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author | Matthew Fillpot <mfillpot@gmail.com> | 2010-05-13 00:58:11 +0200 |
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committer | David Somero <xgizzmo@slackbuilds.org> | 2010-05-13 00:58:11 +0200 |
commit | 5e764dbd31583a90382f5b6e0985eef761a782bc (patch) | |
tree | ec78a7a223a7fc7df9ece6cf78feedd428dd3dd2 /games/lightyears/README | |
parent | 186c86007f3e04b52470f818a50b620d25b97e7d (diff) | |
download | slackbuilds-5e764dbd31583a90382f5b6e0985eef761a782bc.tar.gz |
games/lightyears: Added to 13.0 repository
Diffstat (limited to 'games/lightyears/README')
-rw-r--r-- | games/lightyears/README | 11 |
1 files changed, 11 insertions, 0 deletions
diff --git a/games/lightyears/README b/games/lightyears/README new file mode 100644 index 0000000000..684acb3cdf --- /dev/null +++ b/games/lightyears/README @@ -0,0 +1,11 @@ +20,000 Light Years Into Space is a steampunk-themed strategy game +where you have to manage a steam supply network. It is written +in Python and runs on Windows and Linux. It was first released +in 2006, and won second prize in the Pyweek game programming +competition. It is free software, licensed under the GNU GPL +version 2. It is now being distributed with the Debian and +Ubuntu operating systems. There is a story for the game. +Light Years includes an interactive tutorial; you can also +read the instructions and a bit of history about Light Years. + +Requires: pygame available at SlackBuilds.org |