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author | David Spencer <idlemoor@slackbuilds.org> | 2016-01-20 00:30:10 +0000 |
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committer | Willy Sudiarto Raharjo <willysr@slackbuilds.org> | 2016-01-20 23:59:30 +0700 |
commit | d328c13a7f3b9365029dc7e2cfee118299d1556a (patch) | |
tree | 2eec8865b523cf943859c4b95e8f368fbb14ab4a /games/mars/pull2.patch | |
parent | 79593e496b2c689160b3b9c2c789bb7f56b42793 (diff) | |
download | slackbuilds-d328c13a7f3b9365029dc7e2cfee118299d1556a.tar.gz |
games/mars: Patched to build with SFML-2.3.
Signed-off-by: David Spencer <idlemoor@slackbuilds.org>
Diffstat (limited to 'games/mars/pull2.patch')
-rw-r--r-- | games/mars/pull2.patch | 26 |
1 files changed, 26 insertions, 0 deletions
diff --git a/games/mars/pull2.patch b/games/mars/pull2.patch new file mode 100644 index 0000000000..6d0eb147b0 --- /dev/null +++ b/games/mars/pull2.patch @@ -0,0 +1,26 @@ +--- mars-game/src/CMakeLists.original.txt 2014-05-08 12:30:55.314629800 +0300 ++++ mars-game/src/CMakeLists.txt 2014-05-08 12:38:59.999570405 +0300 +@@ -68,7 +68,7 @@ + TARGETS + mars + RUNTIME DESTINATION +- ${CMAKE_INSTALL_PREFIX}/games ++ ${CMAKE_INSTALL_PREFIX}/bin + ) + install( + FILES +--- mars-game/src/System/window.original.cpp 2014-05-08 12:18:31.053934339 +0300 ++++ mars-game/src/System/window.cpp 2014-05-08 12:19:45.633001973 +0300 +@@ -308,12 +308,12 @@ + glEnable(GL_TEXTURE_2D); + + if (shader) +- shader->bind(); ++ shader->bind(NULL); + + window_.draw(toBeDrawn, states); + + if (shader) +- shader->unbind(); ++ shader->bind(NULL); + |