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authorB. Watson <yalhcru@gmail.com>2020-10-13 03:31:47 -0400
committerWilly Sudiarto Raharjo <willysr@slackbuilds.org>2020-10-17 09:40:07 +0700
commite9505fbad1a1c1060bb284717f1fc5bb7767d162 (patch)
tree97c0ad61f552d36e0614d940cd19c519bd6a9b50 /games/empire
parent59421021d52d6e3ee83001dd082af0cd852ca389 (diff)
downloadslackbuilds-e9505fbad1a1c1060bb284717f1fc5bb7767d162.tar.gz
games/empire: Fix README.
Signed-off-by: B. Watson <yalhcru@gmail.com> Signed-off-by: Willy Sudiarto Raharjo <willysr@slackbuilds.org>
Diffstat (limited to 'games/empire')
-rw-r--r--games/empire/README26
1 files changed, 13 insertions, 13 deletions
diff --git a/games/empire/README b/games/empire/README
index 3b8f08c84a..76efddb5af 100644
--- a/games/empire/README
+++ b/games/empire/README
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-Empire is a turn-based 4X wargame, where players command armies of units
-which they use to explore the game world, control territory, and attack
-opponents. The game world consists of "sectors", which may be designated as
-agricultural, industrial, etc. Control of these sectors grants the player a
-variety of raw and manufactured materials, which they may use to construct
-dozens of unit types.
+Empire is a turn-based 4X wargame, where players command armies of
+units which they use to explore the game world, control territory, and
+attack opponents. The game world consists of "sectors", which may be
+designated as agricultural, industrial, etc. Control of these sectors
+grants the player a variety of raw and manufactured materials, which
+they may use to construct dozens of unit types.
-In each round, the players submit their commands for the activities of their
-units to the central server, which executes all of the commands either
-simultaneously or in a sequence. Rounds can last anywhere from a few hours
-to a day. As such, a full game can take much longer than modern 4X games,
-depending on the size of the game world; "Blitz" games may last a few hours,
-while typical games last months and larger games can take up to a year to
-complete.
+In each round, the players submit their commands for the activities of
+their units to the central server, which executes all of the commands
+either simultaneously or in a sequence. Rounds can last anywhere from
+a few hours to a day. As such, a full game can take much longer than
+modern 4X games, depending on the size of the game world; "Blitz" games
+may last a few hours, while typical games last months and larger games
+can take up to a year to complete.