunix
-
-Sys3B2: $(HOBJ) Makefile
- @echo "Loading ..."
- @$(LINK) $(LFLAGS) -o $(GAME) $(HOBJ) $(WINLIB) -lmalloc
- @touch Sys3B2
-
-Sysatt: $(HOBJ) Makefile
- @echo "Loading ..."
- @$(LD) $(LFLAGS) /lib/crt0s.o /lib/shlib.ifile -o $(GAME) $(HOBJ)
- @touch Sysatt
-
-Systos: $(HOBJ) Makefile
- @echo "Loading ..."
- @$(LINK) $(LFLAGS) -o $(GAME) $(HOBJ) $(WINLIB)
- @touch Systos
-
-SysV-AT: DUMB.Setup $(HOBJ) Makefile
- @echo "Loading ..."
- @$(LINK) $(LFLAGS) -o $(GAME) $(HOBJ) $(WINLIB)
- @touch SysV-AT
-
-SysBe: $(HOBJ) Makefile
- @echo "Loading ..."
- @$(LINK) $(LFLAGS) -o $(GAME) $(HOBJ) $(WINLIB) $(LIBS)
- @xres -o $(GAME) ../win/BeOS/nethack.rsrc
- @mimeset -f $(GAME)
- @touch SysBe
-
-DUMB.Setup: ../include/extern.h
- cp ../include/extern.h ../include/extern.h.BAK
- cat ../include/extern.h | \
- sed -e '/^E\ int\ /!b' \
- -e '/[^;/ ]$$/N' \
- -e '/[(][*]occupation[)]/b' \
- -e '/[(][*]afternmv[)]/b' \
- -e '/float_down/b' \
- -e '/done1/b' \
- -e '/identify/b' \
- -e '/Hear_again/b' \
- -e '/hangup/b' \
- -e 's/^\(.*\)$$/\/\* \1 \/\*\*\//' | \
- sed -e '/^E\ void\ /!b' \
- -e '/[^;/ ]$$/N' \
- -e 's/^\(.*\)$$/\/\* \1 \/\*\*\//' \
- >../include/extern.DUMB
- cp ../include/extern.DUMB ../include/extern.h
- @touch DUMB.Setup
-
-all: $(GAME)
-
-
-# dependencies for makedefs and its outputs, which the util
-# Makefile is responsible for keeping up to date
-#
-
-# special rules, to force update of makedefs, real dependencies should be
-# below in the 'make depend' output.
-monst.o:
- $(CC) $(CFLAGS) -c monst.c
- @rm -f $(MAKEDEFS)
-
-objects.o:
- $(CC) $(CFLAGS) -c objects.c
- @rm -f $(MAKEDEFS)
-
-# Qt windowport meta-object-compiler output
-qt_kde0.moc: ../include/qt_kde0.h
- $(QTDIR)/bin/moc -o qt_kde0.moc ../include/qt_kde0.h
-
-qt_win.moc: ../include/qt_win.h
- $(QTDIR)/bin/moc -o qt_win.moc ../include/qt_win.h
-
-qttableview.moc: ../include/qttableview.h
- $(QTDIR)/bin/moc -o qttableview.moc ../include/qttableview.h
-
-$(MAKEDEFS): ../util/makedefs.c $(CONFIG_H) ../include/permonst.h \
- ../include/objclass.h ../include/monsym.h \
- ../include/artilist.h ../include/dungeon.h ../include/obj.h \
- ../include/monst.h ../include/you.h ../include/flag.h \
- ../include/dlb.h ../include/patchlevel.h ../include/qtext.h
- @( cd ../util ; $(MAKE) makedefs)
-
-../include/onames.h: $(MAKEDEFS)
- @( cd ../util ; $(MAKE) ../include/onames.h )
-../include/pm.h: $(MAKEDEFS)
- @( cd ../util ; $(MAKE) ../include/pm.h )
-monstr.c: $(MAKEDEFS)
- @( cd ../util ; $(MAKE) ../src/monstr.c )
-../include/vis_tab.h: $(MAKEDEFS)
- @( cd ../util ; $(MAKE) ../include/vis_tab.h )
-# makedefs -z makes both vis_tab.h and vis_tab.c, but writes the .h first
-vis_tab.c: ../include/vis_tab.h
-tile.c: ../win/share/tilemap.c $(HACK_H)
- @( cd ../util ; $(MAKE) ../src/tile.c )
-
-../win/gnome/gn_rip.h: ../win/X11/rip.xpm
- cp ../win/X11/rip.xpm ../win/gnome/gn_rip.h
-
-# date.h should be remade any time any of the source or include code
-# is modified. Unfortunately, this would make the contents of this
-# file far more complex. Since "hack.h" depends on most of the include
-# files, we kludge around this by making date.h dependent on hack.h,
-# even though it doesn't include this file.
-#
-# hack.h depends on makedefs' output, so we know makedefs will be
-# up to date before being executed
-../include/date.h: $(VERSOURCES) $(HACK_H)
- ../util/makedefs -v
-
-
-lint:
-# lint cannot have -p here because (i) capitals are meaningful:
-# [Ww]izard, (ii) identifiers may coincide in the first six places:
-# doweararm() versus dowearring().
-# _flsbuf comes from <stdio.h>, a bug in the system libraries.
- @echo lint -axbh -DLINT ...
- @lint -axbh -I../include -DLINT $(CSOURCES) | sed '/_flsbuf/d'
-
-
-tags: $(CSOURCES)
- @echo ctags -tw ...
- @ctags -tw $(CSOURCES)
- @( cd ../include ; ctags -tw $(HSOURCES) )
- @( cd ../util ; $(MAKE) tags )
-
-clean:
- -rm -f *.o $(HACK_H) $(CONFIG_H)
-
-spotless: clean
- -rm -f a.out core $(GAME) Sys*
- -rm -f ../include/date.h ../include/onames.h ../include/pm.h
- -rm -f monstr.c ../include/vis_tab.h vis_tab.c tile.c *.moc
- -rm -f ../win/gnome/gn_rip.h
-
-
-depend: ../sys/unix/depend.awk \
- $(SYSCSRC) $(WINCSRC) $(WINCXXSRC) $(GENCSRC) $(HACKCSRC)
- $(AWK) -f ../sys/unix/depend.awk ../include/*.h \
- $(SYSCSRC) $(WINCSRC) $(WINCXXSRC) $(GENCSRC) $(HACKCSRC) >makedep
- @echo '/^# DO NOT DELETE THIS LINE OR CHANGE ANYTHING BEYOND IT/+2,$$d' >eddep
- @echo '$$r makedep' >>eddep
- @echo 'w' >>eddep
- @cp Makefile Makefile.bak
- ed - Makefile < eddep
- @rm -f eddep makedep
- @echo '# DEPENDENCIES MUST END AT END OF FILE' >> Makefile
- @echo '# IF YOU PUT STUFF HERE IT WILL GO AWAY' >> Makefile
- @echo '# see make depend above' >> Makefile
- - diff Makefile.bak Makefile
- @rm -f Makefile.bak
-
-# DO NOT DELETE THIS LINE OR CHANGE ANYTHING BEYOND IT
-
-# config.h timestamp
-$(CONFIG_H): ../include/config.h ../include/config1.h ../include/tradstdc.h \
- ../include/global.h ../include/coord.h ../include/vmsconf.h \
- ../include/system.h ../include/unixconf.h ../include/os2conf.h \
- ../include/micro.h ../include/pcconf.h ../include/tosconf.h \
- ../include/amiconf.h ../include/macconf.h ../include/beconf.h \
- ../include/wceconf.h ../include/ntconf.h ../include/nhlan.h
- touch $(CONFIG_H)
-# hack.h timestamp
-$(HACK_H): ../include/hack.h $(CONFIG_H) ../include/align.h \
- ../include/dungeon.h ../include/monsym.h ../include/mkroom.h \
- ../include/objclass.h ../include/youprop.h ../include/prop.h \
- ../include/permonst.h ../include/monattk.h \
- ../include/monflag.h ../include/mondata.h ../include/pm.h \
- ../include/wintype.h ../include/decl.h ../include/quest.h \
- ../include/spell.h ../include/color.h ../include/obj.h \
- ../include/you.h ../include/attrib.h ../include/monst.h \
- ../include/skills.h ../include/onames.h ../include/timeout.h \
- ../include/trap.h ../include/flag.h ../include/rm.h \
- ../include/vision.h ../include/display.h ../include/engrave.h \
- ../include/rect.h ../include/region.h ../include/winprocs.h \
- ../include/wintty.h ../include/trampoli.h
- touch $(HACK_H)
-#
-tos.o: ../sys/atari/tos.c $(HACK_H) ../include/tcap.h
- $(CC) $(CFLAGS) -c ../sys/atari/tos.c
-pcmain.o: ../sys/share/pcmain.c $(HACK_H) ../include/dlb.h \
- #../include/win32api.h
- $(CC) $(CFLAGS) -c ../sys/share/pcmain.c
-pcsys.o: ../sys/share/pcsys.c $(HACK_H)
- $(CC) $(CFLAGS) -c ../sys/share/pcsys.c
-pctty.o: ../sys/share/pctty.c $(HACK_H)
- $(CC) $(CFLAGS) -c ../sys/share/pctty.c
-pcunix.o: ../sys/share/pcunix.c $(HACK_H)
- $(CC) $(CFLAGS) -c ../sys/share/pcunix.c
-random.o: ../sys/share/random.c $(HACK_H)
- $(CC) $(CFLAGS) -c ../sys/share/random.c
-ioctl.o: ../sys/share/ioctl.c $(HACK_H) ../include/tcap.h
- $(CC) $(CFLAGS) -c ../sys/share/ioctl.c
-unixtty.o: ../sys/share/unixtty.c $(HACK_H)
- $(CC) $(CFLAGS) -c ../sys/share/unixtty.c
-unixmain.o: ../sys/unix/unixmain.c $(HACK_H) ../include/dlb.h
- $(CC) $(CFLAGS) -c ../sys/unix/unixmain.c
-unixunix.o: ../sys/unix/unixunix.c $(HACK_H)
- $(CC) $(CFLAGS) -c ../sys/unix/unixunix.c
-unixres.o: ../sys/unix/unixres.c $(CONFIG_H)
- $(CC) $(CFLAGS) -c ../sys/unix/unixres.c
-bemain.o: ../sys/be/bemain.c $(HACK_H) ../include/dlb.h
- $(CC) $(CFLAGS) -c ../sys/be/bemain.c
-getline.o: ../win/tty/getline.c $(HACK_H) ../include/func_tab.h
- $(CC) $(CFLAGS) -c ../win/tty/getline.c
-termcap.o: ../win/tty/termcap.c $(HACK_H) ../include/tcap.h
- $(CC) $(CFLAGS) -c ../win/tty/termcap.c
-topl.o: ../win/tty/topl.c $(HACK_H) ../include/tcap.h
- $(CC) $(CFLAGS) -c ../win/tty/topl.c
-wintty.o: ../win/tty/wintty.c $(HACK_H) ../include/dlb.h \
- ../include/patchlevel.h ../include/tcap.h
- $(CC) $(CFLAGS) -c ../win/tty/wintty.c
-Window.o: ../win/X11/Window.c ../include/xwindowp.h ../include/xwindow.h \
- $(CONFIG_H)
- $(CC) $(CFLAGS) -c ../win/X11/Window.c
-dialogs.o: ../win/X11/dialogs.c $(CONFIG_H)
- $(CC) $(CFLAGS) -c ../win/X11/dialogs.c
-winX.o: ../win/X11/winX.c $(HACK_H) ../include/winX.h ../include/dlb.h \
- ../include/patchlevel.h ../win/X11/nh72icon \
- ../win/X11/nh56icon ../win/X11/nh32icon
- $(CC) $(CFLAGS) -c ../win/X11/winX.c
-winmap.o: ../win/X11/winmap.c ../include/xwindow.h $(HACK_H) ../include/dlb.h \
- ../include/winX.h ../include/tile2x11.h
- $(CC) $(CFLAGS) -c ../win/X11/winmap.c
-winmenu.o: ../win/X11/winmenu.c $(HACK_H) ../include/winX.h
- $(CC) $(CFLAGS) -c ../win/X11/winmenu.c
-winmesg.o: ../win/X11/winmesg.c ../include/xwindow.h $(HACK_H) ../include/winX.h
- $(CC) $(CFLAGS) -c ../win/X11/winmesg.c
-winmisc.o: ../win/X11/winmisc.c $(HACK_H) ../include/func_tab.h \
- ../include/winX.h
- $(CC) $(CFLAGS) -c ../win/X11/winmisc.c
-winstat.o: ../win/X11/winstat.c $(HACK_H) ../include/winX.h
- $(CC) $(CFLAGS) -c ../win/X11/winstat.c
-wintext.o: ../win/X11/wintext.c $(HACK_H) ../include/winX.h ../include/xwindow.h
- $(CC) $(CFLAGS) -c ../win/X11/wintext.c
-winval.o: ../win/X11/winval.c $(HACK_H) ../include/winX.h
- $(CC) $(CFLAGS) -c ../win/X11/winval.c
-tile.o: tile.c $(HACK_H)
-gnaskstr.o: ../win/gnome/gnaskstr.c ../win/gnome/gnaskstr.h \
- ../win/gnome/gnmain.h
- $(CC) $(CFLAGS) $(GNOMEINC) -c ../win/gnome/gnaskstr.c
-gnbind.o: ../win/gnome/gnbind.c ../win/gnome/gnbind.h ../win/gnome/gnmain.h \
- ../win/gnome/gnmenu.h ../win/gnome/gnaskstr.h \
- ../win/gnome/gnyesno.h
- $(CC) $(CFLAGS) $(GNOMEINC) -c ../win/gnome/gnbind.c
-gnglyph.o: ../win/gnome/gnglyph.c ../win/gnome/gnglyph.h ../include/tile2x11.h
- $(CC) $(CFLAGS) $(GNOMEINC) -c ../win/gnome/gnglyph.c
-gnmain.o: ../win/gnome/gnmain.c ../win/gnome/gnmain.h ../win/gnome/gnsignal.h \
- ../win/gnome/gnbind.h ../win/gnome/gnopts.h $(HACK_H) \
- ../include/date.h
- $(CC) $(CFLAGS) $(GNOMEINC) -c ../win/gnome/gnmain.c
-gnmap.o: ../win/gnome/gnmap.c ../win/gnome/gnmap.h ../win/gnome/gnglyph.h \
- ../win/gnome/gnsignal.h $(HACK_H)
- $(CC) $(CFLAGS) $(GNOMEINC) -c ../win/gnome/gnmap.c
-gnmenu.o: ../win/gnome/gnmenu.c ../win/gnome/gnmenu.h ../win/gnome/gnmain.h \
- ../win/gnome/gnbind.h ../include/func_tab.h
- $(CC) $(CFLAGS) $(GNOMEINC) -c ../win/gnome/gnmenu.c
-gnmesg.o: ../win/gnome/gnmesg.c ../win/gnome/gnmesg.h ../win/gnome/gnsignal.h
- $(CC) $(CFLAGS) $(GNOMEINC) -c ../win/gnome/gnmesg.c
-gnopts.o: ../win/gnome/gnopts.c ../win/gnome/gnopts.h ../win/gnome/gnglyph.h \
- ../win/gnome/gnmain.h ../win/gnome/gnmap.h $(HACK_H)
- $(CC) $(CFLAGS) $(GNOMEINC) -c ../win/gnome/gnopts.c
-gnplayer.o: ../win/gnome/gnplayer.c ../win/gnome/gnplayer.h \
- ../win/gnome/gnmain.h $(HACK_H)
- $(CC) $(CFLAGS) $(GNOMEINC) -c ../win/gnome/gnplayer.c
-gnsignal.o: ../win/gnome/gnsignal.c ../win/gnome/gnsignal.h \
- ../win/gnome/gnmain.h
- $(CC) $(CFLAGS) $(GNOMEINC) -c ../win/gnome/gnsignal.c
-gnstatus.o: ../win/gnome/gnstatus.c ../win/gnome/gnstatus.h \
- ../win/gnome/gnsignal.h ../win/gnome/gn_xpms.h \
- ../win/gnome/gnomeprv.h
- $(CC) $(CFLAGS) $(GNOMEINC) -c ../win/gnome/gnstatus.c
-gntext.o: ../win/gnome/gntext.c ../win/gnome/gntext.h ../win/gnome/gnmain.h \
- ../win/gnome/gn_rip.h
- $(CC) $(CFLAGS) $(GNOMEINC) -c ../win/gnome/gntext.c
-gnyesno.o: ../win/gnome/gnyesno.c ../win/gnome/gnbind.h ../win/gnome/gnyesno.h
- $(CC) $(CFLAGS) $(GNOMEINC) -c ../win/gnome/gnyesno.c
-gnworn.o: ../win/gnome/gnworn.c ../win/gnome/gnworn.h ../win/gnome/gnglyph.h \
- ../win/gnome/gnsignal.h ../win/gnome/gnomeprv.h
- $(CC) $(CFLAGS) $(GNOMEINC) -c ../win/gnome/gnworn.c
-wingem.o: ../win/gem/wingem.c $(HACK_H) ../include/func_tab.h ../include/dlb.h \
- ../include/patchlevel.h ../include/wingem.h
- $(CC) $(CFLAGS) -c ../win/gem/wingem.c
-wingem1.o: ../win/gem/wingem1.c ../include/gem_rsc.h ../include/load_img.h \
- ../include/gr_rect.h ../include/wintype.h ../include/wingem.h
- $(CC) $(CFLAGS) -c ../win/gem/wingem1.c
-load_img.o: ../win/gem/load_img.c ../include/load_img.h
- $(CC) $(CFLAGS) -c ../win/gem/load_img.c
-gr_rect.o: ../win/gem/gr_rect.c ../include/gr_rect.h
- $(CC) $(CFLAGS) -c ../win/gem/gr_rect.c
-tile.o: tile.c $(HACK_H)
-qt_win.o: ../win/Qt/qt_win.cpp $(HACK_H) ../include/func_tab.h \
- ../include/dlb.h ../include/patchlevel.h ../include/tile2x11.h \
- ../include/qt_win.h ../include/qt_clust.h ../include/qt_kde0.h \
- ../include/qt_xpms.h qt_win.moc qt_kde0.moc qttableview.moc
- $(CXX) $(CXXFLAGS) -c ../win/Qt/qt_win.cpp
-qt_clust.o: ../win/Qt/qt_clust.cpp ../include/qt_clust.h
- $(CXX) $(CXXFLAGS) -c ../win/Qt/qt_clust.cpp
-qttableview.o: ../win/Qt/qttableview.cpp ../include/qttableview.h
- $(CXX) $(CXXFLAGS) -c ../win/Qt/qttableview.cpp
-monstr.o: monstr.c $(CONFIG_H)
-vis_tab.o: vis_tab.c $(CONFIG_H) ../include/vis_tab.h
-allmain.o: allmain.c $(HACK_H)
-alloc.o: alloc.c $(CONFIG_H)
-apply.o: apply.c $(HACK_H) ../include/edog.h
-artifact.o: artifact.c $(HACK_H) ../include/artifact.h ../include/artilist.h
-attrib.o: attrib.c $(HACK_H)
-ball.o: ball.c $(HACK_H)
-bones.o: bones.c $(HACK_H) ../include/lev.h
-botl.o: botl.c $(HACK_H)
-cmd.o: cmd.c $(HACK_H) ../include/func_tab.h
-dbridge.o: dbridge.c $(HACK_H)
-decl.o: decl.c $(HACK_H)
-detect.o: detect.c $(HACK_H) ../include/artifact.h
-dig.o: dig.c $(HACK_H) ../include/edog.h
-display.o: display.c $(HACK_H)
-dlb.o: dlb.c $(CONFIG_H) ../include/dlb.h
-do.o: do.c $(HACK_H) ../include/lev.h
-do_name.o: do_name.c $(HACK_H)
-do_wear.o: do_wear.c $(HACK_H)
-dog.o: dog.c $(HACK_H) ../include/edog.h
-dogmove.o: dogmove.c $(HACK_H) ../include/mfndpos.h ../include/edog.h
-dokick.o: dokick.c $(HACK_H) ../include/eshk.h
-dothrow.o: dothrow.c $(HACK_H) ../include/edog.h
-drawing.o: drawing.c $(HACK_H) ../include/tcap.h
-dungeon.o: dungeon.c $(HACK_H) ../include/dgn_file.h ../include/dlb.h
-eat.o: eat.c $(HACK_H)
-end.o: end.c $(HACK_H) ../include/eshk.h ../include/dlb.h
-engrave.o: engrave.c $(HACK_H) ../include/lev.h
-exper.o: exper.c $(HACK_H)
-explode.o: explode.c $(HACK_H)
-extralev.o: extralev.c $(HACK_H)
-files.o: files.c $(HACK_H) ../include/dlb.h
-fountain.o: fountain.c $(HACK_H)
-hack.o: hack.c $(HACK_H)
-hacklib.o: hacklib.c $(HACK_H)
-invent.o: invent.c $(HACK_H)
-light.o: light.c $(HACK_H) ../include/lev.h
-lock.o: lock.c $(HACK_H)
-mail.o: mail.c $(HACK_H) ../include/mail.h
-makemon.o: makemon.c $(HACK_H) ../include/epri.h ../include/emin.h \
- ../include/edog.h
-mapglyph.o: mapglyph.c $(HACK_H)
-mcastu.o: mcastu.c $(HACK_H)
-mhitm.o: mhitm.c $(HACK_H) ../include/artifact.h ../include/edog.h
-mhitu.o: mhitu.c $(HACK_H) ../include/artifact.h ../include/edog.h
-minion.o: minion.c $(HACK_H) ../include/emin.h ../include/epri.h
-mklev.o: mklev.c $(HACK_H)
-mkmap.o: mkmap.c $(HACK_H) ../include/sp_lev.h
-mkmaze.o: mkmaze.c $(HACK_H) ../include/sp_lev.h ../include/lev.h
-mkobj.o: mkobj.c $(HACK_H)
-mkroom.o: mkroom.c $(HACK_H)
-mon.o: mon.c $(HACK_H) ../include/mfndpos.h ../include/edog.h
-mondata.o: mondata.c $(HACK_H) ../include/eshk.h ../include/epri.h
-monmove.o: monmove.c $(HACK_H) ../include/mfndpos.h ../include/artifact.h \
- ../include/epri.h
-monst.o: monst.c $(CONFIG_H) ../include/permonst.h ../include/align.h \
- ../include/monattk.h ../include/monflag.h ../include/monsym.h \
- ../include/dungeon.h ../include/eshk.h ../include/vault.h \
- ../include/epri.h ../include/color.h
-mplayer.o: mplayer.c $(HACK_H)
-mthrowu.o: mthrowu.c $(HACK_H)
-muse.o: muse.c $(HACK_H) ../include/edog.h
-music.o: music.c $(HACK_H) #interp.c
-o_init.o: o_init.c $(HACK_H) ../include/lev.h
-objects.o: objects.c $(CONFIG_H) ../include/obj.h ../include/objclass.h \
- ../include/prop.h ../include/skills.h ../include/color.h
-objnam.o: objnam.c $(HACK_H)
-options.o: options.c $(CONFIG_H) ../include/objclass.h ../include/flag.h \
- $(HACK_H) ../include/tcap.h
-pager.o: pager.c $(HACK_H) ../include/dlb.h
-pickup.o: pickup.c $(HACK_H)
-pline.o: pline.c $(HACK_H) ../include/epri.h ../include/edog.h
-polyself.o: polyself.c $(HACK_H)
-potion.o: potion.c $(HACK_H)
-pray.o: pray.c $(HACK_H) ../include/epri.h
-priest.o: priest.c $(HACK_H) ../include/mfndpos.h ../include/eshk.h \
- ../include/epri.h ../include/emin.h
-quest.o: quest.c $(HACK_H) ../include/qtext.h
-questpgr.o: questpgr.c $(HACK_H) ../include/dlb.h ../include/qtext.h
-read.o: read.c $(HACK_H)
-rect.o: rect.c $(HACK_H)
-region.o: region.c $(HACK_H) ../include/lev.h
-restore.o: restore.c $(HACK_H) ../include/lev.h ../include/tcap.h
-rip.o: rip.c $(HACK_H)
-rnd.o: rnd.c $(HACK_H)
-role.o: role.c $(HACK_H)
-rumors.o: rumors.c $(HACK_H) ../include/lev.h ../include/dlb.h
-save.o: save.c $(HACK_H) ../include/lev.h
-shk.o: shk.c $(HACK_H) ../include/eshk.h
-shknam.o: shknam.c $(HACK_H) ../include/eshk.h
-sit.o: sit.c $(HACK_H) ../include/artifact.h
-sounds.o: sounds.c $(HACK_H) ../include/edog.h
-sp_lev.o: sp_lev.c $(HACK_H) ../include/dlb.h ../include/sp_lev.h
-spell.o: spell.c $(HACK_H)
-steal.o: steal.c $(HACK_H)
-steed.o: steed.c $(HACK_H)
-teleport.o: teleport.c $(HACK_H)
-timeout.o: timeout.c $(HACK_H) ../include/lev.h
-topten.o: topten.c $(HACK_H) ../include/dlb.h ../include/patchlevel.h
-track.o: track.c $(HACK_H)
-trap.o: trap.c $(HACK_H)
-u_init.o: u_init.c $(HACK_H)
-uhitm.o: uhitm.c $(HACK_H)
-vault.o: vault.c $(HACK_H) ../include/vault.h
-version.o: version.c $(HACK_H) ../include/date.h ../include/patchlevel.h
-vision.o: vision.c $(HACK_H) ../include/vis_tab.h
-weapon.o: weapon.c $(HACK_H)
-were.o: were.c $(HACK_H)
-wield.o: wield.c $(HACK_H)
-windows.o: windows.c $(HACK_H) ../include/wingem.h ../include/winGnome.h
-wizard.o: wizard.c $(HACK_H) ../include/qtext.h ../include/epri.h
-worm.o: worm.c $(HACK_H) ../include/lev.h
-worn.o: worn.c $(HACK_H)
-write.o: write.c $(HACK_H)
-zap.o: zap.c $(HACK_H)
-# DEPENDENCIES MUST END AT END OF FILE
-# IF YOU PUT STUFF HERE IT WILL GO AWAY
-# see make depend above
diff --git a/games/nethack/files/Makefile.top.slack b/games/nethack/files/Makefile.top.slack
deleted file mode 100644
index 705f04e048..0000000000
--- a/games/nethack/files/Makefile.top.slack
+++ /dev/null
@@ -1,266 +0,0 @@
-# NetHack Makefile.
-# SCCS Id: @(#)Makefile.top 3.4 1995/01/05
-
-# newer makes predefine $(MAKE) to 'make' and do smarter processing of
-# recursive make calls if $(MAKE) is used
-# these makes allow $(MAKE) to be overridden by the environment if someone
-# wants to (or has to) use something other than the standard make, so we do
-# not want to unconditionally set $(MAKE) here
-#
-# unfortunately, some older makes do not predefine $(MAKE); if you have one of
-# these, uncomment the following line
-# (you will know that you have one if you get complaints about unable to
-# execute things like 'data' and 'rumors')
-# MAKE = make
-
-# make NetHack
-PREFIX = /usr
-GAME = nethack
-# GAME = nethack.prg
-GAMEUID = root
-GAMEGRP = games
-
-# Permissions - some places use setgid instead of setuid, for instance
-# See also the option "SECURE" in include/config.h
-GAMEPERM = 02755
-FILEPERM = 0664
-EXEPERM = 0755
-DIRPERM = 0775
-
-# GAMEDIR also appears in config.h as "HACKDIR".
-# VARDIR may also appear in unixconf.h as "VAR_PLAYGROUND" else GAMEDIR
-#
-# note that 'make install' believes in creating a nice tidy GAMEDIR for
-# installation, free of debris from previous NetHack versions --
-# therefore there should not be anything in GAMEDIR that you want to keep
-# (if there is, you'll have to do the installation by hand or modify the
-# instructions)
-GAMEDIR = $(PREFIX)/share/games/nethack
-VARDIR = /var/lib/nethack
-SHELLDIR = $(PREFIX)/bin
-
-# per discussion in Install.X11 and Install.Qt
-# VARDATND =
-# VARDATND = x11tiles NetHack.ad pet_mark.xbm
-VARDATND = x11tiles NetHack.ad pet_mark.xbm rip.xpm nhsplash.xpm
-# for Atari/Gem
-# VARDATND = nh16.img title.img GEM_RSC.RSC rip.img
-# for BeOS
-# VARDATND = beostiles
-# for Gnome
-# VARDATND = x11tiles pet_mark.xbm rip.xpm mapbg.xpm
-
-VARDATD = data oracles options quest.dat rumors
-VARDAT = $(VARDATD) $(VARDATND)
-
-# Some versions of make use the SHELL environment variable as the shell
-# for running commands. We need this to be a Bourne shell.
-# SHELL = /bin/sh
-# for Atari
-# SHELL=E:/GEMINI2/MUPFEL.TTP
-
-# Commands for setting the owner and group on files during installation.
-# Some systems fail with one or the other when installing over NFS or for
-# other permission-related reasons. If that happens, you may want to set the
-# command to "true", which is a no-op. Note that disabling chown or chgrp
-# will only work if setuid (or setgid) behavior is not desired or required.
-CHOWN = chown
-CHGRP = chgrp
-
-#
-# end of configuration
-#
-
-DATHELP = help hh cmdhelp history opthelp wizhelp
-
-SPEC_LEVS = asmodeus.lev baalz.lev bigrm-?.lev castle.lev fakewiz?.lev \
- juiblex.lev knox.lev medusa-?.lev minend-?.lev minefill.lev \
- minetn-?.lev oracle.lev orcus.lev sanctum.lev soko?-?.lev \
- tower?.lev valley.lev wizard?.lev \
- astral.lev air.lev earth.lev fire.lev water.lev
-QUEST_LEVS = ???-goal.lev ???-fil?.lev ???-loca.lev ???-strt.lev
-
-DATNODLB = $(VARDATND) license
-DATDLB = $(DATHELP) dungeon $(SPEC_LEVS) $(QUEST_LEVS) $(VARDATD)
-DAT = $(DATNODLB) $(DATDLB)
-
-$(GAME):
- ( cd src ; $(MAKE) )
-
-all: $(GAME) recover Guidebook $(VARDAT) dungeon spec_levs check-dlb
- @echo "Done."
-
-# Note: many of the dependencies below are here to allow parallel make
-# to generate valid output
-
-Guidebook:
- ( cd doc ; $(MAKE) Guidebook )
-
-manpages:
- ( cd doc ; $(MAKE) manpages )
-
-data: $(GAME)
- ( cd dat ; $(MAKE) data )
-
-rumors: $(GAME)
- ( cd dat ; $(MAKE) rumors )
-
-oracles: $(GAME)
- ( cd dat ; $(MAKE) oracles )
-
-# Note: options should have already been made with make, but...
-options: $(GAME)
- ( cd dat ; $(MAKE) options )
-
-quest.dat: $(GAME)
- ( cd dat ; $(MAKE) quest.dat )
-
-spec_levs: dungeon
- ( cd util ; $(MAKE) lev_comp )
- ( cd dat ; $(MAKE) spec_levs )
- ( cd dat ; $(MAKE) quest_levs )
-
-dungeon: $(GAME)
- ( cd util ; $(MAKE) dgn_comp )
- ( cd dat ; $(MAKE) dungeon )
-
-nhtiles.bmp: $(GAME)
- ( cd dat ; $(MAKE) nhtiles.bmp )
-
-x11tiles: $(GAME)
- ( cd util ; $(MAKE) tile2x11 )
- ( cd dat ; $(MAKE) x11tiles )
-
-beostiles: $(GAME)
- ( cd util ; $(MAKE) tile2beos )
- ( cd dat ; $(MAKE) beostiles )
-
-NetHack.ad: $(GAME)
- ( cd dat ; $(MAKE) NetHack.ad )
-
-pet_mark.xbm:
- ( cd dat ; $(MAKE) pet_mark.xbm )
-
-rip.xpm:
- ( cd dat ; $(MAKE) rip.xpm )
-
-mapbg.xpm:
- (cd dat ; $(MAKE) mapbg.xpm )
-
-nhsplash.xpm:
- ( cd dat ; $(MAKE) nhsplash.xpm )
-
-nh16.img: $(GAME)
- ( cd util ; $(MAKE) tile2img.ttp )
- ( cd dat ; $(MAKE) nh16.img )
-
-rip.img:
- ( cd util ; $(MAKE) xpm2img.ttp )
- ( cd dat ; $(MAKE) rip.img )
-GEM_RSC.RSC:
- ( cd dat ; $(MAKE) GEM_RSC.RSC )
-
-title.img:
- ( cd dat ; $(MAKE) title.img )
-
-check-dlb: options
- @if egrep -s librarian dat/options ; then $(MAKE) dlb ; else true ; fi
-
-dlb:
- ( cd util ; $(MAKE) dlb )
- ( cd dat ; ../util/dlb cf nhdat $(DATDLB) )
-
-# recover can be used when INSURANCE is defined in include/config.h
-# and the checkpoint option is true
-recover: $(GAME)
- ( cd util ; $(MAKE) recover )
-
-dofiles:
- target=`sed -n \
- -e '/librarian/{' \
- -e 's/.*/dlb/p' \
- -e 'q' \
- -e '}' \
- -e '$$s/.*/nodlb/p' < dat/options` ; \
- $(MAKE) dofiles-$${target-nodlb}
- cp src/$(GAME) $(DESTDIR)/$(GAMEDIR)
- cp util/recover $(DESTDIR)/$(GAMEDIR)
- -rm -f $(DESTDIR)/$(SHELLDIR)/$(GAME)
- sed -e 's;/usr/games/lib/nethackdir;$(GAMEDIR);' \
- -e 's;HACKDIR/nethack;HACKDIR/$(GAME);' \
- < sys/unix/nethack.sh \
- > $(DESTDIR)/$(SHELLDIR)/$(GAME)
-# set up their permissions
- -( cd $(DESTDIR)/$(GAMEDIR) ; $(CHOWN) $(GAMEUID) $(GAME) recover ; \
- $(CHGRP) $(GAMEGRP) $(GAME) recover )
- chmod $(GAMEPERM) $(DESTDIR)/$(GAMEDIR)/$(GAME)
- chmod $(EXEPERM) $(DESTDIR)/$(GAMEDIR)/recover
- -$(CHOWN) $(GAMEUID) $(DESTDIR)/$(SHELLDIR)/$(GAME)
- $(CHGRP) $(GAMEGRP) $(DESTDIR)/$(SHELLDIR)/$(GAME)
- chmod $(EXEPERM) $(DESTDIR)/$(SHELLDIR)/$(GAME)
-
-dofiles-dlb: check-dlb
- ( cd dat ; cp nhdat $(DATNODLB) $(DESTDIR)/$(GAMEDIR) )
-# set up their permissions
- -( cd $(DESTDIR)/$(GAMEDIR) ; $(CHOWN) $(GAMEUID) nhdat $(DATNODLB) ; \
- $(CHGRP) $(GAMEGRP) nhdat $(DATNODLB) ; \
- chmod $(FILEPERM) nhdat $(DATNODLB) )
-
-dofiles-nodlb:
-# copy over the game files
- ( cd dat ; cp $(DAT) $(DESTDIR)/$(GAMEDIR) )
-# set up their permissions
- -( cd $(DESTDIR)/$(GAMEDIR) ; $(CHOWN) $(GAMEUID) $(DAT) ; \
- $(CHGRP) $(GAMEGRP) $(DAT) ; \
- chmod $(FILEPERM) $(DAT) )
-
-update: $(GAME) recover $(VARDAT) dungeon spec_levs
-# (don't yank the old version out from under people who're playing it)
- -mv $(DESTDIR)/$(GAMEDIR)/$(GAME) $(DESTDIR)/$(GAMEDIR)/$(GAME).old
-# quest.dat is also kept open and has the same problems over NFS
-# (quest.dat may be inside nhdat if dlb is in use)
- -mv $(DESTDIR)/$(GAMEDIR)/quest.dat $(DESTDIR)/$(GAMEDIR)/quest.dat.old
- -mv $(DESTDIR)/$(GAMEDIR)/nhdat $(DESTDIR)/$(GAMEDIR)/nhdat.old
-# set up new versions of the game files
- ( $(MAKE) dofiles )
-# touch time-sensitive files
- -touch -c $(DESTDIR)/$(VARDIR)/bones* $(DESTDIR)/$(VARDIR)/?lock* $(DESTDIR)/$(VARDIR)/wizard*
- -touch -c $(DESTDIR)/$(VARDIR)/save/*
- touch $(DESTDIR)/$(VARDIR)/perm $(DESTDIR)/$(VARDIR)/record
-# and a reminder
- @echo You may also want to install the man pages via the doc Makefile.
-
-install: $(GAME) recover $(VARDAT) dungeon spec_levs
-# set up the directories
-# not all mkdirs have -p; those that don't will create a -p directory
- -mkdir -p $(DESTDIR)/$(SHELLDIR)
- -rm -rf $(DESTDIR)/$(GAMEDIR) $(DESTDIR)/$(VARDIR)
- -mkdir -p $(DESTDIR)/$(GAMEDIR) $(DESTDIR)/$(VARDIR) $(DESTDIR)/$(VARDIR)/save
- -rmdir ./-p
- -$(CHOWN) $(GAMEUID) $(DESTDIR)/$(GAMEDIR) $(DESTDIR)/$(VARDIR) $(DESTDIR)/$(VARDIR)/save
- $(CHGRP) $(GAMEGRP) $(DESTDIR)/$(GAMEDIR) $(DESTDIR)/$(VARDIR) $(DESTDIR)/$(VARDIR)/save
- chmod $(DIRPERM) $(DESTDIR)/$(GAMEDIR) $(DESTDIR)/$(VARDIR) $(DESTDIR)/$(VARDIR)/save
-# set up the game files
- ( $(MAKE) dofiles )
-# set up some additional files
- touch $(DESTDIR)/$(VARDIR)/perm $(DESTDIR)/$(VARDIR)/record $(DESTDIR)/$(VARDIR)/logfile
- -( cd $(DESTDIR)/$(VARDIR) ; $(CHOWN) $(GAMEUID) perm record logfile ; \
- $(CHGRP) $(GAMEGRP) perm record logfile ; \
- chmod $(FILEPERM) perm record logfile )
-# and a reminder
- @echo You may also want to reinstall the man pages via the doc Makefile.
-
-
-# 'make clean' removes all the .o files, but leaves around all the executables
-# and compiled data files
-clean:
- ( cd src ; $(MAKE) clean )
- ( cd util ; $(MAKE) clean )
-
-# 'make spotless' returns the source tree to near-distribution condition.
-# it removes .o files, executables, and compiled data files
-spotless:
- ( cd src ; $(MAKE) spotless )
- ( cd util ; $(MAKE) spotless )
- ( cd dat ; $(MAKE) spotless )
- ( cd doc ; $(MAKE) spotless )
diff --git a/games/nethack/files/Makefile.utl.slack b/games/nethack/files/Makefile.utl.slack
deleted file mode 100644
index b259cfc2b6..0000000000
--- a/games/nethack/files/Makefile.utl.slack
+++ /dev/null
@@ -1,403 +0,0 @@
-# Makefile for NetHack's utility programs.
-# SCCS Id: @(#)Makefile.utl 3.4 1997/04/19
-
-# newer makes predefine $(MAKE) to 'make' and do smarter processing of
-# recursive make calls if $(MAKE) is used
-# these makes allow $(MAKE) to be overridden by the environment if someone
-# wants to (or has to) use something other than the standard make, so we do
-# not want to unconditionally set $(MAKE) here
-#
-# unfortunately, some older makes do not predefine $(MAKE); if you have one of
-# these, uncomment the following line
-# (you will know that you have one if you get complaints about unable to
-# execute things like 'foo.o')
-# MAKE = make
-
-# if you are using gcc as your compiler,
-# uncomment the CC definition below if it's not in your environment
-CC = gcc
-#
-# For Bull DPX/2 systems at B.O.S. 2.0 or higher use the following:
-#
-# CC = gcc -ansi -D_BULL_SOURCE -D_XOPEN_SOURCE -D_POSIX_SOURCE
-#
-# If you are using GCC 2.2.2 or higher on a DPX/2, just use:
-#
-# CC = gcc -ansi
-#
-# For HP/UX 10.20 with GCC:
-# CC = gcc -D_POSIX_SOURCE
-#
-# if your make doesn't define a default SHELL properly, you may need
-# the line below (Atari users will need a bourne work-alike)
-# SHELL = /bin/sh
-# for Atari
-# SHELL=E:/GEMINI2/MUPFEL.TTP
-
-# flags may have to be changed as required
-# flags for 286 Xenix:
-# CFLAGS = -Ml2t16 -O -LARGE -I../include
-# LFLAGS = -Ml -F 4000 -SEG 512
-
-# flags for 286 Microport SysV-AT
-# CFLAGS = -DDUMB -Ml -I../include
-# LFLAGS = -Ml
-
-# flags for Atari GCC (3.2.1)
-# CFLAGS = -O -I../include
-# LFLAGS = -s
-# flags for Atari GCC (3.3)
-# CFLAGS = -mshort -O2 -I../include
-# LFLAGS = -mshort -s
-
-# flags for Apollos using their native cc
-# (as long as it claims to be __STDC__ but isn't)
-# CFLAGS = -DAPOLLO -O -I../include
-
-# flags for AIX 3.1 cc on IBM RS/6000 to define
-# a suitable subset of standard libraries
-# (note that there is more info regarding the "-qchars=signed"
-# switch in file Install.unx note 8)
-# CFLAGS = -D_NO_PROTO -D_XOPEN_SOURCE -O -I../include -qchars=signed
-# and for AIX 3.2:
-# CFLAGS = -D_NO_PROTO -D_XOPEN_SOURCE -D_ALL_SOURCE -O -I../include -qchars=signed
-
-# flags for A/UX 2.01 using native cc or c89
-# gcc predefines AUX so that's not needed there
-# CFLAGS = -ZS -D_POSIX_SOURCE -O -I../include -DAUX
-
-# flags for IRIX 4.0.x using native cc
-# SGI cc 3.10 will fail to compile makedefs with -O
-# CFLAGS = -I../include -D__STDC__ -woff 100,293
-
-# flags for Linux
-# compile normally
-# CFLAGS = -O2 -fomit-frame-pointer -I../include
-LFLAGS = -L/usr/lib
-# OR compile backwards compatible a.out format
-# CFLAGS = -O2 -b i486-linuxaout -fomit-frame-pointer -I../include
-# LFLAGS = -b i486-linuxaout -L/usr/X11R6/lib
-
-# flags for BeOS using the command line
-# remember to uncomment flex and bison below
-# BeOS on a Mac/BeBox:
-#CC = mwcc
-#CFLAGS = -I../include
-# BeOS on Intel:
-# the default values are fine
-
-# flags for debugging:
-# CFLAGS = -g -I../include
-
-CFLAGS = -O -I../include
-# LFLAGS =
-
-LIBS =
-
-# If you are cross-compiling, you must use this:
-#OBJDIR = .
-# otherwise, you can save a little bit of disk space with this:
-OBJDIR = ../src
-
-# yacc/lex programs to use to generate *_comp.h, *_lex.c, and *_yacc.c.
-# if, instead of yacc/lex you have bison/flex, comment/uncomment the following.
-# YACC = yacc
-# LEX = lex
-YACC = bison -y
-# YACC = byacc
-LEX = flex
-
-# these are the names of the output files from YACC/LEX. Under MS-DOS
-# and similar systems, they may differ
-YTABC = y.tab.c
-YTABH = y.tab.h
-LEXYYC = lex.yy.c
-# YTABC = y_tab.c
-# YTABH = y_tab.h
-# LEXYYC = lexyy.c
-
-
-
-# ----------------------------------------
-#
-# Nothing below this line should have to be changed.
-
-# timestamps for primary header files, matching src/Makefile
-CONFIG_H = ../src/config.h-t
-HACK_H = ../src/hack.h-t
-
-# utility .c files
-MAKESRC = makedefs.c
-SPLEVSRC = lev_yacc.c lev_lex.c lev_main.c
-DGNCOMPSRC = dgn_yacc.c dgn_lex.c dgn_main.c
-RECOVSRC = recover.c
-DLBSRC = dlb_main.c
-UTILSRCS = $(MAKESRC) panic.c $(SPLEVSRC) $(DGNCOMPSRC) $(RECOVSRC) $(DLBSRC)
-
-# files that define all monsters and objects
-CMONOBJ = ../src/monst.c ../src/objects.c
-OMONOBJ = $(OBJDIR)/monst.o $(OBJDIR)/objects.o
-# files that provide access to NetHack's names
-CNAMING = ../src/drawing.c ../src/decl.c $(CMONOBJ)
-ONAMING = $(OBJDIR)/drawing.o $(OBJDIR)/decl.o $(OMONOBJ)
-# dynamic memory allocation
-CALLOC = ../src/alloc.c panic.c
-OALLOC = $(OBJDIR)/alloc.o panic.o
-
-# object files for makedefs
-MAKEOBJS = makedefs.o $(OMONOBJ)
-
-# object files for special levels compiler
-SPLEVOBJS = lev_yacc.o lev_lex.o lev_main.o $(OALLOC) $(ONAMING)
-
-# object files for dungeon compiler
-DGNCOMPOBJS = dgn_yacc.o dgn_lex.o dgn_main.o $(OALLOC)
-
-# object files for recovery utility
-RECOVOBJS = recover.o
-
-# object files for the data librarian
-DLBOBJS = dlb_main.o $(OBJDIR)/dlb.o $(OALLOC)
-
-# flags for creating distribution versions of sys/share/*_lex.c, using
-# a more portable flex skeleton, which is not included in the distribution.
-# hopefully keeping this out of the section to be edited will keep too
-# many people from being confused by it...
-# FLEXDIST = -L -S../sys/share/flexhack.skl
-FLEXDIST =
-#
-# flags for creating distribution versions of sys/share/*_yacc.c, without
-# line numbers so patches from version to version are practical
-# YACCDIST = -l
-YACCDIST =
-
-
-# dependencies for makedefs
-#
-makedefs: $(MAKEOBJS)
- $(CC) $(LFLAGS) -o makedefs $(MAKEOBJS)
-
-makedefs.o: makedefs.c $(CONFIG_H) ../include/permonst.h \
- ../include/objclass.h ../include/monsym.h \
- ../include/artilist.h ../include/dungeon.h ../include/obj.h \
- ../include/monst.h ../include/you.h ../include/flag.h \
- ../include/dlb.h ../include/patchlevel.h ../include/qtext.h
-
-../include/onames.h: makedefs
- ./makedefs -o
-../include/pm.h: makedefs
- ./makedefs -p
-../src/monstr.c: makedefs
- ./makedefs -m
-../include/vis_tab.h: makedefs
- ./makedefs -z
-# makedefs -z makes both vis_tab.h and vis_tab.c, but writes the .h first
-../src/vis_tab.c: ../include/vis_tab.h
-
-lintdefs:
- @lint -axbh -I../include -DLINT $(MAKESRC) $(CMONOBJ) | sed '/_flsbuf/d'
-
-
-# we defer this makedefs call to the src Makefile, since it knows all about
-# the main src and include files date.h is a timestamp for
-../include/date.h::
- @( cd ../src ; $(MAKE) ../include/date.h )
-
-# support code used by several of the utility programs (but not makedefs)
-panic.o: panic.c $(CONFIG_H)
-
-
-# dependencies for lev_comp
-#
-lev_comp: $(SPLEVOBJS)
- $(CC) $(LFLAGS) -o lev_comp $(SPLEVOBJS) $(LIBS)
-
-lev_yacc.o: lev_yacc.c $(HACK_H) ../include/sp_lev.h
-lev_main.o: lev_main.c $(HACK_H) ../include/sp_lev.h ../include/tcap.h \
- ../include/date.h
-
-# see lev_comp.l for WEIRD_LEX discussion
-# egrep will return failure if it doesn't find anything, but we know there
-# is one "_cplusplus" inside a comment
-lev_lex.o: lev_lex.c $(HACK_H) ../include/lev_comp.h ../include/sp_lev.h
- @echo $(CC) -c $(CFLAGS) lev_lex.c
- @$(CC) -c $(CFLAGS) -DWEIRD_LEX=`egrep -c _cplusplus lev_lex.c` lev_lex.c
-
-../include/lev_comp.h: lev_yacc.c
-
-lev_yacc.c: lev_comp.y
- $(YACC) $(YACCDIST) -d lev_comp.y
- mv $(YTABC) lev_yacc.c
- mv $(YTABH) ../include/lev_comp.h
-
-lev_lex.c: lev_comp.l
- $(LEX) $(FLEXDIST) lev_comp.l
- mv $(LEXYYC) lev_lex.c
-
-# with all of extern.h's functions to complain about, we drown in
-# 'defined but not used' without -u
-lintlev:
- @lint -axhu -I../include -DLINT $(SPLEVSRC) $(CALLOC) $(CNAMING) | sed '/_flsbuf/d'
-
-
-# dependencies for dgn_comp
-#
-dgn_comp: $(DGNCOMPOBJS)
- $(CC) $(LFLAGS) -o dgn_comp $(DGNCOMPOBJS) $(LIBS)
-
-dgn_yacc.o: dgn_yacc.c $(CONFIG_H) ../include/dgn_file.h ../include/date.h
-dgn_main.o: dgn_main.c $(CONFIG_H) ../include/dlb.h
-
-# see dgn_comp.l for WEIRD_LEX discussion
-dgn_lex.o: dgn_lex.c $(CONFIG.H) ../include/dgn_comp.h ../include/dgn_file.h
- @echo $(CC) -c $(CFLAGS) dgn_lex.c
- @$(CC) -c $(CFLAGS) -DWEIRD_LEX=`egrep -c _cplusplus dgn_lex.c` dgn_lex.c
-
-
-../include/dgn_comp.h: dgn_yacc.c
-
-dgn_yacc.c: dgn_comp.y
- $(YACC) $(YACCDIST) -d dgn_comp.y
- mv $(YTABC) dgn_yacc.c
- mv $(YTABH) ../include/dgn_comp.h
-
-dgn_lex.c: dgn_comp.l
- $(LEX) $(FLEXDIST) dgn_comp.l
- mv $(LEXYYC) dgn_lex.c
-
-# with all of extern.h's functions to complain about, we drown in
-# 'defined but not used' without -u
-lintdgn:
- @lint -axhu -I../include -DLINT $(DGNCOMPSRC) $(CALLOC) | sed '/_flsbuf/d'
-
-
-# dependencies for recover
-#
-recover: $(RECOVOBJS)
- $(CC) $(LFLAGS) -o recover $(RECOVOBJS) $(LIBS)
-
-recover.o: recover.c $(CONFIG_H) ../include/date.h
-
-
-# dependencies for dlb
-#
-dlb: $(DLBOBJS)
- $(CC) $(LFLAGS) -o dlb $(DLBOBJS) $(LIBS)
-
-dlb_main.o: dlb_main.c $(CONFIG_H) ../include/dlb.h ../include/date.h
- $(CC) $(CFLAGS) -c dlb_main.c
-
-
-
-# dependencies for tile utilities
-#
-TEXT_IO = tiletext.o tiletxt.o $(ONAMING)
-GIFREADERS = gifread.o $(OALLOC)
-PPMWRITERS = ppmwrite.o $(OALLOC)
-
-tileutils: tilemap gif2txt txt2ppm tile2x11
-
-gif2txt: $(GIFREADERS) $(TEXT_IO)
- $(CC) $(LFLAGS) -o gif2txt $(GIFREADERS) $(TEXT_IO) $(LIBS)
-txt2ppm: $(PPMWRITERS) $(TEXT_IO)
- $(CC) $(LFLAGS) -o txt2ppm $(PPMWRITERS) $(TEXT_IO) $(LIBS)
-
-tile2x11: tile2x11.o $(TEXT_IO)
- $(CC) $(LFLAGS) -o tile2x11 tile2x11.o $(TEXT_IO) $(LIBS)
-
-tile2img.ttp: tile2img.o bitmfile.o $(TEXT_IO)
- $(CC) $(LFLAGS) -o tile2img.ttp tile2img.o bitmfile.o $(TEXT_IO) $(LIBS)
-
-tile2bmp: tile2bmp.o $(TEXT_IO)
- $(CC) $(LFLAGS) -o tile2bmp tile2bmp.o $(TEXT_IO)
-
-xpm2img.ttp: xpm2img.o bitmfile.o
- $(CC) $(LFLAGS) -o xpm2img.ttp xpm2img.o bitmfile.o $(LIBS)
-
-tile2beos: tile2beos.o $(TEXT_IO)
- $(CC) $(LFLAGS) -o tile2beos tile2beos.o $(TEXT_IO) -lbe
-
-tilemap: ../win/share/tilemap.c $(HACK_H)
- $(CC) $(CFLAGS) $(LFLAGS) -o tilemap ../win/share/tilemap.c $(LIBS)
-../src/tile.c: tilemap
- ./tilemap
-
-../include/tile.h: ../win/share/tile.h
- cp ../win/share/tile.h ../include/tile.h
-tiletext.o: ../win/share/tiletext.c $(CONFIG_H) ../include/tile.h
- $(CC) $(CFLAGS) -c ../win/share/tiletext.c
-tiletxt.o: ../win/share/tilemap.c $(HACK_H)
- $(CC) $(CFLAGS) -c -DTILETEXT ../win/share/tilemap.c
- mv tilemap.o tiletxt.o
-
-gifread.o: ../win/share/gifread.c $(CONFIG_H) ../include/tile.h
- $(CC) $(CFLAGS) -c ../win/share/gifread.c
-ppmwrite.o: ../win/share/ppmwrite.c $(CONFIG_H) ../include/tile.h
- $(CC) $(CFLAGS) -c ../win/share/ppmwrite.c
-
-tile2bmp.o: ../win/share/tile2bmp.c $(HACK_H) ../include/tile.h
- $(CC) $(CFLAGS) -c ../win/share/tile2bmp.c
-
-tile2x11.o: ../win/X11/tile2x11.c $(HACK_H) ../include/tile.h \
- ../include/tile2x11.h
- $(CC) $(CFLAGS) -c ../win/X11/tile2x11.c
-
-tile2img.o: ../win/gem/tile2img.c $(HACK_H) ../include/tile.h \
- ../include/bitmfile.h
- $(CC) $(CFLAGS) -c ../win/gem/tile2img.c
-xpm2img.o: ../win/gem/xpm2img.c $(HACK_H) ../include/bitmfile.h
- $(CC) $(CFLAGS) -c ../win/gem/xpm2img.c
-bitmfile.o: ../win/gem/bitmfile.c ../include/bitmfile.h
- $(CC) $(CFLAGS) -c ../win/gem/bitmfile.c
-
-tile2beos.o: ../win/BeOS/tile2beos.cpp $(HACK_H) ../include/tile.h
- $(CXX) $(CFLAGS) -c ../win/BeOS/tile2beos.cpp
-
-# using dependencies like
-# ../src/foo::
-# @( cd ../src ; $(MAKE) foo )
-# would always force foo to be up-to-date according to the src Makefile
-# when it's needed here. unfortunately, some makes believe this syntax
-# means foo always changes, instead of foo should always be checked.
-# therefore, approximate via config.h dependencies, and hope that anybody
-# changing anything other than basic configuration also knows when not
-# to improvise things not in the instructions, like 'make makedefs' here
-# in util...
-
-# make sure object files from src are available when needed
-#
-$(OBJDIR)/alloc.o: ../src/alloc.c $(CONFIG_H)
- $(CC) $(CFLAGS) -c ../src/alloc.c -o $@
-$(OBJDIR)/drawing.o: ../src/drawing.c $(CONFIG_H)
- $(CC) $(CFLAGS) -c ../src/drawing.c -o $@
-$(OBJDIR)/decl.o: ../src/decl.c $(CONFIG_H)
- $(CC) $(CFLAGS) -c ../src/decl.c -o $@
-$(OBJDIR)/monst.o: ../src/monst.c $(CONFIG_H)
- $(CC) $(CFLAGS) -c ../src/monst.c -o $@
-$(OBJDIR)/objects.o: ../src/objects.c $(CONFIG_H)
- $(CC) $(CFLAGS) -c ../src/objects.c -o $@
-$(OBJDIR)/dlb.o: ../src/dlb.c $(HACK_H) ../include/dlb.h
- $(CC) $(CFLAGS) -c ../src/dlb.c -o $@
-
-# make sure hack.h dependencies get transitive information
-$(HACK_H): $(CONFIG_H)
- @( cd ../src ; $(MAKE) $(HACK_H) )
-$(CONFIG_H): ../include/config.h
- @( cd ../src ; $(MAKE) $(CONFIG_H) )
-
-tags: $(UTILSRCS)
- @ctags -tw $(UTILSRCS)
-
-clean:
- -rm -f *.o
-
-spotless: clean
- -rm -f lev_lex.c lev_yacc.c dgn_lex.c dgn_yacc.c
- -rm -f ../include/lev_comp.h ../include/dgn_comp.h
- -rm -f ../include/tile.h
- -rm -f makedefs lev_comp dgn_comp recover dlb
- -rm -f gif2txt txt2ppm tile2x11 tile2img.ttp xpm2img.ttp tilemap
-
-tileedit: tileedit.cpp $(TEXT_IO)
- $(QTDIR)/bin/moc -o tileedit.moc tileedit.h
- $(CC) -o tileedit -I../include -I$(QTDIR)/include -L$(QTDIR)/lib tileedit.cpp $(TEXT_IO) -lqt-mt
diff --git a/games/nethack/files/README b/games/nethack/files/README
deleted file mode 100644
index 970a73f022..0000000000
--- a/games/nethack/files/README
+++ /dev/null
@@ -1,18 +0,0 @@
-These files are the edited files from which the contents of the "patches"
-directry were generated.
-
-Makefile.src.slack corresponds to nethack-3.4.3/sys/unix/Makefile.src
-Makefile.top.slack corresponds to nethack-3.4.3/sys/unix/Makefile.top
-Makefile.utl.slack corresponds to nethack-3.4.3/sys/unix/Makefile.utl
-
-config.h.slack corresponds to nethack-3.4.3/include/config.h
-unixconf.h.slack corresponds to nethack-3.4.3/include/unixconf.h
-
-Makefile-doc.slack corresponds to nethack-3.4.3/doc/Makefile.
-nethack-3.4.3/doc/Makefile is generated by the setup.sh script in the
-nethack-3.4.3/sys/unix directory. It is not present when the nethack-3.4.3
-source tarball is initall unpacked.
-
-For more information about these files, read the documentation contained
-in the nethack-3.4.3 source tarball.
-
diff --git a/games/nethack/files/config.h.slack b/games/nethack/files/config.h.slack
deleted file mode 100644
index 936a0b60f7..0000000000
--- a/games/nethack/files/config.h.slack
+++ /dev/null
@@ -1,358 +0,0 @@
-/* SCCS Id: @(#)config.h 3.4 2003/12/06 */
-/* Copyright (c) Stichting Mathematisch Centrum, Amsterdam, 1985. */
-/* NetHack may be freely redistributed. See license for details. */
-
-#ifndef CONFIG_H /* make sure the compiler does not see the typedefs twice */
-#define CONFIG_H
-
-
-/*
- * Section 1: Operating and window systems selection.
- * Select the version of the OS you are using.
- * For "UNIX" select BSD, ULTRIX, SYSV, or HPUX in unixconf.h.
- * A "VMS" option is not needed since the VMS C-compilers
- * provide it (no need to change sec#1, vmsconf.h handles it).
- */
-
-#define UNIX /* delete if no fork(), exec() available */
-
-/* #define MSDOS */ /* in case it's not auto-detected */
-
-/* #define OS2 */ /* define for OS/2 */
-
-/* #define TOS */ /* define for Atari ST/TT */
-
-/* #define STUPID */ /* avoid some complicated expressions if
- your C compiler chokes on them */
-/* #define MINIMAL_TERM */
- /* if a terminal handles highlighting or tabs poorly,
- try this define, used in pager.c and termcap.c */
-/* #define ULTRIX_CC20 */
- /* define only if using cc v2.0 on a DECstation */
-/* #define ULTRIX_PROTO */
- /* define for Ultrix 4.0 (or higher) on a DECstation;
- * if you get compiler errors, don't define this. */
- /* Hint: if you're not developing code, don't define
- ULTRIX_PROTO. */
-
-#include "config1.h" /* should auto-detect MSDOS, MAC, AMIGA, and WIN32 */
-
-
-/* Windowing systems...
- * Define all of those you want supported in your binary.
- * Some combinations make no sense. See the installation document.
- */
-#define TTY_GRAPHICS /* good old tty based graphics */
-#define X11_GRAPHICS /* X11 interface */
-#define QT_GRAPHICS /* Qt interface */
-/* #define GNOME_GRAPHICS */ /* Gnome interface */
-/* #define MSWIN_GRAPHICS */ /* Windows NT, CE, Graphics */
-
-/*
- * Define the default window system. This should be one that is compiled
- * into your system (see defines above). Known window systems are:
- *
- * tty, X11, mac, amii, BeOS, Qt, Gem, Gnome
- */
-
-/* MAC also means MAC windows */
-#ifdef MAC
-# ifndef AUX
-# define DEFAULT_WINDOW_SYS "mac"
-# endif
-#endif
-
-/* Amiga supports AMII_GRAPHICS and/or TTY_GRAPHICS */
-#ifdef AMIGA
-# define AMII_GRAPHICS /* (optional) */
-# define DEFAULT_WINDOW_SYS "amii" /* "amii", "amitile" or "tty" */
-#endif
-
-/* Atari supports GEM_GRAPHICS and/or TTY_GRAPHICS */
-#ifdef TOS
-# define GEM_GRAPHICS /* Atari GEM interface (optional) */
-# define DEFAULT_WINDOW_SYS "Gem" /* "Gem" or "tty" */
-#endif
-
-#ifdef __BEOS__
-#define BEOS_GRAPHICS /* (optional) */
-#define DEFAULT_WINDOW_SYS "BeOS" /* "tty" */
-#ifndef HACKDIR /* override the default hackdir below */
-# define HACKDIR "/boot/apps/NetHack"
-#endif
-#endif
-
-#ifdef QT_GRAPHICS
-# define DEFAULT_WC_TILED_MAP /* Default to tiles if users doesn't say wc_ascii_map */
-# define USER_SOUNDS /* Use sounds */
-# ifndef __APPLE__
-# define USER_SOUNDS_REGEX
-# endif
-# define USE_XPM /* Use XPM format for images (required) */
-# define GRAPHIC_TOMBSTONE /* Use graphical tombstone (rip.ppm) */
-# ifndef DEFAULT_WINDOW_SYS
-# define DEFAULT_WINDOW_SYS "tty"
-# endif
-#endif
-
-#ifdef GNOME_GRAPHICS
-# define USE_XPM /* Use XPM format for images (required) */
-# define GRAPHIC_TOMBSTONE /* Use graphical tombstone (rip.ppm) */
-# ifndef DEFAULT_WINDOW_SYS
-# define DEFAULT_WINDOW_SYS "Gnome"
-# endif
-#endif
-
-#ifdef MSWIN_GRAPHICS
-# ifdef TTY_GRAPHICS
-# undef TTY_GRAPHICS
-# endif
-# ifndef DEFAULT_WINDOW_SYS
-# define DEFAULT_WINDOW_SYS "mswin"
-# endif
-# define HACKDIR "\\nethack"
-#endif
-
-#ifndef DEFAULT_WINDOW_SYS
-# define DEFAULT_WINDOW_SYS "tty"
-#endif
-
-#ifdef X11_GRAPHICS
-/*
- * There are two ways that X11 tiles may be defined. (1) using a custom
- * format loaded by NetHack code, or (2) using the XPM format loaded by
- * the free XPM library. The second option allows you to then use other
- * programs to generate tiles files. For example, the PBMPlus tools
- * would allow:
- * xpmtoppm <x11tiles.xpm | pnmscale 1.25 | ppmquant 90 >x11tiles_big.xpm
- */
-# define USE_XPM /* Disable if you do not have the XPM library */
-# ifdef USE_XPM
-# define GRAPHIC_TOMBSTONE /* Use graphical tombstone (rip.xpm) */
-# endif
-#endif
-
-
-/*
- * Section 2: Some global parameters and filenames.
- * Commenting out WIZARD, LOGFILE, NEWS or PANICLOG removes that
- * feature from the game; otherwise set the appropriate wizard
- * name. LOGFILE, NEWS and PANICLOG refer to files in the
- * playground.
- */
-
-#ifndef WIZARD /* allow for compile-time or Makefile changes */
-# ifndef KR1ED
-# define WIZARD "wizard" /* the person allowed to use the -D option */
-# else
-# define WIZARD
-# define WIZARD_NAME "wizard"
-# endif
-#endif
-
-#define LOGFILE "logfile" /* larger file for debugging purposes */
-#define NEWS "news" /* the file containing the latest hack news */
-#define PANICLOG "paniclog" /* log of panic and impossible events */
-
-/*
- * If COMPRESS is defined, it should contain the full path name of your
- * 'compress' program. Defining INTERNAL_COMP causes NetHack to do
- * simpler byte-stream compression internally. Both COMPRESS and
- * INTERNAL_COMP create smaller bones/level/save files, but require
- * additional code and time. Currently, only UNIX fully implements
- * COMPRESS; other ports should be able to uncompress save files a
- * la unixmain.c if so inclined.
- * If you define COMPRESS, you must also define COMPRESS_EXTENSION
- * as the extension your compressor appends to filenames after
- * compression.
- */
-
-#ifdef UNIX
-/* path and file name extension for compression program */
-/* #define COMPRESS "/usr/bin/compress" */ /* Lempel-Ziv compression */
-/* #define COMPRESS_EXTENSION ".Z" */ /* compress's extension */
-/* An example of one alternative you might want to use: */
-#define COMPRESS "/usr/bin/gzip" /* FSF gzip compression */
-#define COMPRESS_EXTENSION ".gz" /* normal gzip extension */
-#endif
-
-#ifndef COMPRESS
-# define INTERNAL_COMP /* control use of NetHack's compression routines */
-#endif
-
-/*
- * Data librarian. Defining DLB places most of the support files into
- * a tar-like file, thus making a neater installation. See *conf.h
- * for detailed configuration.
- */
-#define DLB /* not supported on all platforms */
-
-/*
- * Defining INSURANCE slows down level changes, but allows games that
- * died due to program or system crashes to be resumed from the point
- * of the last level change, after running a utility program.
- */
-#define INSURANCE /* allow crashed game recovery */
-
-#ifndef MAC
-# define CHDIR /* delete if no chdir() available */
-#endif
-
-#ifdef CHDIR
-/*
- * If you define HACKDIR, then this will be the default playground;
- * otherwise it will be the current directory.
- */
-# ifndef HACKDIR
-# define HACKDIR "/usr/share/games/nethack"
-# endif
-
-/*
- * Some system administrators are stupid enough to make Hack suid root
- * or suid daemon, where daemon has other powers besides that of reading or
- * writing Hack files. In such cases one should be careful with chdir's
- * since the user might create files in a directory of his choice.
- * Of course SECURE is meaningful only if HACKDIR is defined.
- */
-/* #define SECURE */ /* do setuid(getuid()) after chdir() */
-
-/*
- * If it is desirable to limit the number of people that can play Hack
- * simultaneously, define HACKDIR, SECURE and MAX_NR_OF_PLAYERS.
- * #define MAX_NR_OF_PLAYERS 6
- */
-#endif /* CHDIR */
-
-
-
-/*
- * Section 3: Definitions that may vary with system type.
- * For example, both schar and uchar should be short ints on
- * the AT&T 3B2/3B5/etc. family.
- */
-
-/*
- * Uncomment the following line if your compiler doesn't understand the
- * 'void' type (and thus would give all sorts of compile errors without
- * this definition).
- */
-/* #define NOVOID */ /* define if no "void" data type. */
-
-/*
- * Uncomment the following line if your compiler falsely claims to be
- * a standard C compiler (i.e., defines __STDC__ without cause).
- * Examples are Apollo's cc (in some versions) and possibly SCO UNIX's rcc.
- */
-/* #define NOTSTDC */ /* define for lying compilers */
-
-#include "tradstdc.h"
-
-/*
- * type schar: small signed integers (8 bits suffice) (eg. TOS)
- *
- * typedef char schar;
- *
- * will do when you have signed characters; otherwise use
- *
- * typedef short int schar;
- */
-#ifdef AZTEC
-# define schar char
-#else
-typedef signed char schar;
-#endif
-
-/*
- * type uchar: small unsigned integers (8 bits suffice - but 7 bits do not)
- *
- * typedef unsigned char uchar;
- *
- * will be satisfactory if you have an "unsigned char" type;
- * otherwise use
- *
- * typedef unsigned short int uchar;
- */
-#ifndef _AIX32 /* identical typedef in system file causes trouble */
-typedef unsigned char uchar;
-#endif
-
-/*
- * Various structures have the option of using bitfields to save space.
- * If your C compiler handles bitfields well (e.g., it can initialize structs
- * containing bitfields), you can define BITFIELDS. Otherwise, the game will
- * allocate a separate character for each bitfield. (The bitfields used never
- * have more than 7 bits, and most are only 1 bit.)
- */
-#define BITFIELDS /* Good bitfield handling */
-
-/* #define STRNCMPI */ /* compiler/library has the strncmpi function */
-
-/*
- * There are various choices for the NetHack vision system. There is a
- * choice of two algorithms with the same behavior. Defining VISION_TABLES
- * creates huge (60K) tables at compile time, drastically increasing data
- * size, but runs slightly faster than the alternate algorithm. (MSDOS in
- * particular cannot tolerate the increase in data size; other systems can
- * flip a coin weighted to local conditions.)
- *
- * If VISION_TABLES is not defined, things will be faster if you can use
- * MACRO_CPATH. Some cpps, however, cannot deal with the size of the
- * functions that have been macroized.
- */
-
-/* #define VISION_TABLES */ /* use vision tables generated at compile time */
-#ifndef VISION_TABLES
-# ifndef NO_MACRO_CPATH
-# define MACRO_CPATH /* use clear_path macros instead of functions */
-# endif
-#endif
-
-/*
- * Section 4: THE FUN STUFF!!!
- *
- * Conditional compilation of special options are controlled here.
- * If you define the following flags, you will add not only to the
- * complexity of the game but also to the size of the load module.
- */
-
-/* dungeon features */
-#define SINKS /* Kitchen sinks - Janet Walz */
-/* dungeon levels */
-#define WALLIFIED_MAZE /* Fancy mazes - Jean-Christophe Collet */
-#define REINCARNATION /* Special Rogue-like levels */
-/* monsters & objects */
-#define KOPS /* Keystone Kops by Scott R. Turner */
-#define SEDUCE /* Succubi/incubi seduction, by KAA, suggested by IM */
-#define STEED /* Riding steeds */
-#define TOURIST /* Tourist players with cameras and Hawaiian shirts */
-/* difficulty */
-#define ELBERETH /* Engraving the E-word repels monsters */
-/* I/O */
-#define REDO /* support for redoing last command - DGK */
-#if !defined(MAC)
-# define CLIPPING /* allow smaller screens -- ERS */
-#endif
-
-#ifdef REDO
-# define DOAGAIN '\001' /* ^A, the "redo" key used in cmd.c and getline.c */
-#endif
-
-#define EXP_ON_BOTL /* Show experience on bottom line */
-/* #define SCORE_ON_BOTL */ /* added by Gary Erickson (erickson@ucivax) */
-
-/*
- * Section 5: EXPERIMENTAL STUFF
- *
- * Conditional compilation of new or experimental options are controlled here.
- * Enable any of these at your own risk -- there are almost certainly
- * bugs left here.
- */
-
-/*#define GOLDOBJ */ /* Gold is kept on obj chains - Helge Hafting */
-#define AUTOPICKUP_EXCEPTIONS /* exceptions to autopickup */
-
-/* End of Section 5 */
-
-#include "global.h" /* Define everything else according to choices above */
-
-#endif /* CONFIG_H */
diff --git a/games/nethack/files/nethack-qt b/games/nethack/files/nethack-qt
deleted file mode 100644
index f4c865abc7..0000000000
--- a/games/nethack/files/nethack-qt
+++ /dev/null
@@ -1,3 +0,0 @@
-#!/bin/sh
-
-NETHACKOPTIONS="windowtype:Qt" nethack
diff --git a/games/nethack/files/nethack-qt.desktop b/games/nethack/files/nethack-qt.desktop
deleted file mode 100644
index a11ff9bf45..0000000000
--- a/games/nethack/files/nethack-qt.desktop
+++ /dev/null
@@ -1,10 +0,0 @@
-[Desktop Entry]
-Encoding=UTF-8
-Name=NetHack (Qt)
-GenericName=Rogue-like Game
-Comment=Graphical NetHack client
-Exec=nethack-qt
-Icon=nethack.xpm
-Terminal=false
-Type=Application
-Categories=Application;Game;StrategyGame;
diff --git a/games/nethack/files/nethack-x11 b/games/nethack/files/nethack-x11
deleted file mode 100644
index 182aed08c8..0000000000
--- a/games/nethack/files/nethack-x11
+++ /dev/null
@@ -1,3 +0,0 @@
-#!/bin/sh
-
-NETHACKOPTIONS="windowtype:x11" nethack
diff --git a/games/nethack/files/nethack-x11.desktop b/games/nethack/files/nethack-x11.desktop
deleted file mode 100644
index b8a78bf95f..0000000000
--- a/games/nethack/files/nethack-x11.desktop
+++ /dev/null
@@ -1,10 +0,0 @@
-[Desktop Entry]
-Encoding=UTF-8
-Name=NetHack (X11)
-GenericName=Rogue-like Game
-Comment=Graphical NetHack client
-Exec=nethack-x11
-Icon=nethack.xpm
-Terminal=false
-Type=Application
-Categories=Application;Game;StrategyGame;
diff --git a/games/nethack/files/nethack.desktop b/games/nethack/files/nethack.desktop
deleted file mode 100644
index 40fa656dde..0000000000
--- a/games/nethack/files/nethack.desktop
+++ /dev/null
@@ -1,10 +0,0 @@
-[Desktop Entry]
-Encoding=UTF-8
-Name=NetHack
-GenericName=Rogue-like Game
-Comment=Standard NetHack client
-Exec=nethack
-Icon=nethack.xpm
-Terminal=true
-Type=Application
-Categories=Application;Game;StrategyGame;
diff --git a/games/nethack/files/unixconf.h.slack b/games/nethack/files/unixconf.h.slack
deleted file mode 100644
index 1402bb36b1..0000000000
--- a/games/nethack/files/unixconf.h.slack
+++ /dev/null
@@ -1,351 +0,0 @@
-/* SCCS Id: @(#)unixconf.h 3.4 1999/07/02 */
-/* Copyright (c) Stichting Mathematisch Centrum, Amsterdam, 1985. */
-/* NetHack may be freely redistributed. See license for details. */
-
-#ifdef UNIX
-#ifndef UNIXCONF_H
-#define UNIXCONF_H
-
-/*
- * Some include files are in a different place under SYSV
- * BSD SYSV
- * <sys/time.h> <time.h>
- * <sgtty.h> <termio.h>
- *
- * Some routines are called differently
- * index strchr
- * rindex strrchr
- *
- */
-
-/* define exactly one of the following four choices */
-/* #define BSD 1 */ /* define for 4.n/Free/Open/Net BSD */
- /* also for relatives like SunOS 4.x, DG/UX, and */
- /* older versions of Linux */
-/* #define ULTRIX */ /* define for Ultrix v3.0 or higher (but not lower) */
- /* Use BSD for < v3.0 */
- /* "ULTRIX" not to be confused with "ultrix" */
-/* #define SYSV */ /* define for System V, Solaris 2.x, newer versions */
- /* of Linux */
-/* #define HPUX */ /* Hewlett-Packard's Unix, version 6.5 or higher */
- /* use SYSV for < v6.5 */
-
-
-/* define any of the following that are appropriate */
-/* #define SVR4 */ /* use in addition to SYSV for System V Release 4 */
- /* including Solaris 2+ */
-#define NETWORK /* if running on a networked system */
- /* e.g. Suns sharing a playground through NFS */
-/* #define SUNOS4 */ /* SunOS 4.x */
-#define LINUX /* Another Unix clone */
-/* #define CYGWIN32 */ /* Unix on Win32 -- use with case sensitive defines */
-/* #define GENIX */ /* Yet Another Unix Clone */
-/* #define HISX */ /* Bull Unix for XPS Machines */
-/* #define BOS */ /* Bull Open Software - Unix for DPX/2 Machines */
-/* #define UNIXPC */ /* use in addition to SYSV for AT&T 7300/3B1 */
-/* #define AIX_31 */ /* In AIX 3.1 (IBM RS/6000) use BSD ioctl's to gain
- * job control (note that AIX is SYSV otherwise)
- * Also define this for AIX 3.2 */
-
-#define TERMINFO /* uses terminfo rather than termcap */
- /* Should be defined for most SYSV, SVR4 (including
- * Solaris 2+), HPUX, and Linux systems. In
- * particular, it should NOT be defined for the UNIXPC
- * unless you remove the use of the shared library in
- * the Makefile */
-#define TEXTCOLOR /* Use System V r3.2 terminfo color support */
- /* and/or ANSI color support on termcap systems */
- /* and/or X11 color */
-#define POSIX_JOB_CONTROL /* use System V / Solaris 2.x / POSIX job control */
- /* (e.g., VSUSP) */
-#define POSIX_TYPES /* use POSIX types for system calls and termios */
- /* Define for many recent OS releases, including
- * those with specific defines (since types are
- * changing toward the standard from earlier chaos).
- * For example, platforms using the GNU libraries,
- * Linux, Solaris 2.x
- */
-
-/* #define OPENWINBUG */ /* avoid a problem using OpenWindows 3.0 for
- X11 on SunOS 4.1.x, x>= 2. Do not define
- for other X11 implementations. */
-/* #define PYRAMID_BUG */ /* avoid a bug on the Pyramid */
-/* #define BSD_43_BUG */ /* for real 4.3BSD cc's without schain botch fix */
-/* #define MICROPORT_BUG */ /* problems with large arrays in structs */
-/* #define MICROPORT_286_BUG */ /* changes needed in termcap.c to get it to
- run with Microport Sys V/AT version 2.4.
- By Jay Maynard */
-/* #define AIXPS_2BUG */ /* avoid a problem with little_to_big() optimization */
-
-/* #define RANDOM */ /* if neither random/srandom nor lrand48/srand48
- is available from your system */
-
-/* see sys/unix/snd86unx.shr for more information on these */
-/* #define UNIX386MUSIC */ /* play real music through speaker on systems
- with music driver installed */
-/* #define VPIX_MUSIC */ /* play real music through speaker on systems
- with built-in VPIX support */
-
-
-/*
- * The next two defines are intended mainly for the Andrew File System,
- * which does not allow hard links. If NO_FILE_LINKS is defined, lock files
- * will be created in LOCKDIR using open() instead of in the playground using
- * link().
- * Ralf Brown, 7/26/89 (from v2.3 hack of 10/10/88)
- */
-
-/* #define NO_FILE_LINKS */ /* if no hard links */
-/* #define LOCKDIR "/usr/games/lib/nethackdir" */ /* where to put locks */
-
-/*
- * If you want the static parts of your playground on a read-only file
- * system, define VAR_PLAYGROUND to be where the variable parts are kept.
- */
-#define VAR_PLAYGROUND "/var/lib/nethack"
-
-
-/*
- * Define DEF_PAGER as your default pager, e.g. "/bin/cat" or "/usr/ucb/more"
- * If defined, it can be overridden by the environment variable PAGER.
- * Hack will use its internal pager if DEF_PAGER is not defined.
- * (This might be preferable for security reasons.)
- * #define DEF_PAGER ".../mydir/mypager"
- */
-
-
-
-/*
- * Define PORT_HELP to be the name of the port-specfic help file.
- * This file is found in HACKDIR.
- * Normally, you shouldn't need to change this.
- * There is currently no port-specific help for Unix systems.
- */
-/* #define PORT_HELP "Unixhelp" */
-
-#ifdef TTY_GRAPHICS
-/*
- * To enable the `timed_delay' option for using a timer rather than extra
- * screen output when pausing for display effect. Requires that `msleep'
- * function be available (with time argument specified in milliseconds).
- * Various output devices can produce wildly varying delays when the
- * "extra output" method is used, but not all systems provide access to
- * a fine-grained timer.
- */
-#define TIMED_DELAY /* usleep() */
-#endif
-
-/*
- * If you define MAIL, then the player will be notified of new mail
- * when it arrives. If you also define DEF_MAILREADER then this will
- * be the default mail reader, and can be overridden by the environment
- * variable MAILREADER; otherwise an internal pager will be used.
- * A stat system call is done on the mailbox every MAILCKFREQ moves.
- */
-
-#define MAIL /* Deliver mail during the game */
-
-/* The Andrew Message System does mail a little differently from normal
- * UNIX. Mail is deposited in the user's own directory in ~/Mailbox
- * (another directory). MAILBOX is the element that will be added on to
- * the user's home directory path to generate the Mailbox path - just in
- * case other Andrew sites do it differently from CMU.
- *
- * dan lovinger
- * dl2n+@andrew.cmu.edu (dec 19 1989)
- */
-
-/* #define AMS */ /* use Andrew message system for mail */
-
-/* NO_MAILREADER is for kerberos authenticating filesystems where it is
- * essentially impossible to securely exec child processes, like mail
- * readers, when the game is running under a special token.
- *
- * dan
- */
-
-/* #define NO_MAILREADER */ /* have mail daemon just tell player of mail */
-
-#ifdef MAIL
-# if defined(BSD) || defined(ULTRIX)
-# ifdef AMS
-#define AMS_MAILBOX "/Mailbox"
-# else
-# if defined(__FreeBSD__) || defined(__OpenBSD__)
-#define DEF_MAILREADER "/usr/bin/mail"
-# else
-#define DEF_MAILREADER "/usr/ucb/Mail"
-# endif
-# endif
-#else
-# if (defined(SYSV) || defined(DGUX) || defined(HPUX)) && !defined(LINUX)
-# if defined(M_XENIX)
-#define DEF_MAILREADER "/usr/bin/mail"
-# else
-# ifdef __sgi
-#define DEF_MAILREADER "/usr/sbin/Mail"
-# else
-#define DEF_MAILREADER "/usr/bin/mailx"
-# endif
-# endif
-# else
-#define DEF_MAILREADER "/bin/mail"
-# endif
-#endif
-
-#define MAILCKFREQ 50
-#endif /* MAIL */
-
-
-
-#ifdef COMPRESS
-/* Some implementations of compress need a 'quiet' option.
- * If you've got one of these versions, put -q here.
- * You can also include any other strange options your compress needs.
- * If you have a normal compress, just leave it commented out.
- */
-/* #define COMPRESS_OPTIONS "-q" */
-#endif
-
-#define FCMASK 0660 /* file creation mask */
-
-
-/*
- * The remainder of the file should not need to be changed.
- */
-
-#ifdef _AUX_SOURCE
-# ifdef AUX /* gcc ? */
-# define _SYSV_SOURCE
-# define _BSD_SOURCE
-#else
-# define AUX
-# endif
-#endif /* _AUX_SOURCE */
-
-#if defined(LINUX) || defined(bsdi)
-# ifndef POSIX_TYPES
-# define POSIX_TYPES
-# endif
-# ifndef POSIX_JOB_CONTROL
-# define POSIX_JOB_CONTROL
-# endif
-#endif
-
-/*
- * BSD/ULTRIX systems are normally the only ones that can suspend processes.
- * Suspending NetHack processes cleanly should be easy to add to other systems
- * that have SIGTSTP in the Berkeley sense. Currently the only such systems
- * known to work are HPUX and AIX 3.1; other systems will probably require
- * tweaks to unixtty.c and ioctl.c.
- *
- * POSIX defines a slightly different type of job control, which should be
- * equivalent for NetHack's purposes. POSIX_JOB_CONTROL should work on
- * various recent SYSV versions (with possibly tweaks to unixtty.c again).
- */
-#ifndef POSIX_JOB_CONTROL
-# if defined(BSD) || defined(ULTRIX) || defined(HPUX) || defined(AIX_31)
-# define BSD_JOB_CONTROL
-# else
-# if defined(SVR4)
-# define POSIX_JOB_CONTROL
-# endif
-# endif
-#endif
-#if defined(BSD_JOB_CONTROL) || defined(POSIX_JOB_CONTROL) || defined(AUX)
-#define SUSPEND /* let ^Z suspend the game */
-#endif
-
-
-#if defined(BSD) || defined(ULTRIX)
-#include <sys/time.h>
-#else
-#include <time.h>
-#endif
-
-#define HLOCK "perm" /* an empty file used for locking purposes */
-
-#ifndef REDO
-#define Getchar nhgetch
-#endif
-#define tgetch getchar
-
-#define SHELL /* do not delete the '!' command */
-
-#include "system.h"
-
-#if defined(POSIX_TYPES) || defined(__GNUC__)
-#include <stdlib.h>
-#include <unistd.h>
-#endif
-
-#if defined(POSIX_TYPES) || defined(__GNUC__) || defined(BSD) || defined(ULTRIX)
-#include <sys/wait.h>
-#endif
-
-#if defined(BSD) || defined(ULTRIX)
-# if !defined(DGUX) && !defined(SUNOS4)
-#define memcpy(d, s, n) bcopy(s, d, n)
-#define memcmp(s1, s2, n) bcmp(s2, s1, n)
-# endif
-# ifdef SUNOS4
-#include <memory.h>
-# endif
-#else /* therefore SYSV */
-# ifndef index /* some systems seem to do this for you */
-#define index strchr
-# endif
-# ifndef rindex
-#define rindex strrchr
-# endif
-#endif
-
-/* Use the high quality random number routines. */
-#if defined(BSD) || defined(LINUX) || defined(ULTRIX) || defined(CYGWIN32) || defined(RANDOM) || defined(__APPLE__)
-#define Rand() random()
-#else
-#define Rand() lrand48()
-#endif
-
-#ifdef TIMED_DELAY
-# if defined(SUNOS4) || defined(LINUX) || (defined(BSD) && !defined(ULTRIX))
-# define msleep(k) usleep((k)*1000)
-# endif
-# ifdef ULTRIX
-# define msleep(k) napms(k)
-# endif
-#endif
-
-#ifdef hc /* older versions of the MetaWare High-C compiler define this */
-# ifdef __HC__
-# undef __HC__
-# endif
-# define __HC__ hc
-# undef hc
-#endif
-
-#if defined(GNOME_GRAPHICS)
-#if defined(LINUX)
-# include <linux/unistd.h>
-# if defined(__NR_getresuid) && defined(__NR_getresgid) /* ie., >= v2.1.44 */
-# define GETRES_SUPPORT
-# endif
-#else
-# if defined(BSD) || defined(SVR4)
-/*
- * [ALI] We assume that SVR4 means we can safely include syscall.h
- * (although it's really a BSDism). This is certainly true for Solaris 2.5,
- * Solaris 7, Solaris 8 and Compaq Tru64 5.1
- * Later BSD systems will have the getresid system calls.
- */
-# include <sys/syscall.h>
-# if (defined (SYS_getuid) || defined(SYS_getresuid)) && \
- (defined(SYS_getgid) || defined(SYS_getresgid))
-# define GETRES_SUPPORT
-# endif
-# endif /* BSD || SVR4 */
-#endif /* LINUX */
-#endif /* GNOME_GRAPHICS */
-
-#endif /* UNIXCONF_H */
-#endif /* UNIX */
diff --git a/games/nethack/nethack.SlackBuild b/games/nethack/nethack.SlackBuild
deleted file mode 100644
index 0aeea1dda5..0000000000
--- a/games/nethack/nethack.SlackBuild
+++ /dev/null
@@ -1,88 +0,0 @@
-#!/bin/sh
-
-# Slackware build script for nethack
-
-# Written by (Wade Nelson) (wade.nels@gmail.com)
-
-PRGNAM=nethack
-VERSION=${VERSION:-3.4.3}
-SRCSUFFIX=343-src
-ARCH=${ARCH:-i486}
-BUILD=${BUILD:-1}
-TAG=${TAG:-_SBo}
-
-CWD=$(pwd)
-TMP=${TMP:-/tmp/SBo}
-PKG=$TMP/package-$PRGNAM
-OUTPUT=${OUTPUT:-/tmp}
-
-if [ "$ARCH" = "i486" ]; then
- SLKCFLAGS="-O2 -march=i486 -mtune=i686"
-elif [ "$ARCH" = "i686" ]; then
- SLKCFLAGS="-O2 -march=i686 -mtune=i686"
-elif [ "$ARCH" = "x86_64" ]; then
- SLKCFLAGS="-O2 -fPIC"
-fi
-
-set -e
-
-rm -rf $PKG
-mkdir -p $TMP $PKG $OUTPUT
-cd $TMP
-rm -rf $PRGNAM-$VERSION
-tar xvf $CWD/$PRGNAM-$SRCSUFFIX.tgz
-cd $PRGNAM-$VERSION
-chown -R root:root .
-find . \
- \( -perm 777 -o -perm 775 -o -perm 711 -o -perm 555 -o -perm 511 \) \
- -exec chmod 755 {} \; -o \
- \( -perm 666 -o -perm 664 -o -perm 600 -o -perm 444 -o -perm 440 -o -perm 400 \) \
- -exec chmod 644 {} \;
-
-# build configuration
-patch -p0 < $CWD/patches/config_h.patch
-patch -p0 < $CWD/patches/unixconf_h.patch
-patch -p0 < $CWD/patches/Makefile_src.patch
-patch -p0 < $CWD/patches/Makefile_top.patch
-patch -p0 < $CWD/patches/Makefile_utl.patch
-cd sys/unix/ && sh setup.sh && cd ../../
-patch -p0 < $CWD/patches/Makefile_doc.patch
-
-# build & install
-make all
-make install DESTDIR=$PKG
-make manpages DESTDIR=$PKG
-
-# launchers & menu entries
-mkdir -v -p $PKG/usr/share/{applications,pixmaps}
-cat $CWD/files/nethack-qt > $PKG/usr/bin/nethack-qt
-cat $CWD/files/nethack-x11 > $PKG/usr/bin/nethack-x11
-chmod a+x $PKG/usr/bin/nethack{-qt,-x11}
-cp -v win/X11/nh_icon.xpm $PKG/usr/share/pixmaps/nethack.xpm
-cat $CWD/files/nethack.desktop > $PKG/usr/share/applications/nethack.desktop
-cat $CWD/files/nethack-qt.desktop > $PKG/usr/share/applications/nethack-qt.desktop
-cat $CWD/files/nethack-x11.desktop > $PKG/usr/share/applications/nethack-x11.desktop
-
-# documentation
-mkdir -p $PKG/usr/doc/$PRGNAM-$VERSION
-cp README doc/{Guidebook,dgn_comp,dlb,lev_comp,nethack,recover}.txt \
- sys/unix/README.linux win/Qt/Install.Qt win/X11/Install.X11 \
- $PKG/usr/doc/$PRGNAM-$VERSION
-cat $CWD/$PRGNAM.SlackBuild > $PKG/usr/doc/$PRGNAM-$VERSION/$PRGNAM.SlackBuild
-
-( cd $PKG
- find . | xargs file | grep "executable" | grep ELF | cut -f 1 -d : | xargs strip --strip-unneeded 2> /dev/null || true
- find . | xargs file | grep "shared object" | grep ELF | cut -f 1 -d : | xargs strip --strip-unneeded 2> /dev/null
-)
-
-( cd $PKG/usr/man
- find . -type f -exec gzip -9 {} \;
- for i in $( find . -type l ) ; do ln -s $( readlink $i ).gz $i.gz ; rm $i ; done
-)
-
-mkdir -p $PKG/install
-cat $CWD/slack-desc > $PKG/install/slack-desc
-cat $CWD/doinst.sh > $PKG/install/doinst.sh
-
-cd $PKG
-/sbin/makepkg -l y -c n $OUTPUT/$PRGNAM-$VERSION-$ARCH-$BUILD$TAG.tgz
diff --git a/games/nethack/nethack.info b/games/nethack/nethack.info
deleted file mode 100644
index 490c61361c..0000000000
--- a/games/nethack/nethack.info
+++ /dev/null
@@ -1,8 +0,0 @@
-PRGNAM="nethack"
-VERSION="3.4.3"
-HOMEPAGE="http://www.nethack.org"
-DOWNLOAD="http://downloads.sourceforge.net/nethack/nethack-343-src.tgz"
-MD5SUM="21479c95990eefe7650df582426457f9"
-MAINTAINER="Wade Nelson"
-EMAIL="wade.nels@gmail.com"
-APPROVED="David Somero"
diff --git a/games/nethack/patches/Makefile_doc.patch b/games/nethack/patches/Makefile_doc.patch
deleted file mode 100644
index f0347b8adc..0000000000
--- a/games/nethack/patches/Makefile_doc.patch
+++ /dev/null
@@ -1,28 +0,0 @@
---- doc/Makefile 2008-05-15 15:33:13.000000000 -0500
-+++ doc/Makefile-doc.slack 2008-05-15 15:29:34.000000000 -0500
-@@ -45,6 +45,7 @@
- MANEXT = 6
-
- # manual installation for most BSD-style systems
-+MANDIRCREATE = mkdir -p $(DESTDIR)/$(MANDIR)
- GAMEMANCREATE = cp nethack.6
- LEVMANCREATE = cp lev_comp.6
- DGNMANCREATE = cp dgn_comp.6
-@@ -58,11 +59,12 @@
- # DLBMANCREATE = nroff -man dlb.6 >
-
- manpages:
-- -$(GAMEMANCREATE) $(MANDIR)/$(GAME).$(MANEXT)
-- -$(LEVMANCREATE) $(MANDIR)/lev_comp.$(MANEXT)
-- -$(DGNMANCREATE) $(MANDIR)/dgn_comp.$(MANEXT)
-- -$(RCVRMANCREATE) $(MANDIR)/recover.$(MANEXT)
-- -$(DLBMANCREATE) $(MANDIR)/dlb.$(MANEXT)
-+ -$(MANDIRCREATE)
-+ -$(GAMEMANCREATE) $(DESTDIR)/$(MANDIR)/$(GAME).$(MANEXT)
-+ -$(LEVMANCREATE) $(DESTDIR)/$(MANDIR)/lev_comp.$(MANEXT)
-+ -$(DGNMANCREATE) $(DESTDIR)/$(MANDIR)/dgn_comp.$(MANEXT)
-+ -$(RCVRMANCREATE) $(DESTDIR)/$(MANDIR)/recover.$(MANEXT)
-+ -$(DLBMANCREATE) $(DESTDIR)/$(MANDIR)/dlb.$(MANEXT)
-
- # manual creation for distribution
- DISTRIB = Guidebook.txt nethack.txt lev_comp.txt dgn_comp.txt recover.txt dlb.txt
diff --git a/games/nethack/patches/Makefile_src.patch b/games/nethack/patches/Makefile_src.patch
deleted file mode 100644
index 1e304a2427..0000000000
--- a/games/nethack/patches/Makefile_src.patch
+++ /dev/null
@@ -1,83 +0,0 @@
---- sys/unix/Makefile.src 2003-12-07 17:39:13.000000000 -0600
-+++ sys/unix/Makefile.src.slack 2008-05-15 15:29:14.000000000 -0500
-@@ -61,7 +61,7 @@
- # if you get setcgtty() warnings during execution, you are feeding gcc
- # a non-ANSI <sys/ioctl.h> -- either run fixincludes on it or use
- # -traditional in CFLAGS
--# CC = gcc
-+CC = gcc
- #
- # For Bull DPX/2 systems at B.O.S. 2.0 or higher use the following:
- #
-@@ -125,7 +125,7 @@
- # flags for Linux
- # compile normally
- # CFLAGS = -O2 -fomit-frame-pointer -I../include
--# LFLAGS = -L/usr/X11R6/lib
-+LFLAGS = -L/usr/lib
- # OR compile backwards compatible a.out format
- # CFLAGS = -O2 -b i486-linuxaout -fomit-frame-pointer -I../include
- # LFLAGS = -b i486-linuxaout -L/usr/X11R6/lib
-@@ -186,7 +186,8 @@
- # Files for a Qt port
- #
- WINQTSRC = ../win/Qt/qt_win.cpp ../win/Qt/qt_clust.cpp ../win/Qt/qttableview.cpp
--WINQTOBJ = qt_win.o qt_clust.o qttableview.o tile.o
-+# WINQTOBJ = qt_win.o qt_clust.o qttableview.o tile.o
-+WINQTOBJ = qt_win.o qt_clust.o qttableview.o
- #
- # Files for a Gnome port
- #
-@@ -214,8 +215,8 @@
-
- #
- #
--WINSRC = $(WINTTYSRC)
--WINOBJ = $(WINTTYOBJ)
-+WINSRC = $(WINTTYSRC) $(WINX11SRC) $(WINQTSRC) $(WINKDESRC)
-+WINOBJ = $(WINTTYOBJ) $(WINX11OBJ) $(WINQTOBJ) $(WINKDEOBJ)
-
- # on some systems the termcap library is in -ltermcap or -lcurses
- # on 386 Xenix, the -ltermlib tputs() seems not to work; use -lcurses instead
-@@ -230,18 +231,19 @@
- # WINTTYLIB = -ltermcap
- # WINTTYLIB = -lcurses
- # WINTTYLIB = -lcurses16
--# WINTTYLIB = -lncurses
--WINTTYLIB = -ltermlib
-+WINTTYLIB = -lncurses
-+# WINTTYLIB = -ltermlib
- #
- # libraries for X11
- # If USE_XPM is defined in config.h, you will also need -lXpm here.
--WINX11LIB = -lXaw -lXmu -lXext -lXt -lX11
-+# WINX11LIB = -lXaw -lXmu -lXext -lXt -lX11
- # WINX11LIB = -lXaw -lXmu -lXt -lX11
- # WINX11LIB = -lXaw -lXmu -lXext -lXt -lXpm -lX11 -lm
- # WINX11LIB = -lXaw -lXmu -lXpm -lXext -lXt -lX11 -lSM -lICE -lm # BSD/OS 2.0
-+WINX11LIB = -lXaw -lXmu -lXext -lXt -lXpm -lX11
- #
- # libraries for Qt
--WINQTLIB = -L$(QTDIR)/lib -lqt
-+WINQTLIB = -L$(QTDIR)/lib -lqt-mt
- #
- # libraries for KDE (with Qt)
- WINKDELIB = -lkdecore -lkdeui -lXext
-@@ -255,7 +257,7 @@
- # libraries for BeOS
- WINBELIB = -lbe
-
--WINLIB = $(WINTTYLIB)
-+WINLIB = $(WINTTYLIB) $(WINX11LIB) $(WINQTLIB) $(WINKDELIB)
-
- # any other strange libraries your system needs (for Sysunix only -- the more
- # specialized targets should already be right)
-@@ -295,7 +297,7 @@
-
-
- # used by `make depend' to reconstruct this Makefile; you shouldn't need this
--AWK = nawk
-+AWK = gawk
-
- # ----------------------------------------
- #
diff --git a/games/nethack/patches/Makefile_top.patch b/games/nethack/patches/Makefile_top.patch
deleted file mode 100644
index 27ef3b7da0..0000000000
--- a/games/nethack/patches/Makefile_top.patch
+++ /dev/null
@@ -1,140 +0,0 @@
---- sys/unix/Makefile.top 2003-12-07 17:39:13.000000000 -0600
-+++ sys/unix/Makefile.top.slack 2008-05-15 15:29:20.000000000 -0500
-@@ -17,15 +17,15 @@
- PREFIX = /usr
- GAME = nethack
- # GAME = nethack.prg
--GAMEUID = games
--GAMEGRP = bin
-+GAMEUID = root
-+GAMEGRP = games
-
- # Permissions - some places use setgid instead of setuid, for instance
- # See also the option "SECURE" in include/config.h
--GAMEPERM = 04755
--FILEPERM = 0644
-+GAMEPERM = 02755
-+FILEPERM = 0664
- EXEPERM = 0755
--DIRPERM = 0755
-+DIRPERM = 0775
-
- # GAMEDIR also appears in config.h as "HACKDIR".
- # VARDIR may also appear in unixconf.h as "VAR_PLAYGROUND" else GAMEDIR
-@@ -35,14 +35,14 @@
- # therefore there should not be anything in GAMEDIR that you want to keep
- # (if there is, you'll have to do the installation by hand or modify the
- # instructions)
--GAMEDIR = $(PREFIX)/games/lib/$(GAME)dir
--VARDIR = $(GAMEDIR)
--SHELLDIR = $(PREFIX)/games
-+GAMEDIR = $(PREFIX)/share/games/nethack
-+VARDIR = /var/lib/nethack
-+SHELLDIR = $(PREFIX)/bin
-
- # per discussion in Install.X11 and Install.Qt
--VARDATND =
-+# VARDATND =
- # VARDATND = x11tiles NetHack.ad pet_mark.xbm
--# VARDATND = x11tiles NetHack.ad pet_mark.xbm rip.xpm
-+VARDATND = x11tiles NetHack.ad pet_mark.xbm rip.xpm nhsplash.xpm
- # for Atari/Gem
- # VARDATND = nh16.img title.img GEM_RSC.RSC rip.img
- # for BeOS
-@@ -183,68 +183,68 @@
- -e '}' \
- -e '$$s/.*/nodlb/p' < dat/options` ; \
- $(MAKE) dofiles-$${target-nodlb}
-- cp src/$(GAME) $(GAMEDIR)
-- cp util/recover $(GAMEDIR)
-- -rm -f $(SHELLDIR)/$(GAME)
-+ cp src/$(GAME) $(DESTDIR)/$(GAMEDIR)
-+ cp util/recover $(DESTDIR)/$(GAMEDIR)
-+ -rm -f $(DESTDIR)/$(SHELLDIR)/$(GAME)
- sed -e 's;/usr/games/lib/nethackdir;$(GAMEDIR);' \
- -e 's;HACKDIR/nethack;HACKDIR/$(GAME);' \
- < sys/unix/nethack.sh \
-- > $(SHELLDIR)/$(GAME)
-+ > $(DESTDIR)/$(SHELLDIR)/$(GAME)
- # set up their permissions
-- -( cd $(GAMEDIR) ; $(CHOWN) $(GAMEUID) $(GAME) recover ; \
-+ -( cd $(DESTDIR)/$(GAMEDIR) ; $(CHOWN) $(GAMEUID) $(GAME) recover ; \
- $(CHGRP) $(GAMEGRP) $(GAME) recover )
-- chmod $(GAMEPERM) $(GAMEDIR)/$(GAME)
-- chmod $(EXEPERM) $(GAMEDIR)/recover
-- -$(CHOWN) $(GAMEUID) $(SHELLDIR)/$(GAME)
-- $(CHGRP) $(GAMEGRP) $(SHELLDIR)/$(GAME)
-- chmod $(EXEPERM) $(SHELLDIR)/$(GAME)
-+ chmod $(GAMEPERM) $(DESTDIR)/$(GAMEDIR)/$(GAME)
-+ chmod $(EXEPERM) $(DESTDIR)/$(GAMEDIR)/recover
-+ -$(CHOWN) $(GAMEUID) $(DESTDIR)/$(SHELLDIR)/$(GAME)
-+ $(CHGRP) $(GAMEGRP) $(DESTDIR)/$(SHELLDIR)/$(GAME)
-+ chmod $(EXEPERM) $(DESTDIR)/$(SHELLDIR)/$(GAME)
-
- dofiles-dlb: check-dlb
-- ( cd dat ; cp nhdat $(DATNODLB) $(GAMEDIR) )
-+ ( cd dat ; cp nhdat $(DATNODLB) $(DESTDIR)/$(GAMEDIR) )
- # set up their permissions
-- -( cd $(GAMEDIR) ; $(CHOWN) $(GAMEUID) nhdat $(DATNODLB) ; \
-+ -( cd $(DESTDIR)/$(GAMEDIR) ; $(CHOWN) $(GAMEUID) nhdat $(DATNODLB) ; \
- $(CHGRP) $(GAMEGRP) nhdat $(DATNODLB) ; \
- chmod $(FILEPERM) nhdat $(DATNODLB) )
-
- dofiles-nodlb:
- # copy over the game files
-- ( cd dat ; cp $(DAT) $(GAMEDIR) )
-+ ( cd dat ; cp $(DAT) $(DESTDIR)/$(GAMEDIR) )
- # set up their permissions
-- -( cd $(GAMEDIR) ; $(CHOWN) $(GAMEUID) $(DAT) ; \
-+ -( cd $(DESTDIR)/$(GAMEDIR) ; $(CHOWN) $(GAMEUID) $(DAT) ; \
- $(CHGRP) $(GAMEGRP) $(DAT) ; \
- chmod $(FILEPERM) $(DAT) )
-
- update: $(GAME) recover $(VARDAT) dungeon spec_levs
- # (don't yank the old version out from under people who're playing it)
-- -mv $(GAMEDIR)/$(GAME) $(GAMEDIR)/$(GAME).old
-+ -mv $(DESTDIR)/$(GAMEDIR)/$(GAME) $(DESTDIR)/$(GAMEDIR)/$(GAME).old
- # quest.dat is also kept open and has the same problems over NFS
- # (quest.dat may be inside nhdat if dlb is in use)
-- -mv $(GAMEDIR)/quest.dat $(GAMEDIR)/quest.dat.old
-- -mv $(GAMEDIR)/nhdat $(GAMEDIR)/nhdat.old
-+ -mv $(DESTDIR)/$(GAMEDIR)/quest.dat $(DESTDIR)/$(GAMEDIR)/quest.dat.old
-+ -mv $(DESTDIR)/$(GAMEDIR)/nhdat $(DESTDIR)/$(GAMEDIR)/nhdat.old
- # set up new versions of the game files
- ( $(MAKE) dofiles )
- # touch time-sensitive files
-- -touch -c $(VARDIR)/bones* $(VARDIR)/?lock* $(VARDIR)/wizard*
-- -touch -c $(VARDIR)/save/*
-- touch $(VARDIR)/perm $(VARDIR)/record
-+ -touch -c $(DESTDIR)/$(VARDIR)/bones* $(DESTDIR)/$(VARDIR)/?lock* $(DESTDIR)/$(VARDIR)/wizard*
-+ -touch -c $(DESTDIR)/$(VARDIR)/save/*
-+ touch $(DESTDIR)/$(VARDIR)/perm $(DESTDIR)/$(VARDIR)/record
- # and a reminder
- @echo You may also want to install the man pages via the doc Makefile.
-
- install: $(GAME) recover $(VARDAT) dungeon spec_levs
- # set up the directories
- # not all mkdirs have -p; those that don't will create a -p directory
-- -mkdir -p $(SHELLDIR)
-- -rm -rf $(GAMEDIR) $(VARDIR)
-- -mkdir -p $(GAMEDIR) $(VARDIR) $(VARDIR)/save
-+ -mkdir -p $(DESTDIR)/$(SHELLDIR)
-+ -rm -rf $(DESTDIR)/$(GAMEDIR) $(DESTDIR)/$(VARDIR)
-+ -mkdir -p $(DESTDIR)/$(GAMEDIR) $(DESTDIR)/$(VARDIR) $(DESTDIR)/$(VARDIR)/save
- -rmdir ./-p
-- -$(CHOWN) $(GAMEUID) $(GAMEDIR) $(VARDIR) $(VARDIR)/save
-- $(CHGRP) $(GAMEGRP) $(GAMEDIR) $(VARDIR) $(VARDIR)/save
-- chmod $(DIRPERM) $(GAMEDIR) $(VARDIR) $(VARDIR)/save
-+ -$(CHOWN) $(GAMEUID) $(DESTDIR)/$(GAMEDIR) $(DESTDIR)/$(VARDIR) $(DESTDIR)/$(VARDIR)/save
-+ $(CHGRP) $(GAMEGRP) $(DESTDIR)/$(GAMEDIR) $(DESTDIR)/$(VARDIR) $(DESTDIR)/$(VARDIR)/save
-+ chmod $(DIRPERM) $(DESTDIR)/$(GAMEDIR) $(DESTDIR)/$(VARDIR) $(DESTDIR)/$(VARDIR)/save
- # set up the game files
- ( $(MAKE) dofiles )
- # set up some additional files
-- touch $(VARDIR)/perm $(VARDIR)/record $(VARDIR)/logfile
-- -( cd $(VARDIR) ; $(CHOWN) $(GAMEUID) perm record logfile ; \
-+ touch $(DESTDIR)/$(VARDIR)/perm $(DESTDIR)/$(VARDIR)/record $(DESTDIR)/$(VARDIR)/logfile
-+ -( cd $(DESTDIR)/$(VARDIR) ; $(CHOWN) $(GAMEUID) perm record logfile ; \
- $(CHGRP) $(GAMEGRP) perm record logfile ; \
- chmod $(FILEPERM) perm record logfile )
- # and a reminder
diff --git a/games/nethack/patches/Makefile_utl.patch b/games/nethack/patches/Makefile_utl.patch
deleted file mode 100644
index 6a5c4d34cd..0000000000
--- a/games/nethack/patches/Makefile_utl.patch
+++ /dev/null
@@ -1,51 +0,0 @@
---- sys/unix/Makefile.utl 2003-12-07 17:39:13.000000000 -0600
-+++ sys/unix/Makefile.utl.slack 2008-05-15 15:29:29.000000000 -0500
-@@ -15,7 +15,7 @@
-
- # if you are using gcc as your compiler,
- # uncomment the CC definition below if it's not in your environment
--# CC = gcc
-+CC = gcc
- #
- # For Bull DPX/2 systems at B.O.S. 2.0 or higher use the following:
- #
-@@ -73,7 +73,7 @@
- # flags for Linux
- # compile normally
- # CFLAGS = -O2 -fomit-frame-pointer -I../include
--# LFLAGS = -L/usr/X11R6/lib
-+LFLAGS = -L/usr/lib
- # OR compile backwards compatible a.out format
- # CFLAGS = -O2 -b i486-linuxaout -fomit-frame-pointer -I../include
- # LFLAGS = -b i486-linuxaout -L/usr/X11R6/lib
-@@ -90,7 +90,7 @@
- # CFLAGS = -g -I../include
-
- CFLAGS = -O -I../include
--LFLAGS =
-+# LFLAGS =
-
- LIBS =
-
-@@ -101,11 +101,11 @@
-
- # yacc/lex programs to use to generate *_comp.h, *_lex.c, and *_yacc.c.
- # if, instead of yacc/lex you have bison/flex, comment/uncomment the following.
--YACC = yacc
--LEX = lex
--# YACC = bison -y
-+# YACC = yacc
-+# LEX = lex
-+YACC = bison -y
- # YACC = byacc
--# LEX = flex
-+LEX = flex
-
- # these are the names of the output files from YACC/LEX. Under MS-DOS
- # and similar systems, they may differ
-@@ -400,4 +400,4 @@
-
- tileedit: tileedit.cpp $(TEXT_IO)
- $(QTDIR)/bin/moc -o tileedit.moc tileedit.h
-- $(CC) -o tileedit -I../include -I$(QTDIR)/include -L$(QTDIR)/lib tileedit.cpp $(TEXT_IO) -lqt
-+ $(CC) -o tileedit -I../include -I$(QTDIR)/include -L$(QTDIR)/lib tileedit.cpp $(TEXT_IO) -lqt-mt
diff --git a/games/nethack/patches/config_h.patch b/games/nethack/patches/config_h.patch
deleted file mode 100644
index caf35fc180..0000000000
--- a/games/nethack/patches/config_h.patch
+++ /dev/null
@@ -1,74 +0,0 @@
---- include/config.h 2003-12-07 17:39:13.000000000 -0600
-+++ include/config.h.slack 2008-05-15 16:52:38.000000000 -0500
-@@ -43,8 +43,8 @@
- * Some combinations make no sense. See the installation document.
- */
- #define TTY_GRAPHICS /* good old tty based graphics */
--/* #define X11_GRAPHICS */ /* X11 interface */
--/* #define QT_GRAPHICS */ /* Qt interface */
-+#define X11_GRAPHICS /* X11 interface */
-+#define QT_GRAPHICS /* Qt interface */
- /* #define GNOME_GRAPHICS */ /* Gnome interface */
- /* #define MSWIN_GRAPHICS */ /* Windows NT, CE, Graphics */
-
-@@ -91,7 +91,7 @@
- # define USE_XPM /* Use XPM format for images (required) */
- # define GRAPHIC_TOMBSTONE /* Use graphical tombstone (rip.ppm) */
- # ifndef DEFAULT_WINDOW_SYS
--# define DEFAULT_WINDOW_SYS "Qt"
-+# define DEFAULT_WINDOW_SYS "tty"
- # endif
- #endif
-
-@@ -126,7 +126,7 @@
- * would allow:
- * xpmtoppm <x11tiles.xpm | pnmscale 1.25 | ppmquant 90 >x11tiles_big.xpm
- */
--/* # define USE_XPM */ /* Disable if you do not have the XPM library */
-+# define USE_XPM /* Disable if you do not have the XPM library */
- # ifdef USE_XPM
- # define GRAPHIC_TOMBSTONE /* Use graphical tombstone (rip.xpm) */
- # endif
-@@ -169,11 +169,11 @@
-
- #ifdef UNIX
- /* path and file name extension for compression program */
--#define COMPRESS "/usr/bin/compress" /* Lempel-Ziv compression */
--#define COMPRESS_EXTENSION ".Z" /* compress's extension */
-+/* #define COMPRESS "/usr/bin/compress" */ /* Lempel-Ziv compression */
-+/* #define COMPRESS_EXTENSION ".Z" */ /* compress's extension */
- /* An example of one alternative you might want to use: */
--/* #define COMPRESS "/usr/local/bin/gzip" */ /* FSF gzip compression */
--/* #define COMPRESS_EXTENSION ".gz" */ /* normal gzip extension */
-+#define COMPRESS "/usr/bin/gzip" /* FSF gzip compression */
-+#define COMPRESS_EXTENSION ".gz" /* normal gzip extension */
- #endif
-
- #ifndef COMPRESS
-@@ -185,7 +185,7 @@
- * a tar-like file, thus making a neater installation. See *conf.h
- * for detailed configuration.
- */
--/* #define DLB */ /* not supported on all platforms */
-+#define DLB /* not supported on all platforms */
-
- /*
- * Defining INSURANCE slows down level changes, but allows games that
-@@ -204,7 +204,7 @@
- * otherwise it will be the current directory.
- */
- # ifndef HACKDIR
--# define HACKDIR "/usr/games/lib/nethackdir"
-+# define HACKDIR "/usr/share/games/nethack"
- # endif
-
- /*
-@@ -349,7 +349,7 @@
- */
-
- /*#define GOLDOBJ */ /* Gold is kept on obj chains - Helge Hafting */
--/*#define AUTOPICKUP_EXCEPTIONS */ /* exceptions to autopickup */
-+#define AUTOPICKUP_EXCEPTIONS /* exceptions to autopickup */
-
- /* End of Section 5 */
-
diff --git a/games/nethack/patches/unixconf_h.patch b/games/nethack/patches/unixconf_h.patch
deleted file mode 100644
index 9b32de5b55..0000000000
--- a/games/nethack/patches/unixconf_h.patch
+++ /dev/null
@@ -1,43 +0,0 @@
---- include/unixconf.h 2003-12-07 17:39:13.000000000 -0600
-+++ include/unixconf.h.slack 2008-05-15 15:29:04.000000000 -0500
-@@ -25,19 +25,19 @@
- /* #define ULTRIX */ /* define for Ultrix v3.0 or higher (but not lower) */
- /* Use BSD for < v3.0 */
- /* "ULTRIX" not to be confused with "ultrix" */
--#define SYSV /* define for System V, Solaris 2.x, newer versions */
-+/* #define SYSV */ /* define for System V, Solaris 2.x, newer versions */
- /* of Linux */
- /* #define HPUX */ /* Hewlett-Packard's Unix, version 6.5 or higher */
- /* use SYSV for < v6.5 */
-
-
- /* define any of the following that are appropriate */
--#define SVR4 /* use in addition to SYSV for System V Release 4 */
-+/* #define SVR4 */ /* use in addition to SYSV for System V Release 4 */
- /* including Solaris 2+ */
- #define NETWORK /* if running on a networked system */
- /* e.g. Suns sharing a playground through NFS */
- /* #define SUNOS4 */ /* SunOS 4.x */
--/* #define LINUX */ /* Another Unix clone */
-+#define LINUX /* Another Unix clone */
- /* #define CYGWIN32 */ /* Unix on Win32 -- use with case sensitive defines */
- /* #define GENIX */ /* Yet Another Unix Clone */
- /* #define HISX */ /* Bull Unix for XPS Machines */
-@@ -102,7 +102,7 @@
- * If you want the static parts of your playground on a read-only file
- * system, define VAR_PLAYGROUND to be where the variable parts are kept.
- */
--/* #define VAR_PLAYGROUND "/var/lib/games/nethack" */
-+#define VAR_PLAYGROUND "/var/lib/nethack"
-
-
- /*
-@@ -132,7 +132,7 @@
- * "extra output" method is used, but not all systems provide access to
- * a fine-grained timer.
- */
--/* #define TIMED_DELAY */ /* usleep() */
-+#define TIMED_DELAY /* usleep() */
- #endif
-
- /*
diff --git a/games/nethack/slack-desc b/games/nethack/slack-desc
deleted file mode 100644
index 8d98b05e4b..0000000000
--- a/games/nethack/slack-desc
+++ /dev/null
@@ -1,19 +0,0 @@
-# HOW TO EDIT THIS FILE:
-# The "handy ruler" below makes it easier to edit a package description. Line
-# up the first '|' above the ':' following the base package name, and the '|'
-# on the right side marks the last column you can put a character in. You must
-# make exactly 11 lines for the formatting to be correct. It's also
-# customary to leave one space after the ':'.
-
- |-----handy-ruler------------------------------------------------------|
-nethack: nethack (a rogue-like game)
-nethack:
-nethack: NetHack is a popular rogue-like game. This build provides the
-nethack: standard console interface as well as the X11 and Qt interfaces.
-nethack:
-nethack:
-nethack:
-nethack:
-nethack:
-nethack:
-nethack: