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author | Wade Nelson <wade.nels@gmail.com> | 2010-05-11 22:53:45 +0200 |
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committer | David Somero <xgizzmo@slackbuilds.org> | 2010-05-11 22:53:45 +0200 |
commit | 312fe0137e058312d5810d5d918ef6d9b5d2857d (patch) | |
tree | e41a32b0c6d8d2991c17c2cb3c80e989ec59fecb /games/nethack/README | |
parent | 0d24e30cd5b24b53ec504e0a9f1883fc4a79dc9e (diff) | |
download | slackbuilds-312fe0137e058312d5810d5d918ef6d9b5d2857d.tar.gz |
games/nethack: Added to 12.1 repository
Diffstat (limited to 'games/nethack/README')
-rw-r--r-- | games/nethack/README | 15 |
1 files changed, 15 insertions, 0 deletions
diff --git a/games/nethack/README b/games/nethack/README new file mode 100644 index 0000000000..01d17e566d --- /dev/null +++ b/games/nethack/README @@ -0,0 +1,15 @@ +NetHack is a rogue-like game. + +This build of NetHack provides the standard console interface as well as the +X11 and Qt interfaces. + +The X11 and Qt interfaces as well as the graphical tileset can be enabled via +~/.nethackrc and/or ~/.Xdefaults. Menu entries are also provided for desktop +enironments that support XDG-style menus. + +In order to save games, have scores listed in the top scores, and write to the +nethack logfile, your user must be in the 'games' group. + +Additional documentation is provided at /usr/doc/nethack-3.4.3 and via the +nethack manpage. + |