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author | B. Watson <yalhcru@gmail.com> | 2012-05-13 09:06:01 -0400 |
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committer | dsomero <xgizzmo@slackbuilds.org> | 2012-05-13 09:06:01 -0400 |
commit | d2df3ce39f02aa03b218b5ec7b572fa720589990 (patch) | |
tree | 661c10aeb3048bd5232ac74b90faf82d1533ba67 /games/gzdoom/README | |
parent | 79e444d58e10561a144653909b1c6ffb51f1a30d (diff) | |
download | slackbuilds-d2df3ce39f02aa03b218b5ec7b572fa720589990.tar.gz |
games/gzdoom: Added (OpenGL port of DOOM)
Signed-off-by: dsomero <xgizzmo@slackbuilds.org>
Diffstat (limited to 'games/gzdoom/README')
-rw-r--r-- | games/gzdoom/README | 40 |
1 files changed, 40 insertions, 0 deletions
diff --git a/games/gzdoom/README b/games/gzdoom/README new file mode 100644 index 0000000000..a11116da3a --- /dev/null +++ b/games/gzdoom/README @@ -0,0 +1,40 @@ +Enhanced OpenGL port of the official DOOM source code that also supports +Heretic, Hexen, and Strife. + +This requires fmodapi. + +Optional compile-time dependency: fluidsynth (autodetected). + +See below for optional runtime dependencies. + +gzdoom is only a game engine. To actually play the game, you'll need +the game data (IWAD file) from one of the supported games. These include +Doom, Ultimate Doom, Final Doom, FreeDoom, Heretic, Hexen, and Strife. +Place the .wad file(s) in /usr/share/games/doom. + +If you don't own any of the supported games, you can install one or more +of these slackbuilds.org packages to get a playable game: + +freedoom, doom_shareware_data, heretic_shareware_data, hexen_demo_data + +To hear the in-game music, there are several options. In the game menu, +select "Options | Sound Options" and set "MIDI Device" to one of the +below: + +FMOD (the default) - Install ff8dls and set the console variable +snd_midipatchset to "/usr/share/sounds/dls/ff8.dls" (from the in-game +console or by editing ~/.gzdoom/zdoom.ini). Alternatively, +if you dual-boot with Windows, use something like +/dosC/windows/system32/drivers/gm.dls (replace dosC with the mountpoint +of your C: drive in Windows). + +FluidSynth - Install fluidsynth (before building gzdoom) and fluid-soundfont. + +Timidity - Install TiMidity++ and either eawpats or freepats, and set up +/etc/timidity/timidity.cfg to use it. + +GUS or OPL - Nothing extra required; these are software emulations of +classic soundcards from the early 1990s. + +While you're in the Sound Options menu, it's probably a good idea to set +"Output System" to "ALSA" (otherwise, the default will use OSS emulation). |