diff options
author | B. Watson <yalhcru@gmail.com> | 2017-06-10 18:36:22 -0400 |
---|---|---|
committer | Willy Sudiarto Raharjo <willysr@slackbuilds.org> | 2017-06-15 18:36:01 +0700 |
commit | ad9858ac9129ddc9cda4ce067c0bf75c69bec313 (patch) | |
tree | 4b7710e246c0fbd0798885557676e86fb3a93924 /games/gzdoom/gzdoom.SlackBuild | |
parent | 1235d56c084e149652bed8521f9f5165afa62c30 (diff) | |
download | slackbuilds-ad9858ac9129ddc9cda4ce067c0bf75c69bec313.tar.gz |
games/gzdoom: Updated for version 3.1.0.
Signed-off-by: B. Watson <yalhcru@gmail.com>
Diffstat (limited to 'games/gzdoom/gzdoom.SlackBuild')
-rw-r--r-- | games/gzdoom/gzdoom.SlackBuild | 77 |
1 files changed, 16 insertions, 61 deletions
diff --git a/games/gzdoom/gzdoom.SlackBuild b/games/gzdoom/gzdoom.SlackBuild index c024f5d97e..b9f3a6a28d 100644 --- a/games/gzdoom/gzdoom.SlackBuild +++ b/games/gzdoom/gzdoom.SlackBuild @@ -6,53 +6,19 @@ # Licensed under the WTFPL. See http://www.wtfpl.net/txt/copying/ for details. -# 20170324 bkw: -# - Updated for 2.4.0. - -# 20170207 bkw: -# - BUILD=2 -# - Get rid of private fmodapi, now that the SBo fmodapi has been updated -# to a new enough version. Re-add fmodapi to REQUIRES. -# - Fix download link so we always get the correct filename. - -# 20170113 bkw: -# - Updated for 2.3.2. 1.9.1 and 1.8.09 still work, too. -# - Use newer version of fmodapi. Due to licensing confusion, the -# fmodapi version on SBo hasn't been upgraded in forever. So this -# build now uses its own dedicated fmodapi, which installs to -# a private directory (won't conflict with system fmodapi, if present). - -# 20160928 bkw: -# - Updated for 2.2.0. 1.9.1 and 1.8.09 still work, too. - -# 20160803 bkw: -# - Updated for 2.1.1. Also for 1.9.1 and 1.8.09 (see README_versions.txt) -# - Update .info for new HOMEPAGE -# - Upstream's now doing releases on github, so README.source is -# no longer needed. -# - Install executable in /usr/games, not /usr/bin -# - Get rid of -j1 on make command (parallel builds work now) -# - Make the game version show up in the window title, instead -# of <unknown version>. -# - Fix VERSIONSTR if it's wrong. -# - i486 => i586 - -# 20140305 bkw: -# - Moved giant block comments about the source to README.source, -# updated them to reflect upstream's change from svn to git. -# - Updated for 1.8.2 (sort-of; see README.source) - -# 20130612 bkw: Updated for 1.8.00 - -# 20130416 bkw: -# - Updated for 1.7.01 -# - Add README note about config file location change -# - Split up giant README -# - Fix CRLF endings in usr/doc/gzdoom-*/* -# - Add WTFPL +# 20170608 bkw: +# - Updated for 3.1.0. fmodapi support has been removed by upstream, so +# it's no longer a dep. +# - Add OpenAL as a dep. Technically it's not required, as gzdoom will +# happily compile & run without it... but it won't be able to make +# any sound at all. Nobody wants this. If you disagree with my decision +# to make OpenAL a hard dep, I don't want to hear about it (you won't +# be able to make sound anyway, so I won't have to...) +# - Stop supporting old versions of gzdoom. The old versions are now +# supported as "gzdoom-legacy" for those that need them. PRGNAM=gzdoom -VERSION=${VERSION:-2.4.0} +VERSION=${VERSION:-3.1.0} BUILD=${BUILD:-1} TAG=${TAG:-_SBo} @@ -101,26 +67,22 @@ find -L . \ \( -perm 666 -o -perm 664 -o -perm 600 -o -perm 444 -o -perm 440 -o -perm 400 \) \ -exec chmod 644 {} \+ -# fmodapi support tries to find its lib in the current dir, fix it: -sed -i \ - "s,setPluginPath(progdir),setPluginPath(\"/usr/lib$LIBDIRSUFFIX/$PRGNAM\")," \ - src/sound/fmodsound.cpp - # gzdoom in windowed mode wants to display its git tag and hash as part # of the window title. For releases this shows up as "<unknown version> 0", # which doesn't hurt anything but is ugly. # This makes the window title appear as e.g. "GZDOOM 2.1.1 (Aug 3 2016)". The # date is the build date. patch -p1 < $CWD/window_title_version.diff - -# Sometimes upstream forgets to bump the version number, so the window -# title will read 1.8.08 for version 1.8.09, eg. -sed -i "/#define *VERSIONSTR/s,\"[^\"]*\",\"$VERSION\"," src/version.h +sed -i "/#define *VERSIONSTR/s,GIT_DESCRIPTION,\"$VERSION\"," src/version.h # This isn't currently used, but was in the past, and will be again I'm sure. [ -e $CWD/compilefix.$VERSION.diff ] && \ patch -p1 < $CWD/compilefix.$VERSION.diff +# 3.1.0 started needing -DNDEBUG. Using ld.gold speeds up the final link +# enough to be worth using (saves 17+ sec on my test box). +SLKCFLAGS="$SLKCFLAGS -DNDEBUG -fuse-ld=gold" + mkdir -p build cd build cmake \ @@ -129,18 +91,11 @@ cd build -DCMAKE_INSTALL_PREFIX=/usr \ -DLIB_SUFFIX=${LIBDIRSUFFIX} \ -DMAN_INSTALL_DIR=/usr/man \ - -DFMOD_LIBRARY=/usr/lib${LIBDIRSUFFIX}/libfmodex${LIBDIRSUFFIX}.so \ -DCMAKE_BUILD_TYPE=Release .. make VERBOSE=1 mkdir -p $PKG/usr/games $PKG/usr/share/games/doom install -m0755 -s $PRGNAM $PKG/usr/games/$PRGNAM install -m0644 *.pk3 $PKG/usr/share/games/doom/ - - # If fmodapi support was compiled in: - if [ -e liboutput_sdl.so ]; then - mkdir -p $PKG/usr/lib$LIBDIRSUFFIX/$PRGNAM - install -m0755 -s liboutput_sdl.so $PKG/usr/lib$LIBDIRSUFFIX/$PRGNAM/liboutput_sdl.so - fi cd .. # .desktop written for this SlackBuild |