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author | B. Watson <yalhcru@gmail.com> | 2018-07-13 22:41:52 -0400 |
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committer | Willy Sudiarto Raharjo <willysr@slackbuilds.org> | 2018-07-17 07:15:49 +0700 |
commit | 2c0e839923b6853a42533691393dea9629d9fd5e (patch) | |
tree | 58f9f71f0a3d7e7b9d866933f2e4907561431bec /games/jfsw/README | |
parent | 70c013179db63be17ff6a1e7b8d797688aa02eb8 (diff) | |
download | slackbuilds-2c0e839923b6853a42533691393dea9629d9fd5e.tar.gz |
games/jfsw: Enhance script and documentation.
Signed-off-by: B. Watson <yalhcru@gmail.com>
Diffstat (limited to 'games/jfsw/README')
-rw-r--r-- | games/jfsw/README | 40 |
1 files changed, 28 insertions, 12 deletions
diff --git a/games/jfsw/README b/games/jfsw/README index e9b566f2a2..e15b0a810e 100644 --- a/games/jfsw/README +++ b/games/jfsw/README @@ -4,22 +4,38 @@ The aim of this port is to present Shadow Warrior as closely as possible to the original game while adding optional features to expand the possibilities of the game. -To play the game, you will need the sw.grp data file from either the -full or shareware DOS version of Shadow Warrior. If you want to play the -shareware version, you can install jfsw_demo_data from slackbuilds.org. -For the full version, copy sw.grp from the game directory to -/usr/share/games/jfsw/sw.grp (the filename must be lowercase). +To play the game, you will need at least one ".grp" game data file. +Choices are: -If you have sw.grp from the full version of the game, you may also want -to install jfsw_hires_pack for some graphic enhancements (don't bother -trying if all you have is the shareware sw.grp: it segfaults on startup). +- jfsw_demo_data, the Demo/Shareware version. Only 4 levels. +- jfsw_registered_data, the Full/Registered version. Complete game, + including the 4 levels from the demo. +- jfsw_wanton_destruction, the Wanton Destruction expansion pack. + Includes 12 new levels, plus the 4 levels from the demo. -Optional dependencies: SDL2 and/or fluidsynth. These will be autodetected -and used if they are installed. SDL2 provides a slightly better user -experience (YMMV), but fluidsynth doesn't actually seem to *do* anything -for jfsw. +Any or all of the game data packages can be installed at the same time +without conflict. + +There is another expansion pack, Twin Dragon, which is not supported +by jfsw. + +If you install the full version of the game, you may also want to install +jfsw_hires_pack for some graphic enhancements. Don't bother trying if +all you have is the shareware sw.grp: it segfaults on startup. + +Optional dependencies: SDL2 and/or fluidsynth. These will be autodetected. +If you want to force building without them, you can export SDL2=no +and/or FLUID=no in the environment. SDL2 provides a slightly better user +experience (YMMV). See README_music.txt for details on using fluidsynth +with jfsw. + +To get the in-game music to play, see README_music.txt. Note: If you run into an issue turning left or right with the mouse, edit the config file (~/.jfsw/sw.cfg) and change MouseAnalogAxes0 to "analog_turning" and MouseAnalogAxes1 to "analog_moving". The digital axes should have "" values. + +Note: I've had zero luck trying to run game mods with jfsw. If you get any +mods working, I'd love to hear from you (email address in .info file), +let me know how you did it. |