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author | Larry Hajali <larryhaja[at]gmail[dot]com> | 2011-01-01 12:00:45 -0500 |
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committer | Robby Workman <rworkman@slackbuilds.org> | 2011-01-02 00:27:35 -0600 |
commit | 0df36d249d5d1496e6c1fa99f1c6d7c1fa1334c0 (patch) | |
tree | 9b4b08a565dc003454e5bbeee20607e726030e98 /games/glestae/README | |
parent | ca63af4dfb2d339340fa3bfa262834d46228f818 (diff) | |
download | slackbuilds-0df36d249d5d1496e6c1fa99f1c6d7c1fa1334c0.tar.gz |
games/glestae: Updated for version 0.3.2.
Signed-off-by: dsomero <xgizzmo@slackbuilds.org>
Diffstat (limited to 'games/glestae/README')
-rw-r--r-- | games/glestae/README | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/games/glestae/README b/games/glestae/README index 7fb5f5c471..b3dfba8570 100644 --- a/games/glestae/README +++ b/games/glestae/README @@ -5,4 +5,4 @@ develop higher quality 3D real-time strategy games for all major platforms. Glest Advanced Engine requires lua, OpenAL and physfs. Optionally glestae can use wxGTK/wxPython and cppunit. wxGTK/wxPython will -build the optional gae_mapeditor, gae_g3dviewer, and glest_configurator. +build the optional gae_mapeditor and gae_g3dviewer. |