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author | B. Watson <yalhcru@gmail.com> | 2016-07-29 13:47:35 -0400 |
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committer | Willy Sudiarto Raharjo <willysr@slackbuilds.org> | 2016-08-13 07:22:55 +0700 |
commit | a4f7b6e497757caa38c08fb33c0a8ef5a77fdff6 (patch) | |
tree | c20c59c9f122475a378101d4b70fa7696067e066 /games/mame/README | |
parent | 045f27f8c24340d8e386867a1fe52609615c15ef (diff) | |
download | slackbuilds-a4f7b6e497757caa38c08fb33c0a8ef5a77fdff6.tar.gz |
games/mame: Updated for version 0.176.
Diffstat (limited to 'games/mame/README')
-rw-r--r-- | games/mame/README | 5 |
1 files changed, 5 insertions, 0 deletions
diff --git a/games/mame/README b/games/mame/README index 75c9eafa8e..bc136a5b64 100644 --- a/games/mame/README +++ b/games/mame/README @@ -13,3 +13,8 @@ separate MESS build or binary. This build requires around 2GB of storage in /tmp (or whatever you set TMP to in the environment). + +Optionally, MAME can be built with a debugger for emulated ROM +code. You don't need this just to play the games; it's mainly useful +for developing MAME itself. To build the debugger, first install qt5, +then set QTDEBUG=yes in the environment before building mame. |