diff options
author | B. Watson <yalhcru@gmail.com> | 2013-01-01 20:31:13 -0500 |
---|---|---|
committer | dsomero <xgizzmo@slackbuilds.org> | 2013-01-01 20:31:13 -0500 |
commit | fe20a6c2572cb95840e565ed5a1d130ac9c6af54 (patch) | |
tree | 9f5f9188a7a7b44b36575562384452614f39b931 /games/maelstrom/maelstrom.SlackBuild | |
parent | 2ed66a4fc9d2856c51f5327e8b6b779dfb7a4dbe (diff) | |
download | slackbuilds-fe20a6c2572cb95840e565ed5a1d130ac9c6af54.tar.gz |
games/maelstrom: License added.
Signed-off-by: dsomero <xgizzmo@slackbuilds.org>
Diffstat (limited to 'games/maelstrom/maelstrom.SlackBuild')
-rw-r--r-- | games/maelstrom/maelstrom.SlackBuild | 2 |
1 files changed, 2 insertions, 0 deletions
diff --git a/games/maelstrom/maelstrom.SlackBuild b/games/maelstrom/maelstrom.SlackBuild index 18bd8ae4f7..1e1b3ecde6 100644 --- a/games/maelstrom/maelstrom.SlackBuild +++ b/games/maelstrom/maelstrom.SlackBuild @@ -4,6 +4,8 @@ # Written by B. Watson (yalhcru@gmail.com) +# Licensed under the WTFPL. See http://www.wtfpl.net/txt/copying/ for details. + # Note to 64-bit users: Maelstrom-netd and the -server option to Maelstrom # do not work correctly. I haven't investigated why. You can still play # networked games in non-server mode (see man page). Users of 32-bit |