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authorB. Watson <yalhcru@gmail.com>2018-07-13 22:41:52 -0400
committerWilly Sudiarto Raharjo <willysr@slackbuilds.org>2018-07-17 07:15:49 +0700
commit2c0e839923b6853a42533691393dea9629d9fd5e (patch)
tree58f9f71f0a3d7e7b9d866933f2e4907561431bec /games/jfsw/README
parent70c013179db63be17ff6a1e7b8d797688aa02eb8 (diff)
downloadslackbuilds-2c0e839923b6853a42533691393dea9629d9fd5e.tar.gz
games/jfsw: Enhance script and documentation.
Signed-off-by: B. Watson <yalhcru@gmail.com>
Diffstat (limited to 'games/jfsw/README')
-rw-r--r--games/jfsw/README40
1 files changed, 28 insertions, 12 deletions
diff --git a/games/jfsw/README b/games/jfsw/README
index e9b566f2a2..e15b0a810e 100644
--- a/games/jfsw/README
+++ b/games/jfsw/README
@@ -4,22 +4,38 @@ The aim of this port is to present Shadow Warrior as closely as possible
to the original game while adding optional features to expand the
possibilities of the game.
-To play the game, you will need the sw.grp data file from either the
-full or shareware DOS version of Shadow Warrior. If you want to play the
-shareware version, you can install jfsw_demo_data from slackbuilds.org.
-For the full version, copy sw.grp from the game directory to
-/usr/share/games/jfsw/sw.grp (the filename must be lowercase).
+To play the game, you will need at least one ".grp" game data file.
+Choices are:
-If you have sw.grp from the full version of the game, you may also want
-to install jfsw_hires_pack for some graphic enhancements (don't bother
-trying if all you have is the shareware sw.grp: it segfaults on startup).
+- jfsw_demo_data, the Demo/Shareware version. Only 4 levels.
+- jfsw_registered_data, the Full/Registered version. Complete game,
+ including the 4 levels from the demo.
+- jfsw_wanton_destruction, the Wanton Destruction expansion pack.
+ Includes 12 new levels, plus the 4 levels from the demo.
-Optional dependencies: SDL2 and/or fluidsynth. These will be autodetected
-and used if they are installed. SDL2 provides a slightly better user
-experience (YMMV), but fluidsynth doesn't actually seem to *do* anything
-for jfsw.
+Any or all of the game data packages can be installed at the same time
+without conflict.
+
+There is another expansion pack, Twin Dragon, which is not supported
+by jfsw.
+
+If you install the full version of the game, you may also want to install
+jfsw_hires_pack for some graphic enhancements. Don't bother trying if
+all you have is the shareware sw.grp: it segfaults on startup.
+
+Optional dependencies: SDL2 and/or fluidsynth. These will be autodetected.
+If you want to force building without them, you can export SDL2=no
+and/or FLUID=no in the environment. SDL2 provides a slightly better user
+experience (YMMV). See README_music.txt for details on using fluidsynth
+with jfsw.
+
+To get the in-game music to play, see README_music.txt.
Note: If you run into an issue turning left or right with the mouse,
edit the config file (~/.jfsw/sw.cfg) and change MouseAnalogAxes0 to
"analog_turning" and MouseAnalogAxes1 to "analog_moving". The digital
axes should have "" values.
+
+Note: I've had zero luck trying to run game mods with jfsw. If you get any
+mods working, I'd love to hear from you (email address in .info file),
+let me know how you did it.