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authorB. Watson <yalhcru@gmail.com>2020-01-18 17:06:17 -0500
committerWilly Sudiarto Raharjo <willysr@slackbuilds.org>2020-01-26 08:09:56 +0700
commitbfd6250cb4babc4db220c8036fe843e32d9eb497 (patch)
tree850e81fb6a0bee7b1d164c4b085237c6159e08c5 /games/mednafen/README
parentc3b21dbaa78ecddfb25033da987bd07148d95806 (diff)
downloadslackbuilds-bfd6250cb4babc4db220c8036fe843e32d9eb497.tar.gz
games/mednafen: Migrate jack-audio-connection-kit => jack.
Signed-off-by: B. Watson <yalhcru@gmail.com>
Diffstat (limited to 'games/mednafen/README')
-rw-r--r--games/mednafen/README2
1 files changed, 1 insertions, 1 deletions
diff --git a/games/mednafen/README b/games/mednafen/README
index 7521c93af4..c0f9b822da 100644
--- a/games/mednafen/README
+++ b/games/mednafen/README
@@ -3,7 +3,7 @@ including emulation of Atari Lynx, Famicom, GameBoy (Color),
GameBoy Advance, Neo Geo Pocket (Color), NES - both NTSC and PAL,
PC-FX, WonderSwan (Color), PC Engine/TurboGrafx 16 (CD) and SuperGrafx.
-Mednafen will use jack-audio-connection-kit if it's available at build time.
+Optional dependency: Mednafen will use jack if it's available at build time.
To make Mednafen use ALSA's default output, run like so: