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author | B. Watson <yalhcru@gmail.com> | 2020-01-18 17:06:17 -0500 |
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committer | Willy Sudiarto Raharjo <willysr@slackbuilds.org> | 2020-01-26 08:09:56 +0700 |
commit | bfd6250cb4babc4db220c8036fe843e32d9eb497 (patch) | |
tree | 850e81fb6a0bee7b1d164c4b085237c6159e08c5 /games/mednafen | |
parent | c3b21dbaa78ecddfb25033da987bd07148d95806 (diff) | |
download | slackbuilds-bfd6250cb4babc4db220c8036fe843e32d9eb497.tar.gz |
games/mednafen: Migrate jack-audio-connection-kit => jack.
Signed-off-by: B. Watson <yalhcru@gmail.com>
Diffstat (limited to 'games/mednafen')
-rw-r--r-- | games/mednafen/README | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/games/mednafen/README b/games/mednafen/README index 7521c93af4..c0f9b822da 100644 --- a/games/mednafen/README +++ b/games/mednafen/README @@ -3,7 +3,7 @@ including emulation of Atari Lynx, Famicom, GameBoy (Color), GameBoy Advance, Neo Geo Pocket (Color), NES - both NTSC and PAL, PC-FX, WonderSwan (Color), PC Engine/TurboGrafx 16 (CD) and SuperGrafx. -Mednafen will use jack-audio-connection-kit if it's available at build time. +Optional dependency: Mednafen will use jack if it's available at build time. To make Mednafen use ALSA's default output, run like so: |