diff options
author | B. Watson <yalhcru@gmail.com> | 2014-05-19 08:35:42 +0700 |
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committer | Willy Sudiarto Raharjo <willysr@slackbuilds.org> | 2014-05-19 11:01:56 +0700 |
commit | 228ee2eef0b7f741b22f2ab9566495cf6d3820b0 (patch) | |
tree | 8422af3e3ace1253833f96be64cc9a4459e20945 /games/jezzball-kazzmir/jezzball-kazzmir.SlackBuild | |
parent | d1ea67b1485b1eea4c6a247b4410ca614cdb91e6 (diff) | |
download | slackbuilds-228ee2eef0b7f741b22f2ab9566495cf6d3820b0.tar.gz |
games/jezzball-kazzmir: Added (2d arcade/puzzle game).
Signed-off-by: Willy Sudiarto Raharjo <willysr@slackbuilds.org>
Diffstat (limited to 'games/jezzball-kazzmir/jezzball-kazzmir.SlackBuild')
-rw-r--r-- | games/jezzball-kazzmir/jezzball-kazzmir.SlackBuild | 126 |
1 files changed, 126 insertions, 0 deletions
diff --git a/games/jezzball-kazzmir/jezzball-kazzmir.SlackBuild b/games/jezzball-kazzmir/jezzball-kazzmir.SlackBuild new file mode 100644 index 0000000000..180547aba8 --- /dev/null +++ b/games/jezzball-kazzmir/jezzball-kazzmir.SlackBuild @@ -0,0 +1,126 @@ +#!/bin/sh + +# Slackware build script for jezzball-kazzmir + +# Written by B. Watson (yalhcru@gmail.com) + +# Licensed under the WTFPL. See http://www.wtfpl.net/txt/copying/ for details. + +# Source is mirrored on my site only because the "cloud" download link isn't +# stable (random-looking hostnames). Homepage is the allegro.cc game depot +# entry for this game, since the original homepage is defunct. + +PRGNAM=jezzball-kazzmir +VERSION=${VERSION:-1.1} +BUILD=${BUILD:-1} +TAG=${TAG:-_SBo} + +if [ -z "$ARCH" ]; then + case "$( uname -m )" in + i?86) ARCH=i486 ;; + arm*) ARCH=arm ;; + *) ARCH=$( uname -m ) ;; + esac +fi + +CWD=$(pwd) +TMP=${TMP:-/tmp/SBo} +PKG=$TMP/package-$PRGNAM +OUTPUT=${OUTPUT:-/tmp} + +if [ "$ARCH" = "i486" ]; then + SLKCFLAGS="-O2 -march=i486 -mtune=i686" + LIBDIRSUFFIX="" +elif [ "$ARCH" = "i686" ]; then + SLKCFLAGS="-O2 -march=i686 -mtune=i686" + LIBDIRSUFFIX="" +elif [ "$ARCH" = "x86_64" ]; then + SLKCFLAGS="-O2 -fPIC" + LIBDIRSUFFIX="64" +else + SLKCFLAGS="-O2" + LIBDIRSUFFIX="" +fi + +set -e + +SRCNAM=jezzball + +# load game data from here, rather than current dir +DATADIR=/usr/share/games/$PRGNAM/ + +# save high scores here, rather than current dir +SCOREDIR=/var/games/$PRGNAM + +rm -rf $PKG +mkdir -p $TMP $PKG $OUTPUT +cd $TMP +rm -rf $SRCNAM-$VERSION +tar xvf $CWD/$SRCNAM-$VERSION.tar.gz +cd $SRCNAM-$VERSION +chown -R root:root . +find -L . \ + \( -perm 777 -o -perm 775 -o -perm 750 -o -perm 711 -o -perm 555 \ + -o -perm 511 \) -exec chmod 755 {} \; -o \ + \( -perm 666 -o -perm 664 -o -perm 640 -o -perm 600 -o -perm 444 \ + -o -perm 440 -o -perm 400 \) -exec chmod 644 {} \; + +sed -i 's,\./data\|data/,'"$DATADIR"',' src/main.cpp +sed -i 's,score\.jzb,'$SCOREDIR'/&,' src/score.cpp + +# link fix, plus use our cflags +sed -i -e "s,-O2,$SLKCFLAGS," -e 's,jpgal,jpgalleg,' SConstruct + +# fix globbing +sed -i 's,FA_ARCH,FA_ALL,' src/main.cpp + +# NULL not defined +sed -i '1i#include <string.h>' src/region.cpp + +# Don't spew cute quotations constantly. Game should only insult you +# when you *die*. I know the Slackware philosophy is not to change anything +# unless absolutely required to make the software functional, but to me +# the unpatched game *is* nonfunctional because it's too annoying to play. +patch -p1 < $CWD/insults.diff + +scons + +# manual install +mkdir -p $PKG/usr/games $PKG/$DATADIR +install -s -m0755 $SRCNAM $PKG/usr/games/$PRGNAM +cp -a data/* $PKG/$DATADIR + +# Just for fun, we'll include some Slack-themed playfields. If you +# really wanted to, you could include your own PNG playfields in +# the pics/ dir. The game will scale them down if they're too +# large, but won't scale them up if they're tiny, so make sure +# they're not too small (or the game becomes unplayable). +tar xvf $CWD/jezzball-kazzmir-extra-backgrounds.tar.gz +install -oroot -groot -m0644 pics/*.png $PKG/$DATADIR/pics + +# world-writable scorefile. The dir it's in is only writable by root, +# the game can't create the scorefile if it's missing, so we have to +# include the stock one in the package (which the game can and will +# modify as needed). +mkdir -p $PKG/$SCOREDIR +zcat $CWD/score.jzb.gz > $PKG/$SCOREDIR/score.jzb +chmod 666 $PKG/$SCOREDIR/score.jzb + +# icon made with the gimp, from a screenshot of the game +mkdir -p $PKG/usr/share/pixmaps +cat $CWD/$PRGNAM.png > $PKG/usr/share/pixmaps/$PRGNAM.png + +# .desktop file written for this build +mkdir -p $PKG/usr/share/applications +cat $CWD/$PRGNAM.desktop > $PKG/usr/share/applications/$PRGNAM.desktop + +mkdir -p $PKG/usr/doc/$PRGNAM-$VERSION +cat $CWD/README_Slackware.txt > $PKG/usr/doc/$PRGNAM-$VERSION/README_Slackware.txt +cat $CWD/$PRGNAM.SlackBuild > $PKG/usr/doc/$PRGNAM-$VERSION/$PRGNAM.SlackBuild + +mkdir -p $PKG/install +cat $CWD/slack-desc > $PKG/install/slack-desc +cat $CWD/doinst.sh > $PKG/install/doinst.sh + +cd $PKG +/sbin/makepkg -l y -c n $OUTPUT/$PRGNAM-$VERSION-$ARCH-$BUILD$TAG.${PKGTYPE:-tgz} |